Player Matchup

Medusa
Medusa
LushGalaxiez
Medusa
Level 5
God Stats
1W - 2L
1,680 SR
Queue Stats
3W - 9L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
Nooby-Neeb
Jormungandr
Level 100
God Stats
3W - 4L
1,817 SR
Queue Stats
405W - 392L
1,477 Elo+
Party 1
Chang'e
Chang'e
Sasuke_AP11
Chang'e
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 97L
1,551 Elo+
Solo
Team Averages
Level 61
1,666 SR
1,470 Elo+

VS

Team Averages
Level 97
1,626 SR
1,440 Elo+
Tiamat
Tiamat
BrianCR25
Tiamat
Level 51
God Stats
14W - 7L
1,661 SR
Queue Stats
206W - 201L
1,512 Elo+
Party 2
Erlang Shen
Erlang Shen
Zeione29047
Erlang Shen
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 6L
1,242 Elo+
Solo
Mercury
Mercury
skynet98
Mercury
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 312L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 3 / 0
9,858
469
1,539
4,151
1,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Nooby-Neeb
Jormungandr
20
12 / 7 / 8
15,461
736
28,306
25,188
19,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Sasuke_AP11
Chang'e
19
8 / 6 / 9
14,508
691
16,289
20,842
15,812
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrianCR25
Tiamat
20
7 / 5 / 5
15,613
743
16,718
18,171
11,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Zeione29047
Erlang Shen
17
5 / 8 / 6
14,048
669
10,811
25,364
15,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
skynet98
Mercury
17
4 / 9 / 9
15,072
718
9,778
17,740
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
21
Kills
16
16
Deaths
22
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BrianCR25
Tiamat
7
5
5
1.9
L
Medusa
1
3
0
0.33
L
Jormungandr
Nooby-Neeb
Jormungandr
12
7
8
2.29
L
Chang'e
Sasuke_AP11
Chang'e
8
6
9
2.08
W
Erlang Shen
Zeione29047
Erlang Shen
5
8
6
1
W
Mercury
skynet98
Mercury
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
37,307
50,181
Taken
61,275
35,995
Mitigated
33,475
11,435
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BrianCR25
Tiamat
16,718
594
245
4,922
18,171
11,575
1,527
14,645
3,526
75,298
0
L
Medusa
1,539
1,006
0
0
4,151
1,065
25
648
3,427
0
4,118
L
Jormungandr
Nooby-Neeb
Jormungandr
28,306
6,286
0
1,151
25,188
19,118
1,137
8,235
16,351
86,337
0
L
Chang'e
Sasuke_AP11
Chang'e
16,289
1,068
3,611
6,673
20,842
15,812
760
6,881
13,525
67,656
0
W
Erlang Shen
Zeione29047
Erlang Shen
10,811
4,623
0
3,193
25,364
15,976
430
18,802
6,562
0
51,896
W
Mercury
skynet98
Mercury
9,778
5,720
0
423
17,740
5,924
1,912
11,424
6,316
0
55,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
44,733
192
Minions Killed
240
0
Camps Cleared
0
722,760
Distance Traveled
1,030,704
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,613
743
115
5
0
363,901
1
L
Medusa
9,858
469
3
0
0
95,877
0
L
Jormungandr
15,461
736
101
5
0
302,754
2
L
Chang'e
14,508
691
88
4
0
324,129
0
W
Erlang Shen
14,048
669
60
3
0
320,974
1
W
Mercury
15,072
718
65
3
0
345,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role