Player Matchup

Anubis
Anubis
Mone123345
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Pariah_Stealth
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 18L
1,487 Elo+
Party 2
Fenrir
Fenrir
Raymear23
Fenrir
Level 3
God Stats
3W - 2L
1,923 SR
Queue Stats
3W - 2L
1,900 Elo+
Party 3
Cerberus
Cerberus
Sereiou427
Cerberus
Level 65
God Stats
1W - 1L
1,601 SR
Queue Stats
150W - 116L
1,528 Elo+
Party 2
Pele
Pele
tobihenderson
Pele
Level 5
God Stats
1W - 2L
1,343 SR
Queue Stats
1W - 2L
1,650 Elo+
Party 3
Team Averages
Level 16
1,573 SR
1,613 Elo+

VS

Team Averages
Level 15
1,547 SR
1,421 Elo+
Thanatos
Thanatos
FleekGawd16
Thanatos
Level 28
God Stats
2W - 2L
1,770 SR
Queue Stats
169W - 176L
1,418 Elo+
Solo
Neith
Neith
hajimenojd
Neith
Level 6
God Stats
5W - 7L
1,403 SR
Queue Stats
28W - 35L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
kyump
Gilgamesh
Level 8
God Stats
12W - 8L
1,549 SR
Queue Stats
126W - 117L
1,437 Elo+
Solo
Athena
Athena
sixthfold
Athena
Level 18
God Stats
6W - 8L
1,511 SR
Queue Stats
36W - 46L
1,394 Elo+
Party 1
Merlin
Merlin
x5ANDMANxXB1
Merlin
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 163L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mone123345
Anubis
5
0 / 5 / 2
4,147
415
581
3,792
1,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 1
5,989
599
4,160
7,617
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Raymear23
Fenrir
5
0 / 7 / 1
4,052
405
469
5,555
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Sereiou427
Cerberus
7
1 / 1 / 1
4,768
477
1,975
5,771
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
1 / 5 / 1
4,428
443
1,187
5,138
1,106
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FleekGawd16
Thanatos
10
6 / 2 / 3
6,442
644
3,773
7,301
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
0 / 1 / 4
5,226
523
1,353
2,630
761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
kyump
Gilgamesh
10
12 / 2 / 6
7,054
705
6,992
6,323
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
sixthfold
Athena
8
2 / 0 / 6
5,579
558
1,143
4,339
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
9
0 / 1 / 4
5,431
543
3,210
4,520
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
20
20
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FleekGawd16
Thanatos
6
2
3
3.75
L
Anubis
Mone123345
Anubis
0
5
2
0.2
L
3
2
1
1.75
L
Fenrir
Raymear23
Fenrir
0
7
1
0.07
L
Cerberus
Sereiou427
Cerberus
1
1
1
1.5
W
Neith
0
1
4
2
W
Gilgamesh
kyump
Gilgamesh
12
2
6
7.5
W
Athena
sixthfold
Athena
2
0
6
5
L
1
5
1
0.3
W
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,372
Damage
16,471
27,873
Taken
25,113
8,959
Mitigated
8,759
3,301
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FleekGawd16
Thanatos
3,773
1,177
0
6,564
7,301
2,294
0
506
6,795
0
25,241
L
Anubis
Mone123345
Anubis
581
138
0
186
3,792
1,465
0
1,271
2,471
2,768
0
L
4,160
930
0
250
7,617
2,433
0
633
6,830
0
33,590
L
Fenrir
Raymear23
Fenrir
469
446
0
268
5,555
1,266
372
110
5,445
0
6,767
L
Cerberus
Sereiou427
Cerberus
1,975
58
0
2,148
5,771
2,689
0
1,244
4,471
11,933
0
W
Neith
1,353
320
0
921
2,630
761
656
417
2,213
0
18,782
W
Gilgamesh
kyump
Gilgamesh
6,992
2,700
0
894
6,323
2,867
629
711
5,612
0
25,371
W
Athena
sixthfold
Athena
1,143
447
0
2,249
4,339
1,690
637
330
4,009
11,693
0
L
1,187
400
0
449
5,138
1,106
572
743
4,303
0
5,714
W
Merlin
3,210
425
0
1,594
4,520
1,147
76
592
3,928
23,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
29,732
119
Minions Killed
206
0
Camps Cleared
0
868,867
Distance Traveled
1,015,002
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,442
644
52
5
0
218,801
0
L
Anubis
4,147
415
5
1
0
116,219
0
L
Thor
5,989
599
63
6
0
181,638
0
L
Fenrir
4,052
405
15
2
0
197,037
0
L
Cerberus
4,768
477
27
3
0
192,115
0
W
Neith
5,226
523
38
4
0
164,511
1
W
Gilgamesh
7,054
705
42
4
0
211,762
0
W
Athena
5,579
558
29
3
0
222,426
0
L
Pele
4,428
443
9
1
0
181,858
0
W
Merlin
5,431
543
45
5
0
197,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role