Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Miilhoouusee
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
PGN--MoNtY
Kumbhakarna
Level 79
God Stats
4W - 4L
1,689 SR
Queue Stats
43W - 68L
1,168 Elo+
Solo
Loki
Loki
R_Lynchy_
Loki
Level 127
God Stats
6W - 9L
1,769 SR
Queue Stats
487W - 468L
1,449 Elo+
Solo
Team Averages
Level 98
1,592 SR
1,419 Elo+

VS

Team Averages
Level 93
1,480 SR
1,401 Elo+
Sylvanus
Sylvanus
CZIvo
Sylvanus
Level 79
God Stats
3W - 3L
1,233 SR
Queue Stats
8W - 8L
1,315 Elo+
Solo
Chiron
Chiron
Timotjess
Chiron
Level 119
God Stats
12W - 8L
1,629 SR
Queue Stats
288W - 275L
1,441 Elo+
Party 1
Sol
Sol
igorsenkiv
Sol
Level 65
God Stats
11W - 12L
1,464 SR
Queue Stats
87W - 113L
1,384 Elo+
Solo
Mercury
Mercury
ismaito0327
Mercury
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 131L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
timotjes
Zhong Kui
Level 142
God Stats
27W - 17L
1,572 SR
Queue Stats
601W - 564L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 1
5,853
532
3,786
5,014
1,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
 
Janus
9
0 / 3 / 2
5,360
487
2,218
4,786
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Miilhoouusee
Mercury
8
1 / 3 / 1
5,225
475
1,255
6,609
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
PGN--MoNtY
Kumbhakarna
8
1 / 1 / 1
5,380
489
1,840
7,607
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
11
0 / 2 / 0
5,995
545
3,044
6,277
1,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CZIvo
Sylvanus
9
1 / 0 / 0
4,741
431
1,401
4,804
1,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
Timotjess
Chiron
11
2 / 0 / 4
6,158
560
4,571
3,699
1,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 3
5,473
498
4,297
6,208
1,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
ismaito0327
Mercury
10
1 / 1 / 2
5,667
515
3,563
5,917
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
timotjes
Zhong Kui
11
7 / 0 / 1
6,238
567
5,081
3,405
2,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
Janus
 
Janus
0
3
2
0.33
W
Sylvanus
CZIvo
Sylvanus
1
0
0
1
L
Mercury
Miilhoouusee
Mercury
1
3
1
0.5
L
Kumbhakarna
PGN--MoNtY
Kumbhakarna
1
1
1
1.5
L
Loki
0
2
0
0
W
Chiron
Timotjess
Chiron
2
0
4
4
W
0
3
3
0.5
W
Mercury
ismaito0327
Mercury
1
1
2
2
W
Zhong Kui
timotjes
Zhong Kui
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,143
Damage
18,913
30,293
Taken
24,033
10,352
Mitigated
8,974
6,314
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,786
1,145
0
1,221
5,014
1,670
0
1,957
3,057
0
30,632
L
Janus
 
Janus
2,218
64
111
895
4,786
1,375
0
2,407
2,379
25,282
0
W
Sylvanus
CZIvo
Sylvanus
1,401
355
994
2,125
4,804
1,967
0
410
4,366
11,867
541
L
Mercury
Miilhoouusee
Mercury
1,255
304
0
400
6,609
2,088
0
2,247
4,362
0
22,863
L
Kumbhakarna
PGN--MoNtY
Kumbhakarna
1,840
247
0
2,201
7,607
3,277
0
2,134
5,473
13,481
0
L
Loki
3,044
666
0
1,486
6,277
1,942
0
1,966
4,311
0
31,223
W
Chiron
Timotjess
Chiron
4,571
878
344
1,363
3,699
1,173
0
877
2,794
0
34,882
W
4,297
1,110
109
1,966
6,208
1,805
1,130
744
5,464
28,359
0
W
Mercury
ismaito0327
Mercury
3,563
1,466
0
487
5,917
1,911
0
477
5,376
0
30,039
W
Zhong Kui
timotjes
Zhong Kui
5,081
226
0
1,000
3,405
2,118
0
1,258
1,975
23,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
28,277
268
Minions Killed
251
0
Camps Cleared
0
1,030,238
Distance Traveled
948,110
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,853
532
59
5
0
180,800
2
L
Janus
5,360
487
48
4
0
188,831
2
W
Sylvanus
4,741
431
23
2
0
117,581
1
L
Mercury
5,225
475
55
5
0
230,606
0
L
Kumbhakarna
5,380
489
29
3
0
215,382
2
L
Loki
5,995
545
77
7
0
214,619
5
W
Chiron
6,158
560
70
6
0
191,774
6
W
Sol
5,473
498
56
5
0
201,734
4
W
Mercury
5,667
515
63
6
0
228,565
0
W
Zhong Kui
6,238
567
39
4
0
208,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role