Player Matchup

Hel
Hel
LehionOfHorde
Hel
Level 27
God Stats
9W - 2L
1,695 SR
Queue Stats
45W - 53L
1,572 Elo+
Party 3
Cupid
Cupid
MaCacInRomania
Cupid
Level 28
God Stats
3W - 1L
1,690 SR
Queue Stats
16W - 8L
1,528 Elo+
Party 1
Ares
Ares
RomaniaSmells
Ares
Level 29
God Stats
7W - 0L
1,638 SR
Queue Stats
20W - 12L
1,711 Elo+
Party 1
Arachne
Arachne
Sniper744
Arachne
Level 29
God Stats
14W - 10L
1,674 SR
Queue Stats
43W - 50L
1,614 Elo+
Party 3
Chaac
Chaac
xXHermes22Xx
Chaac
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 216L
1,710 Elo+
Solo
Team Averages
Level 26
1,640 SR
1,627 Elo+

VS

Team Averages
Level 19
1,640 SR
1,626 Elo+
Xbalanque
Xbalanque
ChimpanzeeGaming
Xbalanque
Level 7
God Stats
2W - 1L
1,770 SR
Queue Stats
24W - 13L
1,723 Elo+
Party 4
Set
Set
FreezeFlow
Set
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 325L
1,653 Elo+
Party 2
Yemoja
Yemoja
HeyyyStepBro
Yemoja
Level 7
God Stats
2W - 1L
1,867 SR
Queue Stats
25W - 13L
1,723 Elo+
Party 4
Hercules
Hercules
Zorcz
Hercules
Level 28
God Stats
4W - 7L
1,522 SR
Queue Stats
57W - 46L
1,554 Elo+
Solo
Kukulkan
Kukulkan
СлепойГлаз
Kukulkan
Level 47
God Stats
15W - 21L
1,539 SR
Queue Stats
154W - 179L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,573
638
7,498
10,837
3,735
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 5 / 4
8,583
572
8,916
10,416
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 0 / 4
8,365
558
6,611
9,019
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Sniper744
Arachne
14
1 / 2 / 5
8,235
549
4,693
10,791
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 1 / 1
8,794
586
8,696
9,912
11,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
4
0 / 2 / 0
4,780
319
514
1,974
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 5 / 4
7,589
506
7,193
12,580
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
3 / 2 / 2
9,143
610
7,879
16,785
6,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Zorcz
Hercules
14
1 / 2 / 0
7,954
530
3,054
12,547
7,513
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 3
7,951
530
5,558
6,437
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
9
9
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
0
2
0
0
L
3
5
4
1
L
Yemoja
3
2
2
2
W
6
1
2
7
W
4
5
4
1.2
W
4
0
4
6
W
Arachne
Sniper744
Arachne
1
2
5
1.75
L
Hercules
Zorcz
Hercules
1
2
0
0.5
W
1
1
1
1.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
24,198
50,975
Taken
50,323
28,219
Mitigated
22,373
24,135
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
514
110
0
20
1,974
392
0
580
1,394
0
2,842
L
7,193
3,963
0
3,051
12,580
5,156
0
3,835
8,745
0
45,663
L
Yemoja
7,879
766
116
7,974
16,785
6,851
264
5,059
11,726
54,558
0
W
7,498
532
1,559
6,992
10,837
3,735
1,244
2,490
8,347
57,795
0
W
8,916
5,037
84
3,326
10,416
3,595
0
4,891
5,525
0
58,943
W
6,611
147
0
2,773
9,019
5,312
0
3,584
5,435
22,159
0
W
Arachne
Sniper744
Arachne
4,693
3,038
0
4,137
10,791
4,359
318
1,522
9,269
0
57,865
L
Hercules
Zorcz
Hercules
3,054
1,258
0
3,860
12,547
7,513
0
621
11,926
0
41,670
W
8,696
2,179
0
5,264
9,912
11,218
44
950
8,962
0
57,696
L
5,558
426
159
986
6,437
2,461
0
4,014
2,423
42,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
37,417
452
Minions Killed
381
0
Camps Cleared
0
1,437,320
Distance Traveled
1,228,217
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,780
319
9
1
0
111,121
0
L
Set
7,589
506
84
6
0
312,251
2
L
Yemoja
9,143
610
82
5
0
243,521
1
W
Hel
9,573
638
104
7
0
302,226
2
W
Cupid
8,583
572
112
7
0
249,858
2
W
Ares
8,365
558
32
2
0
324,280
10
W
Arachne
8,235
549
96
6
0
279,717
4
L
Hercules
7,954
530
104
7
0
283,815
5
W
Chaac
8,794
586
108
7
0
281,239
0
L
Kukulkan
7,951
530
102
7
0
277,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role