Player Matchup

Fenrir
Fenrir
OdinGoBrr
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 2
Chaac
Chaac
Sarrep
Chaac
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 12L
1,675 Elo+
Solo
Ra
Ra
jasonlads93
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,524 Elo+

VS

Team Averages
Level 32
1,503 SR
1,547 Elo+
Danzaburou
Danzaburou
GodZalypa
Danzaburou
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,603 Elo+
Party 1
Chaac
Chaac
Shapizla112412
Chaac
Level 24
God Stats
4W - 2L
1,508 SR
Queue Stats
31W - 30L
1,436 Elo+
Solo
Tiamat
Tiamat
TIRATOREQ
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 86L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OdinGoBrr
Fenrir
13
1 / 10 / 7
10,274
571
9,589
17,249
7,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Sarrep
Chaac
14
4 / 4 / 3
10,581
588
12,183
22,136
22,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 7 / 5
10,698
594
8,866
13,459
8,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodZalypa
Danzaburou
17
6 / 5 / 10
13,158
731
14,641
13,924
6,105
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 11
13,336
741
15,070
18,718
20,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
TIRATOREQ
Tiamat
16
6 / 2 / 12
12,501
695
15,708
11,559
6,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
21
21
Deaths
8
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GodZalypa
Danzaburou
6
5
10
2.2
L
Fenrir
OdinGoBrr
Fenrir
1
10
7
0.45
L
Chaac
Sarrep
Chaac
4
4
3
1.38
W
9
1
11
14.5
W
Tiamat
TIRATOREQ
Tiamat
6
2
12
6
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
45,419
52,844
Taken
44,201
38,326
Mitigated
33,238
10,521
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GodZalypa
Danzaburou
14,641
8,686
0
5,766
13,924
6,105
1,263
2,087
11,837
0
58,885
L
Fenrir
OdinGoBrr
Fenrir
9,589
2,326
439
2,034
17,249
7,709
351
5,086
11,893
0
44,767
L
Chaac
Sarrep
Chaac
12,183
1,884
0
5,224
22,136
22,185
0
7,062
14,654
0
42,021
W
15,070
2,734
0
8,370
18,718
20,544
47
3,822
14,896
4,160
76,549
W
Tiamat
TIRATOREQ
Tiamat
15,708
1,785
0
4,457
11,559
6,589
927
3,542
8,017
36,706
0
L
8,866
568
1,743
1,081
13,459
8,432
0
4,595
8,624
32,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
38,995
167
Minions Killed
196
0
Camps Cleared
0
867,055
Distance Traveled
943,934
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,158
731
72
4
0
298,705
1
L
Fenrir
10,274
571
65
4
0
295,382
2
L
Chaac
10,581
588
38
2
0
313,379
3
W
Chaac
13,336
741
86
5
0
331,551
1
W
Tiamat
12,501
695
38
2
0
313,678
0
L
Ra
10,698
594
64
4
0
258,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role