Player Matchup

Geb
Geb
Boulvejak
Geb
Level 89
God Stats
16W - 13L
1,570 SR
Queue Stats
66W - 72L
1,530 Elo+
Party 1
King Arthur
King Arthur
ImBill
King Arthur
Level 134
God Stats
1W - 0L
1,845 SR
Queue Stats
14W - 7L
1,781 Elo+
Party 1
Fenrir
Fenrir
Mal139
Fenrir
Level 96
God Stats
9W - 7L
1,616 SR
Queue Stats
191W - 180L
1,544 Elo+
Party 1
Apollo
Apollo
Stone52
Apollo
Level 135
God Stats
4W - 2L
1,654 SR
Queue Stats
123W - 114L
1,542 Elo+
Party 1
Anubis
Anubis
ZombieWombat
Anubis
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,499 Elo+
Party 1
Team Averages
Level 108
1,637 SR
1,579 Elo+

VS

Team Averages
Level 129
1,612 SR
1,582 Elo+
Neith
Neith
Jestergrin
Neith
Level 140
God Stats
6W - 6L
1,699 SR
Queue Stats
137W - 105L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
Jwag117
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,635 Elo+
Party 2
The Morrigan
The Morrigan
Nemesispatron
The Morrigan
Level 133
God Stats
21W - 23L
1,652 SR
Queue Stats
172W - 148L
1,520 Elo+
Party 2
Ymir
Ymir
XXMARTE316
Ymir
Level 138
God Stats
7W - 6L
1,548 SR
Queue Stats
50W - 44L
1,557 Elo+
Solo
Poseidon
Poseidon
demonstrat3
Poseidon
Level 156
God Stats
0W - 2L
1,659 SR
Queue Stats
171W - 137L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,494
472
6,204
13,333
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
ImBill
King Arthur
17
6 / 1 / 7
10,477
582
13,815
19,237
11,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Mal139
Fenrir
16
6 / 1 / 11
10,258
570
9,742
13,051
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Stone52
Apollo
17
4 / 2 / 4
10,257
570
8,166
13,559
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
9 / 3 / 8
10,784
599
14,879
11,113
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 3 / 2
10,375
576
14,770
14,319
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Jwag117
Sun Wukong
13
0 / 6 / 2
8,289
461
7,694
16,069
8,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Nemesispatron
The Morrigan
16
1 / 5 / 0
9,181
510
5,412
11,095
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 1
8,383
466
5,935
16,463
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
demonstrat3
Poseidon
15
3 / 6 / 1
9,633
535
11,122
10,951
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
26
Kills
9
9
Deaths
26
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
King Arthur
ImBill
King Arthur
6
1
7
9.5
L
Neith
2
3
2
1
L
Sun Wukong
Jwag117
Sun Wukong
0
6
2
0.17
W
Fenrir
Mal139
Fenrir
6
1
11
11.5
L
The Morrigan
Nemesispatron
The Morrigan
1
5
0
0.2
W
Apollo
Stone52
Apollo
4
2
4
3
L
3
6
1
0.58
W
Anubis
9
3
8
4.33
L
Poseidon
demonstrat3
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
44,933
70,293
Taken
68,897
34,783
Mitigated
30,023
25,701
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,204
426
0
1,584
13,333
8,156
0
5,051
8,282
28,207
0
W
King Arthur
ImBill
King Arthur
13,815
1,527
0
8,158
19,237
11,294
0
5,011
14,226
0
73,034
L
Neith
14,770
6,282
0
6,775
14,319
5,458
540
2,694
11,625
0
93,977
L
Sun Wukong
Jwag117
Sun Wukong
7,694
1,418
0
3,629
16,069
8,719
282
3,697
12,372
0
40,253
W
Fenrir
Mal139
Fenrir
9,742
3,060
0
7,213
13,051
5,419
0
2,489
10,562
0
64,390
L
The Morrigan
Nemesispatron
The Morrigan
5,412
788
0
4,158
11,095
4,552
0
2,289
8,654
64,543
1,928
W
Apollo
Stone52
Apollo
8,166
5,433
0
3,314
13,559
4,632
3,638
3,160
10,399
0
73,178
L
5,935
969
205
3,079
16,463
8,027
0
6,503
9,960
28,379
0
W
Anubis
14,879
214
0
5,432
11,113
5,282
513
6,084
5,029
68,914
0
L
Poseidon
demonstrat3
Poseidon
11,122
665
0
1,290
10,951
3,267
0
5,900
5,051
62,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,270
Gold Earned
45,861
527
Minions Killed
552
0
Camps Cleared
0
1,770,801
Distance Traveled
1,582,310
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,494
472
37
2
0
356,068
5
W
King Arthur
10,477
582
130
7
0
377,963
2
L
Neith
10,375
576
150
8
0
295,543
4
L
Sun Wukong
8,289
461
79
4
0
287,024
2
W
Fenrir
10,258
570
94
5
0
394,551
7
L
The Morrigan
9,181
510
145
8
0
320,984
1
W
Apollo
10,257
570
142
8
0
331,225
6
L
Ymir
8,383
466
50
3
0
333,671
8
W
Anubis
10,784
599
124
7
0
310,994
0
L
Poseidon
9,633
535
128
7
0
345,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role