Player Matchup

Cernunnos
Cernunnos
BIGA0501
Cernunnos
Level 15
God Stats
3W - 12L
1,174 SR
Queue Stats
7W - 26L
1,083 Elo+
Party 1
Da Ji
Da Ji
FurryLover2216
Da Ji
Level 18
God Stats
40W - 45L
1,366 SR
Queue Stats
44W - 58L
1,261 Elo+
Party 1
Merlin
Merlin
ITSMADEMAN
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,386 Elo+
Solo
Apollo
Apollo
NickTheMan10
Apollo
Level 23
God Stats
3W - 2L
1,201 SR
Queue Stats
3W - 5L
1,138 Elo+
Solo
Horus
Horus
WingofFate
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,286 Elo+
Party 1
Team Averages
Level 17
1,348 SR
1,231 Elo+

VS

Team Averages
Level 17
1,301 SR
1,225 Elo+
Heimdallr
Heimdallr
Alejandroguapoxd
Heimdallr
Level 16
God Stats
6W - 8L
1,276 SR
Queue Stats
342W - 391L
1,200 Elo+
Party 2
Loki
Loki
Danny890
Loki
Level 17
God Stats
32W - 30L
1,288 SR
Queue Stats
188W - 213L
1,169 Elo+
Party 2
Tyr
Tyr
ElMataGeiz
Tyr
Level 29
God Stats
32W - 38L
1,402 SR
Queue Stats
243W - 237L
1,537 Elo+
Solo
Scylla
Scylla
ItsFavo
Scylla
Level 13
God Stats
7W - 7L
1,170 SR
Queue Stats
125W - 142L
1,196 Elo+
Party 2
Cerberus
Cerberus
XDManolito
Cerberus
Level 9
God Stats
14W - 11L
1,370 SR
Queue Stats
46W - 53L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGA0501
Cernunnos
6
0 / 9 / 0
4,300
430
3,433
8,009
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 10 / 0
3,933
393
1,662
7,979
2,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ITSMADEMAN
Merlin
8
0 / 5 / 0
4,401
440
2,341
5,121
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
9
2 / 3 / 0
5,430
543
2,381
5,676
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Horus
7
0 / 7 / 1
4,514
451
1,929
7,895
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
7 / 0 / 0
6,446
645
4,916
4,416
1,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
8
4 / 0 / 1
5,611
561
2,289
4,937
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
18 / 0 / 2
8,595
860
11,748
8,638
6,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
ItsFavo
Scylla
9
2 / 1 / 0
5,564
556
1,881
4,195
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
XDManolito
Cerberus
9
3 / 1 / 9
6,294
629
3,292
6,157
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
34
34
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
7
0
0
7
L
Cernunnos
BIGA0501
Cernunnos
0
9
0
0
W
Loki
4
0
1
4.5
W
18
0
2
19
L
0
10
0
0
L
Merlin
ITSMADEMAN
Merlin
0
5
0
0
W
Scylla
ItsFavo
Scylla
2
1
0
2
L
Apollo
2
3
0
0.67
L
Horus
0
7
1
0.07
W
Cerberus
XDManolito
Cerberus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
24,126
34,680
Taken
28,343
11,558
Mitigated
13,594
2,118
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
4,916
2,972
0
2,165
4,416
1,385
899
291
4,041
0
26,652
L
Cernunnos
BIGA0501
Cernunnos
3,433
1,822
0
322
8,009
2,982
0
109
7,900
77
16,502
W
Loki
2,289
480
0
2,387
4,937
1,300
0
682
4,155
0
23,706
W
11,748
2,537
0
5,363
8,638
6,448
0
77
8,561
0
49,730
L
1,662
202
0
520
7,979
2,352
0
487
7,492
0
9,815
L
Merlin
ITSMADEMAN
Merlin
2,341
216
0
480
5,121
1,343
0
2,210
2,641
12,207
0
W
Scylla
ItsFavo
Scylla
1,881
169
0
959
4,195
1,098
730
891
3,102
21,978
0
L
Apollo
2,381
1,456
0
474
5,676
1,465
0
758
4,918
0
23,416
L
Horus
1,929
1,313
42
280
7,895
3,416
0
1,339
6,556
0
13,602
W
Cerberus
XDManolito
Cerberus
3,292
429
0
2,286
6,157
3,363
29
87
6,066
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
32,510
144
Minions Killed
275
0
Camps Cleared
0
894,780
Distance Traveled
862,866
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,446
645
49
5
0
128,613
0
L
Cernunnos
4,300
430
31
3
0
168,509
1
W
Loki
5,611
561
50
5
0
213,478
0
W
Tyr
8,595
860
85
9
0
205,358
0
L
Da Ji
3,933
393
14
1
0
192,475
2
L
Merlin
4,401
440
22
2
0
159,879
1
W
Scylla
5,564
556
44
4
0
161,698
2
L
Apollo
5,430
543
49
5
0
178,125
0
L
Horus
4,514
451
28
3
0
195,792
0
W
Cerberus
6,294
629
47
5
0
153,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role