Player Matchup

Skadi
Skadi
FappityOg420
Skadi
Level 24
God Stats
39W - 27L
1,544 SR
Queue Stats
130W - 105L
1,465 Elo+
Solo
Fenrir
Fenrir
THEr0ck3tMan787
Fenrir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 44L
1,298 Elo+
Solo
Discordia
Discordia
The_Unclapped
Discordia
Level 28
God Stats
4W - 3L
1,539 SR
Queue Stats
53W - 53L
1,540 Elo+
Solo
Ymir
Ymir
lil_brigg
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,329 Elo+
Solo
Bacchus
Bacchus
wolfbeast1254
Bacchus
Level 18
God Stats
5W - 13L
1,217 SR
Queue Stats
30W - 49L
1,322 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,391 Elo+

VS

Team Averages
Level 20
1,434 SR
1,379 Elo+
Ullr
Ullr
FearSilence21
Ullr
Level 5
God Stats
1W - 5L
1,496 SR
Queue Stats
33W - 35L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
Giiiftedgreens
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 90L
1,452 Elo+
Solo
Anubis
Anubis
Mad_Hatter12356
Anubis
Level 29
God Stats
6W - 6L
1,446 SR
Queue Stats
99W - 92L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
oFraudrin
Sun Wukong
Level 25
God Stats
5W - 2L
1,227 SR
Queue Stats
49W - 68L
1,467 Elo+
Solo
Chang'e
Chang'e
unknownuser00057
Chang'e
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 0
12,932
616
30,214
15,578
6,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 8
10,938
521
8,159
15,827
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
The_Unclapped
Discordia
18
7 / 1 / 4
12,107
577
10,225
6,546
2,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 3 / 0
7,602
362
891
5,601
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
15
2 / 4 / 5
10,543
502
5,205
12,425
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,548
455
4,052
16,776
6,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
11
6 / 8 / 1
8,194
390
7,858
13,798
4,649
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 2
8,949
426
8,475
13,165
6,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
oFraudrin
Sun Wukong
15
0 / 4 / 1
8,986
428
5,411
22,251
20,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

3
0 / 2 / 0
5,756
274
39
1,528
299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
24
Kills
10
12
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
0
12
L
3
6
2
0.67
L
Ao Kuang
6
8
1
0.81
L
1
4
2
0.5
W
2
3
8
2
W
Discordia
The_Unclapped
Discordia
7
1
4
9
W
Ymir
1
3
0
0.33
L
Sun Wukong
oFraudrin
Sun Wukong
0
4
1
0.13
L
0
2
0
0
W
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
25,835
55,977
Taken
67,518
25,456
Mitigated
38,885
15,516
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,214
18,531
0
9,475
15,578
6,207
6,231
4,166
11,412
0
112,936
L
4,052
2,651
0
1,845
16,776
6,753
245
7,716
9,060
0
38,417
L
Ao Kuang
7,858
3,056
0
1,943
13,798
4,649
0
3,004
10,794
24,581
0
L
8,475
154
0
5,408
13,165
6,220
0
4,010
9,155
61,787
0
W
8,159
2,550
0
2,490
15,827
6,649
658
3,210
12,617
0
81,748
W
Discordia
The_Unclapped
Discordia
10,225
346
0
1,391
6,546
2,177
2,642
3,415
3,131
64,496
0
W
Ymir
891
238
0
806
5,601
1,937
162
3,083
2,518
11,418
1,002
L
Sun Wukong
oFraudrin
Sun Wukong
5,411
1,619
0
2,303
22,251
20,964
0
825
21,426
0
57,597
L
39
39
0
138
1,528
299
0
754
774
3,442
0
W
Bacchus
5,205
204
0
1,354
12,425
8,486
884
2,498
9,927
43,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,122
Gold Earned
41,433
512
Minions Killed
351
0
Camps Cleared
0
1,721,573
Distance Traveled
1,359,086
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,932
616
151
7
0
380,026
0
L
Ullr
9,548
455
70
3
0
332,534
0
L
Ao Kuang
8,194
390
38
2
0
306,312
0
L
Anubis
8,949
426
109
5
0
268,478
3
W
Fenrir
10,938
521
128
6
0
380,103
1
W
Discordia
12,107
577
141
7
0
329,494
4
W
Ymir
7,602
362
22
1
0
201,103
0
L
Sun Wukong
8,986
428
125
6
0
388,816
0
L
Chang'e
5,756
274
9
0
0
62,946
0
W
Bacchus
10,543
502
70
3
0
430,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role