Player Matchup

Fenrir
Fenrir
ConsoleSimp
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,816 Elo+
Party 1
Hun Batz
Hun Batz
LordBeanyBaby
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,843 Elo+
Party 1
Ra
Ra
gNinjakick
Ra
Level 105
God Stats
1W - 0L
1,663 SR
Queue Stats
44W - 23L
1,800 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,820 Elo+

VS

Team Averages
Level 144
1,659 SR
1,542 Elo+
Bellona
Bellona
M0NS73RR
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Sneakyfeetz
Aphrodite
Level 143
God Stats
14W - 5L
1,944 SR
Queue Stats
211W - 184L
1,630 Elo+
Party 2
Xbalanque
Xbalanque
darknesswolf09
Xbalanque
Level 146
God Stats
2W - 4L
1,535 SR
Queue Stats
35W - 53L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 1 / 7
12,964
682
8,601
15,549
20,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
LordBeanyBaby
Hun Batz
14
1 / 5 / 6
11,254
592
8,388
17,799
30,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 2
12,551
661
19,054
12,034
9,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
M0NS73RR
Bellona
16
3 / 2 / 5
13,408
706
15,268
20,590
20,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
Sneakyfeetz
Aphrodite
15
2 / 2 / 6
11,430
602
7,385
13,777
10,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
darknesswolf09
Xbalanque
14
3 / 4 / 5
11,624
612
18,223
15,335
5,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
7
Kills
8
8
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
1
7
4.5
W
Hun Batz
LordBeanyBaby
Hun Batz
1
5
6
0.8
L
Bellona
M0NS73RR
Bellona
3
2
5
2.75
L
Aphrodite
Sneakyfeetz
Aphrodite
2
2
6
2.5
L
Xbalanque
darknesswolf09
Xbalanque
3
4
5
1.38
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
40,876
45,382
Taken
49,702
60,906
Mitigated
37,114
12,090
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,601
1,604
0
1,840
15,549
20,636
1,010
3,930
11,619
903
26,641
W
Hun Batz
LordBeanyBaby
Hun Batz
8,388
1,274
0
15
17,799
30,561
648
3,774
14,025
0
25,979
L
Bellona
M0NS73RR
Bellona
15,268
2,519
32
588
20,590
20,923
585
7,732
12,858
11,460
44,793
L
Aphrodite
Sneakyfeetz
Aphrodite
7,385
362
8,601
9,250
13,777
10,226
404
8,195
5,582
48,301
0
L
Xbalanque
darknesswolf09
Xbalanque
18,223
10,191
0
1,819
15,335
5,965
204
4,066
11,269
0
77,301
W
19,054
1,280
6,444
3,791
12,034
9,709
1,473
3,015
9,019
118,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
36,462
226
Minions Killed
237
0
Camps Cleared
0
1,130,932
Distance Traveled
1,127,836
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,964
682
31
2
0
375,868
5
W
Hun Batz
11,254
592
36
2
0
378,070
0
L
Bellona
13,408
706
61
3
0
422,427
4
L
Aphrodite
11,430
602
79
4
0
354,864
0
L
Xbalanque
11,624
612
97
5
0
350,545
2
W
Ra
12,551
661
159
8
0
376,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role