Player Matchup

Persephone
Persephone
de3thf4iry
Persephone
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,356 Elo+
Party 1
Nemesis
Nemesis
flaquitooo
Nemesis
Level 59
God Stats
5W - 6L
1,500 SR
Queue Stats
56W - 60L
1,523 Elo+
Party 1
Loki
Loki
miguelazgo236
Loki
Level 14
God Stats
4W - 6L
1,372 SR
Queue Stats
13W - 21L
1,279 Elo+
Party 2
Merlin
Merlin
pip_pairas18
Merlin
Level 8
God Stats
4W - 5L
1,425 SR
Queue Stats
13W - 20L
1,311 Elo+
Party 2
Artemis
Artemis
samurisuki
Artemis
Level 7
God Stats
9W - 5L
1,640 SR
Queue Stats
15W - 8L
1,530 Elo+
Party 1
Team Averages
Level 18
1,488 SR
1,400 Elo+

VS

Team Averages
Level 13
1,461 SR
1,266 Elo+
Ares
Ares
GAFE-_-Zeus
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,198 Elo+
Solo
Nemesis
Nemesis
HauntedDonuts
Nemesis
Level 8
God Stats
33W - 41L
1,385 SR
Queue Stats
208W - 274L
1,314 Elo+
Solo
Loki
Loki
chefboyardrew
Loki
Level 24
God Stats
31W - 28L
1,423 SR
Queue Stats
186W - 200L
1,348 Elo+
Solo
Serqet
Serqet
conmań
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 86L
1,260 Elo+
Solo
Agni
Agni
ooooJAKE6402
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
de3thf4iry
Persephone
18
2 / 5 / 18
11,928
994
8,409
9,124
3,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
flaquitooo
Nemesis
20
13 / 1 / 24
14,226
1,186
26,411
14,165
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 3 / 26
12,523
1,044
14,765
9,196
3,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
19
6 / 3 / 20
12,369
1,031
15,642
6,076
2,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
samurisuki
Artemis
20
17 / 5 / 18
15,150
1,263
24,667
11,655
5,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 9
11,280
940
5,465
21,891
24,899
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
17
2 / 11 / 7
11,365
947
10,483
24,159
11,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 10 / 2
13,560
1,130
17,304
20,717
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Serqet
conmań
Serqet
16
0 / 7 / 6
10,292
858
2,579
14,166
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
2 / 8 / 9
11,462
955
7,401
18,140
19,094
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
50
44
Kills
17
17
Deaths
44
106
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
L
Nemesis
2
11
7
0.5
L
11
10
2
1.2
L
Serqet
conmań
Serqet
0
7
6
0.43
W
Persephone
de3thf4iry
Persephone
2
5
18
2.2
W
Nemesis
flaquitooo
Nemesis
13
1
24
25
W
6
3
26
6.33
L
2
8
9
0.81
W
Merlin
6
3
20
5.33
W
Artemis
samurisuki
Artemis
17
5
18
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,894
Damage
43,232
50,216
Taken
99,073
25,333
Mitigated
69,494
7,353
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,465
776
162
280
21,891
24,899
0
3,918
17,973
26,271
0
L
Nemesis
10,483
5,031
0
2,143
24,159
11,158
0
7,561
16,598
0
37,124
L
17,304
5,018
0
0
20,717
8,589
0
4,233
16,484
0
27,278
L
Serqet
conmań
Serqet
2,579
163
0
91
14,166
5,754
0
2,231
11,935
0
3,482
W
Persephone
de3thf4iry
Persephone
8,409
1,798
232
1,280
9,124
3,767
0
1,648
7,471
25,556
0
W
Nemesis
flaquitooo
Nemesis
26,411
15,471
123
2,647
14,165
9,962
0
4,236
9,637
0
47,611
W
14,765
1,614
0
0
9,196
3,775
0
2,297
6,369
0
25,512
L
7,401
1,486
0
2,261
18,140
19,094
0
6,108
12,032
41,056
0
W
Merlin
15,642
2,869
0
205
6,076
2,649
0
1,355
4,721
33,723
0
W
Artemis
samurisuki
Artemis
24,667
18,015
0
2,866
11,655
5,180
0
3,328
8,327
0
41,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
57,959
191
Minions Killed
180
1
Camps Cleared
2
1,120,766
Distance Traveled
944,167
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,280
940
37
3
0
184,412
0
L
Nemesis
11,365
947
69
6
1
212,392
0
L
Loki
13,560
1,130
10
1
0
243,905
0
L
Serqet
10,292
858
3
0
1
132,406
0
W
Persephone
11,928
994
34
3
0
192,332
0
W
Nemesis
14,226
1,186
40
3
0
253,907
0
W
Loki
12,523
1,044
18
2
1
258,496
3
L
Agni
11,462
955
61
5
0
171,052
0
W
Merlin
12,369
1,031
48
4
0
197,703
0
W
Artemis
15,150
1,263
51
4
0
218,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role