Player Matchup

Arachne
Arachne
Silver I
PaiNz_AcE
Arachne
Silver I
Level 66
God Stats
114W - 68L
1,602 SR
Queue Stats
716W - 721L
1,219 MMR
Solo
Izanami
Izanami
Silver V
charlasis00
Izanami
Silver V
Level 100
God Stats
3W - 4L
1,505 SR
Queue Stats
52W - 58L
1,060 MMR
Party 1
Yemoja
Yemoja
Silver I
k555000aaa
Yemoja
Silver I
Level 89
God Stats
3W - 2L
1,427 SR
Queue Stats
33W - 53L
1,426 MMR
Party 1
Achilles
Achilles
Silver II
oScotty-x
Achilles
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,190 MMR
Solo
Nemesis
Nemesis
Silver V
volkodawckik
Nemesis
Silver V
Level 46
God Stats
11W - 16L
1,413 SR
Queue Stats
64W - 116L
1,204 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,489 SR
1,220 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,504 SR
1,280 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
DontMindMe45243
Anhur
Silver II
Level 69
God Stats
0W - 1L
1,524 SR
Queue Stats
14W - 13L
1,318 MMR
Solo
Anubis
Anubis
Silver I
Ghost_Szotyi
Anubis
Silver I
Level 67
God Stats
3W - 3L
1,675 SR
Queue Stats
58W - 60L
1,273 MMR
Solo
Olorun
Olorun
Bronze IV
Manuiaww4546
Olorun
Bronze IV
Level 37
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 7L
1,178 MMR
Solo
Awilix
Awilix
Bronze I
rydeur-chx74
Awilix
Bronze I
Level 58
God Stats
1W - 3L
1,394 SR
Queue Stats
9W - 31L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PaiNz_AcE
Arachne
13
5 / 4 / 3
7,671
639
9,236
11,852
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
charlasis00
Izanami
13
5 / 1 / 2
8,136
678
8,329
9,808
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
k555000aaa
Yemoja
12
5 / 3 / 3
7,152
596
7,123
9,384
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
oScotty-x
Achilles
11
5 / 1 / 1
6,704
559
4,973
9,273
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
volkodawckik
Nemesis
11
1 / 3 / 4
6,685
557
2,996
7,949
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshTsukuyomiDanzaburouSetAthena

VS

Bans
FenrirJanusKing ArthurScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 2 / 2
6,744
562
6,014
9,628
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
1 / 4 / 0
5,962
497
3,197
7,809
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
5 / 4 / 4
7,382
615
9,254
8,190
3,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
9
1 / 2 / 2
5,489
457
4,476
6,541
1,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
9
2 / 9 / 3
5,725
477
5,113
13,154
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
21
Kills
12
12
Deaths
21
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
2
2
L
1
4
0
0.25
L
Anubis
5
4
4
1.75
L
Olorun
1
2
2
1
W
Arachne
PaiNz_AcE
Arachne
5
4
3
1.63
W
Izanami
charlasis00
Izanami
5
1
2
6
W
Yemoja
k555000aaa
Yemoja
5
3
3
2.17
W
Achilles
oScotty-x
Achilles
5
1
1
5.5
L
Awilix
2
9
3
0.39
W
Nemesis
volkodawckik
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,657
Damage
28,054
48,266
Taken
45,322
15,622
Mitigated
15,952
17,827
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,014
952
1,038
2,211
9,628
4,744
304
1,850
7,538
0
31,502
L
3,197
1,656
0
1,840
7,809
1,784
0
1,084
6,725
0
33,804
L
Anubis
9,254
622
0
2,505
8,190
3,930
392
2,448
5,723
45,612
0
L
Olorun
4,476
1,892
347
1,220
6,541
1,552
0
1,471
5,010
17,252
0
W
Arachne
PaiNz_AcE
Arachne
9,236
6,412
0
4,258
11,852
3,144
661
3,422
8,430
0
48,230
W
Izanami
charlasis00
Izanami
8,329
6,194
0
3,534
9,808
2,344
1,926
3,149
6,659
0
54,557
W
Yemoja
k555000aaa
Yemoja
7,123
1,341
1,502
3,375
9,384
2,426
552
3,818
5,566
24,010
0
W
Achilles
oScotty-x
Achilles
4,973
1,801
0
3,739
9,273
4,973
449
1,416
7,857
0
24,662
L
Awilix
5,113
1,844
0
2,118
13,154
3,942
0
270
12,794
0
20,634
W
Nemesis
volkodawckik
Nemesis
2,996
1,281
0
1,419
7,949
2,735
473
1,925
6,024
0
36,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
31,302
349
Minions Killed
280
0
Camps Cleared
0
1,099,916
Distance Traveled
1,092,759
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,744
562
55
5
0
212,667
2
L
Anhur
5,962
497
66
6
0
198,456
5
L
Anubis
7,382
615
92
8
0
190,022
1
L
Olorun
5,489
457
28
2
0
247,677
3
W
Arachne
7,671
639
92
8
0
219,493
0
W
Izanami
8,136
678
112
9
0
214,859
0
W
Yemoja
7,152
596
29
2
0
212,058
1
W
Achilles
6,704
559
35
3
0
229,277
2
L
Awilix
5,725
477
39
3
0
243,937
2
W
Nemesis
6,685
557
81
7
0
224,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role