Player Matchup

Janus
Janus
Diamond IV
Gildartz1
Janus
Diamond IV
Level 156
God Stats
17W - 21L
1,452 SR
Queue Stats
355W - 341L
2,053 MMR
Solo
Nemesis
Nemesis
Platinum I
KOKYTHEGRIMM1998
Nemesis
Platinum I
Level 140
God Stats
53W - 46L
1,617 SR
Queue Stats
279W - 257L
1,894 MMR
Solo
Danzaburou
Danzaburou
Platinum I
RozYu
Danzaburou
Platinum I
Level 124
God Stats
12W - 13L
1,546 SR
Queue Stats
180W - 177L
1,725 MMR
Party 1
Athena
Athena
Diamond V
liverex18
Athena
Diamond V
Level 148
God Stats
1W - 0L
1,794 SR
Queue Stats
10W - 10L
2,033 MMR
Solo
Chaac
Chaac
Diamond V
uDasher
Chaac
Diamond V
Level 134
God Stats
2W - 2L
1,618 SR
Queue Stats
324W - 282L
1,923 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,606 SR
1,926 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,656 SR
1,821 MMR
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
BAD-AZZ_BAMM
Ares
Platinum II
Level 157
God Stats
3W - 7L
1,509 SR
Queue Stats
426W - 416L
1,881 MMR
Solo
Raijin
Raijin
Platinum IV
JonM65O
Raijin
Platinum IV
Level 154
God Stats
16W - 11L
1,681 SR
Queue Stats
125W - 116L
1,833 MMR
Party 2
Hercules
Hercules
Platinum III
clutchgonzalez
Hercules
Platinum III
Level 144
God Stats
8W - 5L
1,794 SR
Queue Stats
885W - 876L
1,817 MMR
Solo
Rama
Rama
Diamond V
oKillerz
Rama
Diamond V
Level 129
God Stats
7W - 11L
1,798 SR
Queue Stats
180W - 165L
2,072 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gildartz1
Janus
14
3 / 1 / 6
8,158
628
7,507
7,263
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 1
7,981
614
5,622
9,812
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
RozYu
Danzaburou
13
3 / 2 / 0
7,753
596
4,901
7,976
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
liverex18
Athena
12
0 / 0 / 8
7,388
568
4,710
7,310
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
uDasher
Chaac
13
0 / 1 / 0
7,511
578
6,584
9,178
6,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
King ArthurSetCu ChulainnThothGilgamesh

VS

Bans
TiamatBastetScyllaTsukuyomiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 0
6,889
530
7,080
7,546
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 5 / 2
5,733
441
3,580
11,802
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
JonM65O
Raijin
11
0 / 4 / 0
6,148
473
1,622
7,383
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
13
0 / 0 / 1
7,204
554
4,623
11,379
8,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
13
2 / 1 / 0
7,570
582
3,649
6,322
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
0
1
L
0
5
2
0.2
W
Janus
Gildartz1
Janus
3
1
6
6
L
Raijin
JonM65O
Raijin
0
4
0
0
W
7
1
1
7.5
W
Danzaburou
RozYu
Danzaburou
3
2
0
1.5
L
Hercules
0
0
1
0.5
W
Athena
liverex18
Athena
0
0
8
4
L
Rama
2
1
0
2
W
Chaac
uDasher
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
20,554
41,539
Taken
44,432
17,156
Mitigated
20,740
13,710
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,080
2,563
0
2,056
7,546
2,691
0
1,314
6,188
0
39,147
L
3,580
0
0
1,708
11,802
4,791
0
5,287
6,351
16,896
0
W
Janus
Gildartz1
Janus
7,507
349
132
3,238
7,263
2,455
102
2,495
4,768
57,668
0
L
Raijin
JonM65O
Raijin
1,622
226
0
677
7,383
2,343
0
3,077
4,134
40,212
0
W
5,622
3,039
0
867
9,812
2,731
331
570
9,182
0
53,836
W
Danzaburou
RozYu
Danzaburou
4,901
2,572
0
4,261
7,976
2,490
0
1,116
6,860
0
45,517
L
Hercules
4,623
1,139
0
6,350
11,379
8,793
0
1,165
10,172
0
47,408
W
Athena
liverex18
Athena
4,710
1,278
0
1,125
7,310
3,082
0
1,221
6,089
18,547
0
L
Rama
3,649
3,273
0
3,055
6,322
2,122
0
912
5,370
0
45,101
W
Chaac
uDasher
Chaac
6,584
1,254
0
4,087
9,178
6,398
0
0
8,968
0
46,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
33,544
424
Minions Killed
393
0
Camps Cleared
0
1,341,352
Distance Traveled
1,186,294
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,889
530
74
6
0
278,805
1
L
Ares
5,733
441
25
2
0
216,982
0
W
Janus
8,158
628
129
10
0
254,785
7
L
Raijin
6,148
473
83
6
0
220,514
2
W
Nemesis
7,981
614
92
7
0
298,116
3
W
Danzaburou
7,753
596
81
6
0
216,551
3
L
Hercules
7,204
554
109
8
0
254,406
3
W
Athena
7,388
568
28
2
0
298,340
7
L
Rama
7,570
582
102
8
0
215,587
3
W
Chaac
7,511
578
94
7
0
273,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role