Player Matchup

Anhur
Anhur
ADSV714
Anhur
Level 29
God Stats
9W - 9L
1,486 SR
Queue Stats
80W - 77L
1,534 Elo+
Solo
Scylla
Scylla
FacaEremita
Scylla
Level 38
God Stats
13W - 17L
1,291 SR
Queue Stats
526W - 458L
1,571 Elo+
Party 1
Thor
Thor
Garfovegano
Thor
Level 28
God Stats
6W - 6L
1,576 SR
Queue Stats
346W - 276L
1,606 Elo+
Party 1
Yemoja
Yemoja
SÁGTÓNY
Yemoja
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 101L
1,580 Elo+
Solo
Amaterasu
Amaterasu
zKisame
Amaterasu
Level 17
God Stats
1W - 1L
1,870 SR
Queue Stats
39W - 31L
1,564 Elo+
Party 1
Team Averages
Level 23
1,545 SR
1,571 Elo+

VS

Team Averages
Level 19
1,418 SR
1,611 Elo+
Kumbhakarna
Kumbhakarna
FileComFriTz
Kumbhakarna
Level 41
God Stats
13W - 16L
1,367 SR
Queue Stats
127W - 135L
1,371 Elo+
Party 2
The Morrigan
The Morrigan
LeclercP1
The Morrigan
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 14L
1,774 Elo+
Party 3
Sylvanus
Sylvanus
Myrkop
Sylvanus
Level 29
God Stats
1W - 1L
1,222 SR
Queue Stats
76W - 62L
1,553 Elo+
Solo
Ratatoskr
Ratatoskr
NorrisP2
Ratatoskr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,863 Elo+
Party 3
Artemis
Artemis
eonisss
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADSV714
Anhur
14
6 / 4 / 3
9,233
543
6,133
10,616
3,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
1 / 10 / 2
7,494
441
3,910
11,954
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 6 / 0
7,699
453
7,594
16,031
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
SÁGTÓNY
Yemoja
12
0 / 4 / 4
8,289
488
3,503
9,770
8,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
zKisame
Amaterasu
13
1 / 5 / 0
7,198
423
4,043
15,213
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FileComFriTz
Kumbhakarna
13
2 / 2 / 6
8,540
502
2,019
8,556
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
LeclercP1
The Morrigan
17
8 / 1 / 12
10,852
638
15,353
7,336
4,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
Myrkop
Sylvanus
18
4 / 1 / 5
10,463
615
10,843
9,417
9,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
NorrisP2
Ratatoskr
17
12 / 1 / 11
10,786
634
15,742
10,915
4,102
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
eonisss
Artemis
14
3 / 7 / 4
8,550
503
5,248
7,864
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
12
Kills
29
29
Deaths
12
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
ADSV714
Anhur
6
4
3
1.88
L
Scylla
1
10
2
0.2
W
Kumbhakarna
FileComFriTz
Kumbhakarna
2
2
6
2.5
L
4
6
0
0.67
W
The Morrigan
LeclercP1
The Morrigan
8
1
12
14
W
Sylvanus
Myrkop
Sylvanus
4
1
5
6.5
W
Ratatoskr
NorrisP2
Ratatoskr
12
1
11
17.5
L
Yemoja
SÁGTÓNY
Yemoja
0
4
4
0.5
W
Artemis
eonisss
Artemis
3
7
4
0.71
L
Amaterasu
zKisame
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
49,205
63,584
Taken
44,088
29,849
Mitigated
24,944
13,004
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ADSV714
Anhur
6,133
3,065
0
4,131
10,616
3,648
0
3,630
6,986
0
57,890
L
Scylla
3,910
583
0
708
11,954
3,875
0
5,314
6,640
34,497
0
W
Kumbhakarna
FileComFriTz
Kumbhakarna
2,019
303
0
3,200
8,556
4,428
195
1,275
7,211
24,323
0
L
7,594
3,100
0
2,316
16,031
6,823
0
5,028
11,003
0
40,923
W
The Morrigan
LeclercP1
The Morrigan
15,353
3,880
0
805
7,336
4,283
270
1,548
5,681
62,725
4,306
W
Sylvanus
Myrkop
Sylvanus
10,843
3,165
222
3,704
9,417
9,463
2,238
242
9,169
63,979
8,966
W
Ratatoskr
NorrisP2
Ratatoskr
15,742
7,389
0
1,569
10,915
4,102
0
1,882
8,983
0
70,150
L
Yemoja
SÁGTÓNY
Yemoja
3,503
585
221
0
9,770
8,126
0
2,577
7,193
25,447
0
W
Artemis
eonisss
Artemis
5,248
2,778
0
90
7,864
2,668
2,991
2,183
5,631
0
41,840
L
Amaterasu
zKisame
Amaterasu
4,043
1,315
0
5,628
15,213
7,377
0
8,159
7,054
0
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,913
Gold Earned
49,191
372
Minions Killed
468
0
Camps Cleared
0
1,401,080
Distance Traveled
1,636,714
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,233
543
104
6
0
279,604
3
L
Scylla
7,494
441
77
5
0
262,670
1
W
Kumbhakarna
8,540
502
41
2
0
346,289
2
L
Thor
7,699
453
70
4
0
298,155
0
W
The Morrigan
10,852
638
111
7
0
320,819
4
W
Sylvanus
10,463
615
134
8
0
260,412
2
W
Ratatoskr
10,786
634
100
6
0
403,697
3
L
Yemoja
8,289
488
40
2
0
282,791
1
W
Artemis
8,550
503
82
5
0
305,497
0
L
Amaterasu
7,198
423
81
5
0
277,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role