Player Matchup

Ah Puch
Ah Puch
Ayoubii
Ah Puch
Level 8
God Stats
6W - 7L
1,632 SR
Queue Stats
36W - 35L
1,632 Elo+
Party 1
Athena
Athena
FionaTTK
Athena
Level 23
God Stats
104W - 96L
1,555 SR
Queue Stats
479W - 452L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Gargaus
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Rokoru
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 17L
1,801 Elo+
Solo
Heimdallr
Heimdallr
hajanan12
Heimdallr
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 1
Team Averages
Level 17
1,537 SR
1,571 Elo+

VS

Team Averages
Level 24
1,453 SR
1,584 Elo+
Cu Chulainn
Cu Chulainn
Emega
Cu Chulainn
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 19L
1,632 Elo+
Solo
Heimdallr
Heimdallr
MeGustaVerHentai
Heimdallr
Level 27
God Stats
15W - 5L
1,500 SR
Queue Stats
147W - 60L
1,661 Elo+
Solo
Mercury
Mercury
TrusKuLusInDaHud
Mercury
Level 29
God Stats
22W - 14L
1,265 SR
Queue Stats
175W - 190L
1,486 Elo+
Solo
Bacchus
Bacchus
lavenderdsy
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,505 Elo+
Solo
Olorun
Olorun
suliohadd
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ayoubii
Ah Puch
15
3 / 5 / 5
9,703
404
9,526
13,476
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
FionaTTK
Athena
16
5 / 5 / 9
11,515
480
4,450
26,582
31,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Gargaus
Amaterasu
14
1 / 10 / 3
9,016
376
10,232
22,595
15,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Rokoru
Da Ji
20
6 / 4 / 8
13,149
548
16,949
21,226
12,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
hajanan12
Heimdallr
14
5 / 11 / 4
9,620
401
6,843
15,503
7,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Emega
Cu Chulainn
19
9 / 3 / 8
13,908
580
18,540
28,986
25,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
20
15 / 3 / 6
17,037
710
32,253
20,464
11,740
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 8
12,588
525
4,089
14,607
6,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
lavenderdsy
Bacchus
16
3 / 6 / 8
12,076
503
4,280
12,313
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
suliohadd
Olorun
20
5 / 5 / 9
14,504
604
14,650
16,314
7,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
74
20
Kills
35
35
Deaths
20
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ayoubii
Ah Puch
3
5
5
1.1
W
Cu Chulainn
Emega
Cu Chulainn
9
3
8
4.33
L
Athena
FionaTTK
Athena
5
5
9
1.9
L
Amaterasu
Gargaus
Amaterasu
1
10
3
0.25
W
Heimdallr
15
3
6
6
L
Da Ji
Rokoru
Da Ji
6
4
8
2.5
W
3
3
8
2.33
L
Heimdallr
hajanan12
Heimdallr
5
11
4
0.64
W
Bacchus
lavenderdsy
Bacchus
3
6
8
1.17
W
Olorun
suliohadd
Olorun
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
73,812
99,382
Taken
92,684
73,627
Mitigated
62,561
18,444
Healing
40,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ayoubii
Ah Puch
9,526
427
0
3,295
13,476
5,524
111
2,405
11,071
56,725
0
W
Cu Chulainn
Emega
Cu Chulainn
18,540
3,105
0
9,072
28,986
25,510
324
5,432
23,554
9,523
70,971
L
Athena
FionaTTK
Athena
4,450
1,317
0
3,950
26,582
31,608
145
7,839
18,743
28,749
0
L
Amaterasu
Gargaus
Amaterasu
10,232
3,993
0
5,437
22,595
15,906
324
4,244
18,351
0
49,453
W
Heimdallr
32,253
23,205
0
11,393
20,464
11,740
8,646
3,817
16,647
0
170,094
L
Da Ji
Rokoru
Da Ji
16,949
5,621
0
4,490
21,226
12,925
354
3,709
17,517
0
111,467
W
4,089
1,245
0
5,666
14,607
6,227
1,464
1,447
13,160
242
69,200
L
Heimdallr
hajanan12
Heimdallr
6,843
3,403
0
1,272
15,503
7,664
352
3,303
12,200
0
44,287
W
Bacchus
lavenderdsy
Bacchus
4,280
619
0
2,133
12,313
11,593
265
3,174
9,139
29,764
0
W
Olorun
suliohadd
Olorun
14,650
8,953
3,047
8,899
16,314
7,491
6,939
2,109
14,205
103,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,003
Gold Earned
70,113
456
Minions Killed
723
0
Camps Cleared
0
2,284,657
Distance Traveled
2,451,291
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,703
404
106
4
0
430,546
3
W
Cu Chulainn
13,908
580
126
5
0
465,965
1
L
Athena
11,515
480
36
2
0
520,291
8
L
Amaterasu
9,016
376
66
3
0
414,040
3
W
Heimdallr
17,037
710
220
9
0
488,209
5
L
Da Ji
13,149
548
176
7
0
502,260
4
W
Mercury
12,588
525
137
6
0
545,843
2
L
Heimdallr
9,620
401
72
3
0
417,520
1
W
Bacchus
12,076
503
57
2
0
525,026
6
W
Olorun
14,504
604
183
8
0
426,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role