Player Matchup

Tiamat
Tiamat
MEGA DUCK 2000
Tiamat
Level 28
God Stats
14W - 23L
1,317 SR
Queue Stats
257W - 227L
1,563 Elo+
Solo
Zeus
Zeus
Prometheus93_
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Spallan
Neith
Level 13
God Stats
40W - 30L
1,456 SR
Queue Stats
120W - 109L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
Warp5p1d3r
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
stv d0gg
Ymir
Level 7
God Stats
8W - 6L
1,666 SR
Queue Stats
44W - 31L
1,455 Elo+
Party 1
Team Averages
Level 41
1,488 SR
1,487 Elo+

VS

Team Averages
Level 17
1,434 SR
1,470 Elo+
Nemesis
Nemesis
Gadops
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
Piwi10
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
lord_tachanka031
Gilgamesh
Level 62
God Stats
1W - 4L
1,428 SR
Queue Stats
220W - 219L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
sQubany_poland
Heimdallr
Level 4
God Stats
1W - 2L
1,245 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
space-traunot
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 22
12,117
1,102
22,023
9,031
6,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 8 / 22
12,548
1,141
20,721
10,029
3,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Spallan
Neith
17
8 / 1 / 13
11,826
1,075
9,618
4,097
1,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Warp5p1d3r
Ne Zha
20
13 / 0 / 20
13,828
1,257
28,325
9,687
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ymir
17
1 / 2 / 15
10,629
966
7,203
8,447
10,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gadops
Nemesis
17
4 / 11 / 5
10,887
990
10,291
19,303
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Piwi10
Neith
15
0 / 9 / 4
9,336
849
2,067
15,459
4,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
17
4 / 2 / 6
11,370
1,034
7,082
25,898
9,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
sQubany_poland
Heimdallr
16
3 / 11 / 3
10,542
958
12,209
20,279
7,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 5 / 7
10,772
979
5,178
16,576
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
36
38
Kills
11
11
Deaths
38
92
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Gadops
Nemesis
4
11
5
0.59
W
8
0
22
19
L
Neith
Piwi10
Neith
0
9
4
0.22
W
8
8
22
2.38
W
Neith
Spallan
Neith
8
1
13
14.5
W
Ne Zha
Warp5p1d3r
Ne Zha
13
0
20
23
L
Gilgamesh
4
2
6
3.5
L
Heimdallr
sQubany_poland
Heimdallr
3
11
3
0.41
L
0
5
7
0.7
W
Ymir
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,890
Damage
36,827
41,291
Taken
97,515
29,124
Mitigated
43,791
9,486
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Gadops
Nemesis
10,291
3,886
0
819
19,303
6,937
0
8,207
10,973
0
17,713
W
22,023
1,628
0
2,869
9,031
6,272
0
1,699
7,332
33,575
0
L
Neith
Piwi10
Neith
2,067
1,253
0
315
15,459
4,616
0
6,711
8,478
0
10,389
W
20,721
3,152
0
378
10,029
3,201
0
1,415
8,614
38,652
0
W
Neith
Spallan
Neith
9,618
2,945
0
574
4,097
1,691
0
568
3,529
0
18,404
W
Ne Zha
Warp5p1d3r
Ne Zha
28,325
8,766
0
5,665
9,687
7,732
0
826
8,861
0
60,052
L
Gilgamesh
7,082
2,588
0
1,454
25,898
9,883
0
14,756
10,962
0
34,535
L
Heimdallr
sQubany_poland
Heimdallr
12,209
8,715
0
1,707
20,279
7,206
0
11,646
8,483
0
37,072
L
5,178
572
305
773
16,576
15,149
0
8,627
7,649
17,749
0
W
Ymir
7,203
2,182
0
0
8,447
10,228
0
670
7,777
21,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,948
Gold Earned
52,907
203
Minions Killed
169
3
Camps Cleared
3
1,043,975
Distance Traveled
941,825
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,887
990
12
1
0
217,593
0
W
Tiamat
12,117
1,102
32
3
0
274,271
0
L
Neith
9,336
849
18
2
0
128,533
0
W
Zeus
12,548
1,141
48
4
1
156,126
2
W
Neith
11,826
1,075
20
2
0
190,836
0
W
Ne Zha
13,828
1,257
62
6
2
230,112
3
L
Gilgamesh
11,370
1,034
52
5
3
238,675
0
L
Heimdallr
10,542
958
61
6
0
161,776
0
L
Yemoja
10,772
979
26
2
0
195,248
0
W
Ymir
10,629
966
41
4
0
192,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role