Player Matchup

Ratatoskr
Ratatoskr
ANGELOFDEATH746
Ratatoskr
Level 106
God Stats
11W - 10L
1,485 SR
Queue Stats
389W - 367L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
IdlePlace86229
Gilgamesh
Level 102
God Stats
2W - 4L
1,169 SR
Queue Stats
542W - 521L
1,425 Elo+
Solo
Vulcan
Vulcan
Lason Jock
Vulcan
Level 103
God Stats
1W - 0L
1,827 SR
Queue Stats
35W - 34L
1,502 Elo+
Solo
Ymir
Ymir
TinglyLotus27
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 114L
1,419 Elo+
Party 1
Izanami
Izanami
XGuppyBubblesX
Izanami
Level 98
God Stats
7W - 3L
1,627 SR
Queue Stats
107W - 78L
1,506 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,466 Elo+

VS

Team Averages
Level 99
1,424 SR
1,413 Elo+
Fafnir
Fafnir
AresDistruction
Fafnir
Level 145
God Stats
6W - 4L
1,515 SR
Queue Stats
198W - 221L
1,458 Elo+
Solo
Guan Yu
Guan Yu
DripBayless4665
Guan Yu
Level 48
God Stats
2W - 7L
1,477 SR
Queue Stats
81W - 114L
1,368 Elo+
Party 3
Loki
Loki
Sh0tK1Lz
Loki
Level 89
God Stats
13W - 25L
1,387 SR
Queue Stats
405W - 457L
1,416 Elo+
Party 3
Janus
Janus
neverlessninja
Janus
Level 109
God Stats
7W - 12L
1,401 SR
Queue Stats
69W - 89L
1,413 Elo+
Party 2
Hachiman
Hachiman
slafe9099
Hachiman
Level 106
God Stats
4W - 12L
1,343 SR
Queue Stats
69W - 89L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ANGELOFDEATH746
Ratatoskr
18
5 / 1 / 8
11,699
557
17,995
18,588
14,710
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
IdlePlace86229
Gilgamesh
20
12 / 0 / 8
13,814
658
14,531
14,641
13,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Lason Jock
Vulcan
17
6 / 3 / 18
11,213
534
23,545
12,040
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 9 / 8
9,453
450
11,955
21,457
11,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
5 / 1 / 8
12,226
582
11,273
12,927
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 5
9,217
439
9,171
29,744
33,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 2 / 3
9,050
431
5,094
16,995
17,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
16
4 / 6 / 5
9,519
453
11,442
17,365
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 8 / 3
9,364
446
14,903
15,253
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
slafe9099
Hachiman
12
1 / 9 / 7
7,839
373
8,947
15,938
5,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
32
Kills
14
14
Deaths
32
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ANGELOFDEATH746
Ratatoskr
5
1
8
9
L
4
7
5
0.93
L
2
2
3
1.75
W
Gilgamesh
IdlePlace86229
Gilgamesh
12
0
8
16
W
Vulcan
Lason Jock
Vulcan
6
3
18
5
L
Loki
4
6
5
1.08
W
4
9
8
0.89
W
5
1
8
9
L
3
8
3
0.56
L
Hachiman
slafe9099
Hachiman
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,299
Damage
49,557
79,653
Taken
95,295
48,957
Mitigated
68,427
22,526
Healing
28,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ANGELOFDEATH746
Ratatoskr
17,995
2,041
0
7,334
18,588
14,710
374
4,491
13,527
0
82,446
L
9,171
2,717
0
8,573
29,744
33,561
90
15,283
14,163
21,420
0
L
5,094
785
1,749
7,867
16,995
17,168
172
3,378
13,579
0
40,233
W
Gilgamesh
IdlePlace86229
Gilgamesh
14,531
5,549
0
1,095
14,641
13,451
603
2,638
11,943
0
133,960
W
Vulcan
Lason Jock
Vulcan
23,545
11,135
138
4,133
12,040
4,570
1,002
5,040
6,970
72,238
0
L
Loki
11,442
3,785
0
4,263
17,365
6,441
0
5,114
12,159
0
62,572
W
11,955
2,367
397
2,037
21,457
11,237
108
8,519
12,848
28,490
0
W
11,273
6,903
0
7,392
12,927
4,989
4,661
3,386
9,541
0
107,834
L
14,903
1,199
118
2,724
15,253
5,463
156
5,014
10,223
67,497
0
L
Hachiman
slafe9099
Hachiman
8,947
5,956
555
2,721
15,938
5,794
0
6,083
9,671
0
35,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,405
Gold Earned
44,989
667
Minions Killed
369
0
Camps Cleared
0
1,995,264
Distance Traveled
1,868,986
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,699
557
154
7
0
435,479
5
L
Fafnir
9,217
439
19
1
0
367,045
5
L
Guan Yu
9,050
431
79
4
0
388,357
3
W
Gilgamesh
13,814
658
185
9
0
477,421
1
W
Vulcan
11,213
534
88
4
0
407,461
5
L
Loki
9,519
453
97
5
0
394,391
1
W
Ymir
9,453
450
50
2
0
311,326
6
W
Izanami
12,226
582
190
9
0
363,577
3
L
Janus
9,364
446
115
5
0
363,109
5
L
Hachiman
7,839
373
59
3
0
356,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role