Player Matchup

Arachne
Arachne
AsapBlixky
Arachne
Level 69
God Stats
8W - 6L
1,672 SR
Queue Stats
133W - 139L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
Itojiro
Cthulhu
Level 27
God Stats
15W - 11L
1,597 SR
Queue Stats
19W - 18L
1,487 Elo+
Party 2
Osiris
Osiris
XdDucks
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,623 Elo+
Party 2
Izanami
Izanami
remixmoon
Izanami
Level 42
God Stats
3W - 1L
1,581 SR
Queue Stats
339W - 351L
1,507 Elo+
Solo
Eset
Eset
xMonobear
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 120L
1,495 Elo+
Party 2
Team Averages
Level 53
1,570 SR
1,523 Elo+

VS

Team Averages
Level 62
1,552 SR
1,509 Elo+
Nemesis
Nemesis
KuroUwU
Nemesis
Level 44
God Stats
14W - 16L
1,632 SR
Queue Stats
221W - 217L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Smooth_Denzel
Heimdallr
Level 49
God Stats
2W - 8L
1,500 SR
Queue Stats
241W - 214L
1,525 Elo+
Party 3
Merlin
Merlin
Tarr36
Merlin
Level 36
God Stats
16W - 10L
1,580 SR
Queue Stats
179W - 181L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
iSuk_TuPaPa
Gilgamesh
Level 52
God Stats
33W - 16L
1,699 SR
Queue Stats
239W - 216L
1,525 Elo+
Party 3
Ymir
Ymir
wusu_7
Ymir
Level 127
God Stats
0W - 4L
1,350 SR
Queue Stats
241W - 226L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AsapBlixky
Arachne
14
1 / 1 / 5
8,060
504
3,968
10,611
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Itojiro
Cthulhu
13
1 / 2 / 4
7,258
454
4,766
8,457
3,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
XdDucks
Osiris
17
9 / 1 / 0
10,141
634
10,633
11,498
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
remixmoon
Izanami
14
4 / 1 / 1
8,389
524
8,141
8,771
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
15
5 / 4 / 4
9,462
591
12,520
10,979
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KuroUwU
Nemesis
13
7 / 5 / 0
8,414
526
6,940
14,584
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Smooth_Denzel
Heimdallr
12
2 / 4 / 1
6,829
427
3,960
7,359
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Tarr36
Merlin
13
0 / 2 / 6
7,439
465
8,779
7,869
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
iSuk_TuPaPa
Gilgamesh
13
0 / 8 / 2
7,558
472
5,207
14,697
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
wusu_7
Ymir
11
0 / 1 / 6
6,664
417
6,001
10,066
4,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
20
Kills
9
9
Deaths
20
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
AsapBlixky
Arachne
1
1
5
3.5
W
Cthulhu
Itojiro
Cthulhu
1
2
4
1.5
L
Nemesis
KuroUwU
Nemesis
7
5
0
1.4
L
Heimdallr
Smooth_Denzel
Heimdallr
2
4
1
0.63
L
Merlin
Tarr36
Merlin
0
2
6
1.5
W
Osiris
XdDucks
Osiris
9
1
0
9
L
Gilgamesh
iSuk_TuPaPa
Gilgamesh
0
8
2
0.13
W
Izanami
remixmoon
Izanami
4
1
1
4.5
L
Ymir
wusu_7
Ymir
0
1
6
3
W
Eset
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
30,887
50,316
Taken
54,575
23,800
Mitigated
21,885
16,734
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AsapBlixky
Arachne
3,968
2,868
0
4,477
10,611
3,867
228
4,407
6,204
0
38,445
W
Cthulhu
Itojiro
Cthulhu
4,766
142
70
1,471
8,457
3,389
105
2,316
6,141
28,704
0
L
Nemesis
KuroUwU
Nemesis
6,940
2,474
0
2,916
14,584
5,280
0
5,478
8,768
0
41,901
L
Heimdallr
Smooth_Denzel
Heimdallr
3,960
811
0
660
7,359
2,153
0
2,152
5,179
0
29,670
L
Merlin
Tarr36
Merlin
8,779
463
0
1,245
7,869
2,666
0
2,874
4,791
52,050
0
W
Osiris
XdDucks
Osiris
10,633
4,058
0
3,365
11,498
8,902
1,216
2,081
9,417
0
71,052
L
Gilgamesh
iSuk_TuPaPa
Gilgamesh
5,207
1,077
0
1,845
14,697
6,994
0
2,840
11,811
0
44,117
W
Izanami
remixmoon
Izanami
8,141
4,924
0
3,322
8,771
3,670
444
1,839
6,932
0
74,666
L
Ymir
wusu_7
Ymir
6,001
1,188
0
2,586
10,066
4,792
0
3,278
6,740
31,784
0
W
Eset
12,520
717
487
3,542
10,979
3,972
305
4,137
6,842
57,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
36,904
477
Minions Killed
371
0
Camps Cleared
0
1,567,652
Distance Traveled
1,530,147
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,060
504
74
5
0
345,030
0
W
Cthulhu
7,258
454
37
2
0
347,027
0
L
Nemesis
8,414
526
72
5
0
332,480
4
L
Heimdallr
6,829
427
49
3
0
305,048
1
L
Merlin
7,439
465
97
6
0
312,234
5
W
Osiris
10,141
634
132
8
0
303,375
0
L
Gilgamesh
7,558
472
86
5
0
265,872
3
W
Izanami
8,389
524
126
8
0
273,334
7
L
Ymir
6,664
417
67
4
0
314,513
3
W
Eset
9,462
591
108
7
0
298,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role