Player Matchup

Skadi
Skadi
Bronze I
HorrorHead
Skadi
Bronze I
Level 145
God Stats
17W - 14L
1,539 SR
Queue Stats
298W - 325L
397 MMR
Solo
Bakasura
Bakasura
Silver V
HpG Yankee
Bakasura
Silver V
Level 95
God Stats
3W - 6L
1,299 SR
Queue Stats
123W - 141L
379 MMR
Solo
Cabrakan
Cabrakan
Bronze II
MeatTrainWOOT
Cabrakan
Bronze II
Level 108
God Stats
7W - 12L
1,348 SR
Queue Stats
106W - 133L
173 MMR
Solo
Vamana
Vamana
Bronze I
TopRatedSports
Vamana
Bronze I
Level 102
God Stats
43W - 39L
1,492 SR
Queue Stats
262W - 294L
411 MMR
Solo
Ra
Ra
Silver V
e__LEMON__ator__
Ra
Silver V
Level 88
God Stats
4W - 5L
1,391 SR
Queue Stats
61W - 88L
510 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,414 SR
374 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,568 SR
376 MMR
Cerberus
Cerberus
Bronze I
Criis-5L
Cerberus
Bronze I
Level 98
God Stats
7W - 7L
1,555 SR
Queue Stats
165W - 191L
409 MMR
Solo
Gilgamesh
Gilgamesh
Bronze II
DirtDiver0905
Gilgamesh
Bronze II
Level 149
God Stats
6W - 5L
1,500 SR
Queue Stats
260W - 317L
156 MMR
Solo
Horus
Horus
Bronze II
Ezdoesit4292
Horus
Bronze II
Level 86
God Stats
21W - 38L
1,438 SR
Queue Stats
107W - 142L
249 MMR
Solo
Zeus
Zeus
Silver IV
Kevcha_710
Zeus
Silver IV
Level 96
God Stats
0W - 1L
1,612 SR
Queue Stats
281W - 290L
686 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
TS-Sanchez
Cernunnos
Bronze I
Level 89
God Stats
1W - 2L
1,736 SR
Queue Stats
438W - 443L
378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
5 / 1 / 5
13,286
554
10,042
15,765
5,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bakasura
HpG Yankee
Bakasura
20
16 / 1 / 4
16,136
672
21,862
19,837
9,960
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
MeatTrainWOOT
Cabrakan
17
2 / 1 / 15
12,845
535
11,733
16,209
18,129
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 1 / 7
15,007
625
16,884
24,009
14,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 4 / 12
13,362
557
6,325
13,362
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AthenaTsukuyomiChaacCu ChulainnDanzaburou

VS

Bans
ScyllaArachneIzanamiApolloSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Criis-5L
Cerberus
18
1 / 5 / 2
11,007
459
17,302
24,370
25,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DirtDiver0905
Gilgamesh
19
4 / 8 / 1
11,679
487
10,584
20,663
11,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 5 / 2
11,326
472
7,519
20,824
14,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 6 / 2
10,798
450
9,813
10,241
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TS-Sanchez
Cernunnos
17
1 / 4 / 1
10,212
426
10,152
18,703
7,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
28
Kills
8
8
Deaths
28
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Criis-5L
Cerberus
1
5
2
0.4
L
Gilgamesh
DirtDiver0905
Gilgamesh
4
8
1
0.56
L
2
5
2
0.6
W
Skadi
5
1
5
7.5
W
Bakasura
HpG Yankee
Bakasura
16
1
4
18
L
0
6
2
0.17
W
Cabrakan
MeatTrainWOOT
Cabrakan
2
1
15
9.5
L
Cernunnos
TS-Sanchez
Cernunnos
1
4
1
0.38
W
1
1
7
4.5
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,846
Damage
55,370
89,182
Taken
94,801
54,959
Mitigated
62,770
40,200
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Criis-5L
Cerberus
17,302
1,691
0
11,080
24,370
25,389
0
3,117
20,737
76,737
0
L
Gilgamesh
DirtDiver0905
Gilgamesh
10,584
2,132
0
1,090
20,663
11,292
0
3,777
16,374
0
105,571
L
7,519
2,803
757
2,670
20,824
14,059
0
6,437
13,592
0
37,166
W
Skadi
10,042
4,432
0
4,652
15,765
5,801
3,224
1,859
13,818
0
94,627
W
Bakasura
HpG Yankee
Bakasura
21,862
16,530
0
8,581
19,837
9,960
699
2,740
16,885
0
168,629
L
9,813
915
0
984
10,241
4,227
138
3,947
6,224
72,237
0
W
Cabrakan
MeatTrainWOOT
Cabrakan
11,733
1,601
0
3,530
16,209
18,129
0
2,547
13,520
32,898
0
L
Cernunnos
TS-Sanchez
Cernunnos
10,152
4,192
0
8,261
18,703
7,803
140
4,500
13,826
0
85,562
W
16,884
5,216
0
15,243
24,009
14,835
5
15,347
7,402
16,770
103,314
W
6,325
480
2,610
5,584
13,362
6,234
198
4,170
8,902
72,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,636
Gold Earned
55,022
794
Minions Killed
679
0
Camps Cleared
0
2,302,796
Distance Traveled
2,036,726
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,007
459
178
7
0
403,440
4
L
Gilgamesh
11,679
487
164
7
0
382,113
2
L
Horus
11,326
472
60
3
0
438,132
5
W
Skadi
13,286
554
170
7
0
443,585
9
W
Bakasura
16,136
672
227
9
0
526,176
6
L
Zeus
10,798
450
143
6
0
402,105
5
W
Cabrakan
12,845
535
32
1
0
480,714
4
L
Cernunnos
10,212
426
134
6
0
410,936
7
W
Vamana
15,007
625
230
10
0
416,045
3
W
Ra
13,362
557
135
6
0
436,276
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role