Player Matchup

Ymir
Ymir
AinaTheEnd
Ymir
Level 8
God Stats
2W - 0L
1,862 SR
Queue Stats
20W - 9L
1,856 Elo+
Party 2
Izanami
Izanami
D4rkWolf01
Izanami
Level 17
God Stats
1W - 3L
1,444 SR
Queue Stats
25W - 11L
1,707 Elo+
Solo
Zeus
Zeus
Danstg9
Zeus
Level 29
God Stats
6W - 2L
1,739 SR
Queue Stats
79W - 64L
1,668 Elo+
Solo
Nemesis
Nemesis
GoldenGhost5400
Nemesis
Level 12
God Stats
5W - 2L
1,630 SR
Queue Stats
5W - 2L
1,655 Elo+
Solo
Bakasura
Bakasura
werewolfskull
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 39
1,635 SR
1,677 Elo+

VS

Team Averages
Level 20
1,415 SR
1,535 Elo+
Heimdallr
Heimdallr
Adormentor
Heimdallr
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
30W - 33L
1,355 Elo+
Solo
Yemoja
Yemoja
DIvineRight2
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,434 Elo+
Party 1
Skadi
Skadi
DonVito15
Skadi
Level 23
God Stats
76W - 58L
1,518 SR
Queue Stats
226W - 269L
1,421 Elo+
Party 1
Cerberus
Cerberus
Rangolin
Cerberus
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 33L
1,773 Elo+
Solo
Merlin
Merlin
WYBA1675
Merlin
Level 12
God Stats
1W - 2L
1,278 SR
Queue Stats
19W - 14L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
8,558
611
9,754
11,349
7,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
D4rkWolf01
Izanami
13
2 / 0 / 3
8,079
577
5,774
6,112
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Danstg9
Zeus
12
5 / 3 / 4
7,756
554
7,837
6,612
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 7
5,940
424
2,098
5,839
1,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
werewolfskull
Bakasura
14
6 / 3 / 4
8,345
596
6,706
9,937
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adormentor
Heimdallr
12
4 / 6 / 2
7,708
551
3,678
11,125
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
11
2 / 1 / 3
6,981
499
2,858
6,814
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
DonVito15
Skadi
10
1 / 3 / 1
6,210
444
2,428
6,247
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Rangolin
Cerberus
12
0 / 4 / 3
6,852
489
9,324
14,022
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
WYBA1675
Merlin
10
1 / 6 / 3
5,990
428
4,431
8,973
2,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
8
8
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Adormentor
Heimdallr
4
6
2
0.83
W
7
0
4
9
W
Izanami
D4rkWolf01
Izanami
2
0
3
3.5
L
Yemoja
2
1
3
3.5
W
Zeus
Danstg9
Zeus
5
3
4
2.33
L
Skadi
DonVito15
Skadi
1
3
1
0.5
W
0
2
7
1.75
L
Cerberus
Rangolin
Cerberus
0
4
3
0.38
L
Merlin
WYBA1675
Merlin
1
6
3
0.42
W
Bakasura
werewolfskull
Bakasura
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,169
Damage
22,719
39,849
Taken
47,181
17,159
Mitigated
19,380
14,120
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Adormentor
Heimdallr
3,678
632
0
3,158
11,125
3,572
0
3,075
7,714
0
34,889
W
9,754
3,649
0
5,443
11,349
7,105
39
6,042
4,822
42,560
0
W
Izanami
D4rkWolf01
Izanami
5,774
4,805
0
2,064
6,112
1,924
1,883
1,513
4,544
0
57,219
L
Yemoja
2,858
404
443
1,845
6,814
3,416
0
1,390
5,031
14,626
0
W
Zeus
Danstg9
Zeus
7,837
608
0
945
6,612
2,152
280
2,504
4,078
38,217
0
L
Skadi
DonVito15
Skadi
2,428
1,056
0
1,578
6,247
1,649
0
1,680
4,451
0
27,801
W
2,098
1,015
0
2,041
5,839
1,615
0
3,088
2,751
0
11,296
L
Cerberus
Rangolin
Cerberus
9,324
870
0
5,582
14,022
8,085
0
6,349
7,304
42,650
0
L
Merlin
WYBA1675
Merlin
4,431
236
0
2,635
8,973
2,658
0
4,511
4,063
26,331
0
W
Bakasura
werewolfskull
Bakasura
6,706
4,266
0
3,627
9,937
4,363
0
2,781
7,037
0
52,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
33,741
426
Minions Killed
287
0
Camps Cleared
0
1,507,924
Distance Traveled
1,307,140
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,708
551
73
5
0
270,214
1
W
Ymir
8,558
611
78
6
0
254,768
2
W
Izanami
8,079
577
126
9
0
273,689
4
L
Yemoja
6,981
499
18
1
0
286,152
4
W
Zeus
7,756
554
86
6
0
303,641
3
L
Skadi
6,210
444
60
4
0
257,026
1
W
Nemesis
5,940
424
24
2
0
307,921
1
L
Cerberus
6,852
489
93
7
0
250,061
0
L
Merlin
5,990
428
43
3
0
243,687
3
W
Bakasura
8,345
596
112
8
0
367,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role