Player Matchup

Thor
Thor
AdriSierra24
Thor
Level 28
God Stats
3W - 4L
1,540 SR
Queue Stats
80W - 64L
1,483 Elo+
Solo
Agni
Agni
GoDTiPoL
Agni
Level 23
God Stats
5W - 8L
1,297 SR
Queue Stats
26W - 33L
1,239 Elo+
Solo
Chaac
Chaac
TadALil
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
XOTARY
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
oldhairyman
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,467 SR
1,444 Elo+

VS

Team Averages
Level 11
1,434 SR
1,359 Elo+
Zeus
Zeus
BoyKratos
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Heklr
Jormungandr
Level 12
God Stats
5W - 5L
1,710 SR
Queue Stats
13W - 14L
1,427 Elo+
Solo
Ra
Ra
MINERALWATER123
Ra
Level 17
God Stats
1W - 1L
1,285 SR
Queue Stats
54W - 70L
1,249 Elo+
Solo
Anhur
Anhur
XShadowGuardian
Anhur
Level 6
God Stats
2W - 3L
1,456 SR
Queue Stats
2W - 4L
1,230 Elo+
Solo
Skadi
Skadi
taylor16
Skadi
Level 16
God Stats
2W - 2L
1,220 SR
Queue Stats
5W - 2L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 1
8,773
487
6,287
9,218
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
14
2 / 4 / 5
8,794
489
8,574
10,561
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TadALil
Chaac
15
6 / 2 / 1
9,045
503
9,128
13,038
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
XOTARY
Yemoja
9
0 / 2 / 3
7,026
390
2,361
6,370
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
oldhairyman
Heimdallr
11
1 / 8 / 2
7,106
395
4,898
11,633
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 8 / 3
9,425
524
9,151
11,548
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Heklr
Jormungandr
16
5 / 2 / 2
9,833
546
7,502
13,470
10,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 6
8,239
458
4,568
10,094
4,278
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 4 / 0
7,802
433
6,245
11,384
3,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
taylor16
Skadi
13
3 / 2 / 5
8,115
451
7,597
7,164
2,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
16
Kills
18
18
Deaths
19
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
W
Zeus
5
8
3
0.81
L
Agni
2
4
5
1.13
W
Jormungandr
Heklr
Jormungandr
5
2
2
3
W
3
3
6
2
L
Chaac
TadALil
Chaac
6
2
1
3.25
L
Yemoja
XOTARY
Yemoja
0
2
3
0.75
W
2
4
0
0.5
L
Heimdallr
oldhairyman
Heimdallr
1
8
2
0.25
W
Skadi
taylor16
Skadi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
35,063
50,820
Taken
53,660
27,538
Mitigated
24,158
7,400
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,287
2,548
0
0
9,218
3,802
0
2,535
6,643
0
49,061
W
Zeus
9,151
1,155
243
2,113
11,548
3,547
1,192
3,350
7,659
52,919
0
L
Agni
8,574
197
0
2,001
10,561
3,624
266
6,568
3,665
43,734
0
W
Jormungandr
Heklr
Jormungandr
7,502
2,364
108
965
13,470
10,807
0
1,739
11,393
70,477
0
W
4,568
625
477
2,659
10,094
4,278
90
2,021
7,877
33,943
0
L
Chaac
TadALil
Chaac
9,128
1,782
0
3,299
13,038
12,488
444
4,635
8,345
0
45,127
L
Yemoja
XOTARY
Yemoja
2,361
305
408
906
6,370
3,784
149
1,740
4,600
21,668
0
W
6,245
2,470
0
1,212
11,384
3,277
1,377
1,166
10,012
0
32,595
L
Heimdallr
oldhairyman
Heimdallr
4,898
2,584
0
786
11,633
3,840
609
5,213
6,346
0
25,191
W
Skadi
taylor16
Skadi
7,597
4,184
0
0
7,164
2,249
453
1,676
5,244
0
33,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
43,414
311
Minions Killed
402
0
Camps Cleared
0
1,537,029
Distance Traveled
1,653,993
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,773
487
80
4
0
312,354
0
W
Zeus
9,425
524
105
6
0
279,304
4
L
Agni
8,794
489
90
5
0
322,764
0
W
Jormungandr
9,833
546
115
6
0
363,540
0
W
Ra
8,239
458
65
4
0
327,955
1
L
Chaac
9,045
503
70
4
0
347,702
2
L
Yemoja
7,026
390
34
2
0
240,676
2
W
Anhur
7,802
433
58
3
0
339,072
2
L
Heimdallr
7,106
395
37
2
0
313,533
2
W
Skadi
8,115
451
59
3
0
344,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role