Player Matchup

Hel
Hel
Matthewkohai
Hel
Level 97
God Stats
35W - 20L
2,013 SR
Queue Stats
157W - 129L
1,574 Elo+
Party 1
Sol
Sol
MrsLupolt
Sol
Level 86
God Stats
3W - 5L
1,589 SR
Queue Stats
150W - 117L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
Peluza
Gilgamesh
Level 89
God Stats
4W - 1L
1,712 SR
Queue Stats
37W - 39L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Silhouettea
Jing Wei
Level 44
God Stats
5W - 8L
1,293 SR
Queue Stats
43W - 53L
1,427 Elo+
Solo
Nemesis
Nemesis
SoyRoyelius
Nemesis
Level 132
God Stats
12W - 10L
1,577 SR
Queue Stats
202W - 208L
1,536 Elo+
Solo
Team Averages
Level 90
1,637 SR
1,527 Elo+

VS

Team Averages
Level 84
1,544 SR
1,473 Elo+
Chang'e
Chang'e
Elfedia
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GlacienP
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HCAntonio
Neith
Level 60
God Stats
5W - 6L
1,544 SR
Queue Stats
19W - 32L
1,368 Elo+
Solo
Nemesis
Nemesis
WOLFYOFHEARTS
Nemesis
Level 68
God Stats
3W - 2L
1,675 SR
Queue Stats
44W - 51L
1,495 Elo+
Solo
Cthulhu
Cthulhu
XDR1
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 15
10,795
1,080
14,240
11,372
5,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 13
10,736
1,074
21,329
9,222
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Peluza
Gilgamesh
16
3 / 4 / 15
9,668
967
10,806
13,841
4,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Silhouettea
Jing Wei
16
5 / 1 / 13
10,339
1,034
10,969
9,096
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
SoyRoyelius
Nemesis
17
5 / 0 / 15
10,681
1,068
10,611
12,204
8,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

288

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elfedia
Chang'e
15
1 / 5 / 3
9,996
1,000
10,634
16,001
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
GlacienP
Zhong Kui
15
3 / 3 / 1
10,072
1,007
9,235
9,990
8,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
HCAntonio
Neith
14
0 / 4 / 2
8,544
854
8,635
11,491
4,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
1 / 7 / 2
8,649
865
9,597
17,995
7,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
XDR1
Cthulhu
15
0 / 5 / 2
8,641
864
13,107
18,379
18,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
15
24
Kills
5
5
Deaths
24
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Elfedia
Chang'e
1
5
3
0.5
L
Zhong Kui
GlacienP
Zhong Kui
3
3
1
1.17
L
Neith
HCAntonio
Neith
0
4
2
0.25
W
4
0
15
11.5
W
7
0
13
13.5
W
Gilgamesh
Peluza
Gilgamesh
3
4
15
2.63
W
Jing Wei
Silhouettea
Jing Wei
5
1
13
11.5
W
Nemesis
SoyRoyelius
Nemesis
5
0
15
12.5
L
Nemesis
1
7
2
0.29
L
Cthulhu
XDR1
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,955
Damage
51,208
55,735
Taken
73,856
25,272
Mitigated
45,265
29,785
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Elfedia
Chang'e
10,634
2,135
3,114
4,794
16,001
7,300
0
6,096
9,797
26,018
0
L
Zhong Kui
GlacienP
Zhong Kui
9,235
670
0
2,656
9,990
8,062
0
4,876
4,888
27,272
0
L
Neith
HCAntonio
Neith
8,635
5,839
0
905
11,491
4,630
0
6,804
4,539
0
21,663
W
14,240
1,365
10,362
9,505
11,372
5,138
0
7,039
4,333
38,906
0
W
21,329
7,676
0
4,009
9,222
3,290
0
6,012
3,210
40,623
0
W
Gilgamesh
Peluza
Gilgamesh
10,806
1,988
0
52
13,841
4,832
0
9,788
4,053
0
16,934
W
Jing Wei
Silhouettea
Jing Wei
10,969
7,274
448
3,046
9,096
3,102
0
4,376
4,720
0
22,042
W
Nemesis
SoyRoyelius
Nemesis
10,611
4,757
0
2,363
12,204
8,910
0
5,761
6,443
0
24,927
L
Nemesis
9,597
4,230
0
2,493
17,995
7,014
0
7,595
10,202
0
18,469
L
Cthulhu
XDR1
Cthulhu
13,107
592
216
0
18,379
18,259
0
9,290
8,861
31,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,219
Gold Earned
45,902
196
Minions Killed
157
11
Camps Cleared
4
1,036,568
Distance Traveled
873,415
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,996
1,000
22
2
1
169,807
3
L
Zhong Kui
10,072
1,007
42
4
0
146,532
0
L
Neith
8,544
854
34
3
0
169,442
0
W
Hel
10,795
1,080
60
6
3
237,706
0
W
Sol
10,736
1,074
61
6
2
195,850
1
W
Gilgamesh
9,668
967
7
1
2
186,917
0
W
Jing Wei
10,339
1,034
31
3
0
183,837
0
W
Nemesis
10,681
1,068
37
4
4
232,258
1
L
Nemesis
8,649
865
19
2
3
185,333
1
L
Cthulhu
8,641
864
40
4
0
202,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role