Player Matchup

Sol
Sol
CBD_Ossify
Sol
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Party 1
Neith
Neith
FishKingMT
Neith
Level 8
God Stats
0W - 5L
1,095 SR
Queue Stats
9W - 16L
1,281 Elo+
Party 1
Hades
Hades
Flyerz24
Hades
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,322 Elo+
Party 1
Nemesis
Nemesis
Saints0420
Nemesis
Level 7
God Stats
0W - 4L
1,133 SR
Queue Stats
6W - 13L
1,292 Elo+
Solo
Chaac
Chaac
dinohuis
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,395 Elo+
Solo
Team Averages
Level 9
1,346 SR
1,358 Elo+

VS

Team Averages
Level 16
1,544 SR
1,399 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Flotof25
Kukulkan
Level 15
God Stats
23W - 15L
1,619 SR
Queue Stats
51W - 49L
1,405 Elo+
Party 2
Zeus
Zeus
LaYaNaaa
Zeus
Level 14
God Stats
37W - 40L
1,600 SR
Queue Stats
79W - 93L
1,456 Elo+
Party 2
Artio
Artio
RezTheGod8903
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,258 Elo+
Solo
Fenrir
Fenrir
z iSm0ke z
Fenrir
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
138W - 145L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 11
10,497
1,050
6,174
16,587
6,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
18
10 / 8 / 6
13,213
1,321
14,503
18,661
7,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Flyerz24
Hades
17
5 / 13 / 10
11,672
1,167
12,777
22,794
12,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Saints0420
Nemesis
16
1 / 10 / 10
10,143
1,014
4,246
17,251
6,042
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
dinohuis
Chaac
17
2 / 7 / 12
11,101
1,110
9,762
27,934
17,533
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
12 / 5 / 25
14,801
1,480
27,272
12,403
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Flotof25
Kukulkan
19
6 / 4 / 25
12,306
1,231
18,382
11,500
4,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
20
22 / 6 / 19
15,832
1,583
38,476
12,072
5,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 0
8,100
810
128
812
296
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
z iSm0ke z
Fenrir
18
5 / 4 / 16
11,371
1,137
12,997
15,238
9,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
130
20
Kills
45
45
Deaths
20
49
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
5
25
4.9
L
2
7
11
1.07
L
Neith
10
8
6
1.63
W
Kukulkan
Flotof25
Kukulkan
6
4
25
4.63
L
Hades
Flyerz24
Hades
5
13
10
0.77
W
Zeus
22
6
19
5.25
W
0
1
0
0
L
Nemesis
Saints0420
Nemesis
1
10
10
0.6
L
Chaac
dinohuis
Chaac
2
7
12
1.14
W
Fenrir
z iSm0ke z
Fenrir
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,462
Damage
97,255
103,227
Taken
52,025
49,689
Mitigated
24,027
7,028
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
27,272
22,224
1,147
3,054
12,403
5,100
0
4,300
7,906
0
66,023
L
6,174
2,951
0
1,413
16,587
6,557
0
7,928
8,539
25,646
0
L
Neith
14,503
5,919
0
1,621
18,661
7,035
0
10,535
8,006
0
32,186
W
Kukulkan
Flotof25
Kukulkan
18,382
3,524
0
144
11,500
4,605
0
4,913
6,587
36,294
0
L
Hades
Flyerz24
Hades
12,777
1,112
186
1,239
22,794
12,522
0
12,242
10,435
25,962
0
W
Zeus
38,476
6,303
553
1,816
12,072
5,014
0
5,390
6,682
52,194
0
W
128
128
0
0
812
296
0
198
614
128
0
L
Nemesis
Saints0420
Nemesis
4,246
335
0
51
17,251
6,042
0
10,507
6,624
0
16,586
L
Chaac
dinohuis
Chaac
9,762
1,601
0
2,518
27,934
17,533
0
15,774
12,010
0
19,962
W
Fenrir
z iSm0ke z
Fenrir
12,997
6,089
0
1,320
15,238
9,012
0
4,150
11,088
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
62,410
150
Minions Killed
194
2
Camps Cleared
9
824,135
Distance Traveled
703,961
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,801
1,480
104
10
5
163,048
0
L
Sol
10,497
1,050
30
3
0
163,034
0
L
Neith
13,213
1,321
39
4
0
193,806
0
W
Kukulkan
12,306
1,231
56
6
0
169,262
1
L
Hades
11,672
1,167
27
3
0
134,532
0
W
Zeus
15,832
1,583
26
3
1
173,110
0
W
Artio
8,100
810
0
0
0
11,010
0
L
Nemesis
10,143
1,014
29
3
0
159,379
0
L
Chaac
11,101
1,110
25
3
2
173,384
3
W
Fenrir
11,371
1,137
8
1
3
187,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role