Player Matchup

King Arthur
King Arthur
MrxRevan
King Arthur
Level 105
God Stats
27W - 44L
1,421 SR
Queue Stats
864W - 881L
1,414 Elo+
Party 1
Bakasura
Bakasura
MrxStoorm
Bakasura
Level 99
God Stats
9W - 4L
1,760 SR
Queue Stats
487W - 506L
1,446 Elo+
Party 1
Medusa
Medusa
Painuu
Medusa
Level 29
God Stats
46W - 39L
1,492 SR
Queue Stats
227W - 295L
1,402 Elo+
Party 1
Athena
Athena
TheRealFakker81
Athena
Level 66
God Stats
2W - 5L
1,497 SR
Queue Stats
114W - 124L
1,506 Elo+
Party 1
Chang'e
Chang'e
ZORN_70
Chang'e
Level 107
God Stats
29W - 30L
1,297 SR
Queue Stats
670W - 850L
1,389 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,431 Elo+

VS

Team Averages
Level 61
1,452 SR
1,359 Elo+
Ymir
Ymir
Bloodmafia7
Ymir
Level 85
God Stats
6W - 9L
1,354 SR
Queue Stats
40W - 54L
1,298 Elo+
Party 2
Chaac
Chaac
Lifefletcher
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,517 Elo+
Party 2
Neith
Neith
Lord_Alianza
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,366 Elo+
Solo
Kali
Kali
ProGamerx3x
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,328 Elo+
Party 2
Zeus
Zeus
brandon251202
Zeus
Level 89
God Stats
1W - 4L
1,406 SR
Queue Stats
34W - 46L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrxRevan
King Arthur
20
5 / 0 / 2
13,697
596
17,396
20,369
17,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
MrxStoorm
Bakasura
20
5 / 2 / 3
12,704
552
7,916
22,240
12,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Painuu
Medusa
17
5 / 1 / 10
11,046
480
11,520
10,312
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 13
11,025
479
13,402
20,287
21,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
ZORN_70
Chang'e
20
3 / 0 / 7
13,590
591
10,740
10,102
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,702
335
6,448
16,298
11,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 4 / 1
10,276
447
15,201
25,578
25,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 8 / 1
9,439
410
7,333
14,525
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 3
11,390
495
6,557
17,783
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 3 / 0
10,660
463
6,595
6,506
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
5
5
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
0
4
1
0.13
L
2
8
1
0.31
W
King Arthur
MrxRevan
King Arthur
5
0
2
6
W
Bakasura
MrxStoorm
Bakasura
5
2
3
3.25
W
Medusa
Painuu
Medusa
5
1
10
10
L
2
1
3
3.5
W
5
2
13
5.75
W
Chang'e
ZORN_70
Chang'e
3
0
7
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,974
Damage
42,134
83,310
Taken
80,690
60,789
Mitigated
53,157
34,520
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,448
1,341
541
1,094
16,298
11,189
0
8,116
7,856
32,371
0
L
15,201
2,809
0
11,842
25,578
25,330
0
4,018
21,210
0
70,967
L
7,333
3,572
0
2,800
14,525
5,067
1,167
6,710
7,801
0
46,044
W
King Arthur
MrxRevan
King Arthur
17,396
2,971
0
10,398
20,369
17,583
746
1,740
17,687
0
100,602
W
Bakasura
MrxStoorm
Bakasura
7,916
5,806
0
6,498
22,240
12,516
1,366
2,861
19,289
0
103,701
W
Medusa
Painuu
Medusa
11,520
6,586
0
4,210
10,312
4,164
2,048
1,851
8,431
0
66,529
L
6,557
3,101
0
3,976
17,783
9,409
0
4,560
13,099
0
90,637
W
13,402
3,383
0
5,064
20,287
21,759
1,500
4,812
15,445
52,152
0
W
Chang'e
ZORN_70
Chang'e
10,740
2,126
2,077
6,273
10,102
4,767
1,047
1,779
8,323
108,335
0
L
6,595
278
0
602
6,506
2,162
0
420
5,383
79,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,062
Gold Earned
49,467
757
Minions Killed
550
0
Camps Cleared
0
2,297,219
Distance Traveled
2,025,885
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,702
335
48
2
0
358,893
3
L
Chaac
10,276
447
128
6
0
427,199
1
L
Neith
9,439
410
83
4
0
341,607
4
W
King Arthur
13,697
596
194
8
0
443,501
3
W
Bakasura
12,704
552
177
8
0
544,963
2
W
Medusa
11,046
480
107
5
0
429,713
7
L
Kali
11,390
495
131
6
0
540,598
1
W
Athena
11,025
479
65
3
0
438,782
3
W
Chang'e
13,590
591
214
9
0
440,260
6
L
Zeus
10,660
463
160
7
0
357,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role