Player Matchup

Tyr
Tyr
FlintCreighton
Tyr
Level 5
God Stats
0W - 6L
1,157 SR
Queue Stats
4W - 12L
1,292 Elo+
Party 1
Janus
Janus
IVXXDOGE
Janus
Level 29
God Stats
2W - 4L
1,227 SR
Queue Stats
41W - 45L
1,465 Elo+
Solo
Thor
Thor
KittyCal69
Thor
Level 28
God Stats
1W - 2L
1,539 SR
Queue Stats
79W - 70L
1,552 Elo+
Solo
Izanami
Izanami
Lion Queen4090
Izanami
Level 39
God Stats
35W - 45L
1,446 SR
Queue Stats
174W - 220L
1,352 Elo+
Party 1
Neith
Neith
YueXI
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,741 Elo+
Solo
Team Averages
Level 21
1,374 SR
1,480 Elo+

VS

Team Averages
Level 14
1,524 SR
1,479 Elo+
Susano
Susano
HakitoDarru
Susano
Level 8
God Stats
6W - 2L
1,583 SR
Queue Stats
7W - 9L
1,371 Elo+
Solo
Vulcan
Vulcan
NLSprite
Vulcan
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,409 Elo+
Solo
Ra
Ra
Ogpoint
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 34L
1,619 Elo+
Solo
Neith
Neith
SeriousSmoke
Neith
Level 28
God Stats
102W - 93L
1,536 SR
Queue Stats
109W - 106L
1,487 Elo+
Solo
Bellona
Bellona
SwissMissEnjoyer
Bellona
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 186L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,852
896
3,400
21,938
17,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
IVXXDOGE
Janus
17
4 / 2 / 8
11,586
1,053
16,466
16,565
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 12 / 6
11,741
1,067
10,717
24,148
11,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 10 / 6
10,069
915
7,601
15,984
6,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
YueXI
Neith
16
2 / 10 / 8
10,650
968
10,302
17,808
6,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 5 / 8
11,604
1,055
12,506
11,503
5,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
NLSprite
Vulcan
20
9 / 3 / 20
13,222
1,202
32,547
10,714
4,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 12
11,737
1,067
15,071
6,958
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 16
12,445
1,131
17,245
13,201
5,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 0 / 14
12,254
1,114
13,715
11,997
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
13
Kills
41
41
Deaths
13
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Susano
9
5
8
2.6
L
Janus
IVXXDOGE
Janus
4
2
8
4
L
5
12
6
0.67
L
1
10
6
0.4
W
Vulcan
NLSprite
Vulcan
9
3
20
6.33
W
7
2
12
6.5
W
8
3
16
5.33
W
8
0
14
15
L
Neith
YueXI
Neith
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,486
Damage
91,084
96,443
Taken
54,373
47,935
Mitigated
27,088
4,403
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,400
1,293
0
333
21,938
17,917
0
12,140
9,352
0
7,813
W
Susano
12,506
3,126
0
929
11,503
5,067
0
3,799
7,704
0
31,970
L
Janus
IVXXDOGE
Janus
16,466
1,141
231
486
16,565
5,751
0
8,321
8,114
42,840
0
L
10,717
3,014
369
1,085
24,148
11,215
0
10,752
12,998
0
25,819
L
7,601
5,689
0
461
15,984
6,101
0
6,395
9,483
0
26,816
W
Vulcan
NLSprite
Vulcan
32,547
4,486
276
1,487
10,714
4,931
0
928
9,786
43,428
0
W
15,071
859
2,601
2,209
6,958
2,921
0
2,568
4,390
34,180
0
W
17,245
7,862
0
1,396
13,201
5,638
0
4,924
8,277
0
42,310
W
13,715
4,548
0
835
11,997
8,531
0
4,247
7,750
0
24,245
L
Neith
YueXI
Neith
10,302
4,102
0
1,438
17,808
6,951
0
9,408
8,128
0
27,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,898
Gold Earned
61,262
210
Minions Killed
198
3
Camps Cleared
6
952,768
Distance Traveled
1,027,123
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,852
896
9
1
0
226,270
0
W
Susano
11,604
1,055
40
4
3
189,913
2
L
Janus
11,586
1,053
69
6
0
225,726
1
L
Thor
11,741
1,067
20
2
1
180,554
0
L
Izanami
10,069
915
67
6
2
137,745
0
W
Vulcan
13,222
1,202
26
2
0
211,132
2
W
Ra
11,737
1,067
45
4
1
198,843
0
W
Neith
12,445
1,131
59
5
2
184,457
0
W
Bellona
12,254
1,114
28
3
0
242,778
1
L
Neith
10,650
968
45
4
0
182,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role