Player Matchup

Heimdallr
Heimdallr
EthanMay2000
Heimdallr
Level 46
God Stats
30W - 25L
1,486 SR
Queue Stats
42W - 43L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
NebulaApple
Cthulhu
Level 27
God Stats
38W - 36L
1,444 SR
Queue Stats
41W - 44L
1,365 Elo+
Party 2
Chaac
Chaac
TheRealSteel580
Chaac
Level 28
God Stats
20W - 20L
1,418 SR
Queue Stats
30W - 40L
1,342 Elo+
Party 2
Team Averages
Level 34
1,449 SR
1,360 Elo+

VS

Team Averages
Level 15
1,261 SR
1,084 Elo+
Cthulhu
Cthulhu
Deezpeeps5078
Cthulhu
Level 13
God Stats
2W - 2L
1,418 SR
Queue Stats
5W - 14L
1,100 Elo+
Party 1
Baron Samedi
Baron Samedi
SusChino
Baron Samedi
Level 27
God Stats
1W - 3L
1,406 SR
Queue Stats
36W - 40L
1,296 Elo+
Party 1
Thor
Thor
huncho perc4618
Thor
Level 5
God Stats
1W - 5L
959 SR
Queue Stats
10W - 17L
856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EthanMay2000
Heimdallr
19
10 / 3 / 7
15,261
694
22,923
17,646
7,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NebulaApple
Cthulhu
18
5 / 3 / 10
13,812
628
23,575
19,856
21,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 12
13,115
596
15,829
18,623
13,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 1 / 7
12,729
579
16,339
32,371
22,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SusChino
Baron Samedi
17
8 / 8 / 2
14,187
645
21,274
21,990
12,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 8 / 6
11,556
525
3,846
18,120
8,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
17
Kills
11
11
Deaths
17
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
1
7
5.5
W
Heimdallr
EthanMay2000
Heimdallr
10
3
7
4.5
W
Cthulhu
NebulaApple
Cthulhu
5
3
10
3.33
L
Baron Samedi
SusChino
Baron Samedi
8
8
2
1.13
W
2
5
12
1.6
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,327
Damage
41,459
56,125
Taken
72,481
42,639
Mitigated
43,265
22,660
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,339
549
255
12,195
32,371
22,153
64
9,883
21,534
35,594
0
W
Heimdallr
EthanMay2000
Heimdallr
22,923
11,836
279
6,221
17,646
7,804
2,175
10,138
7,508
0
89,855
W
Cthulhu
NebulaApple
Cthulhu
23,575
1,059
2,081
6,969
19,856
21,075
88
13,665
6,191
65,018
0
L
Baron Samedi
SusChino
Baron Samedi
21,274
2,350
2,348
7,513
21,990
12,375
248
7,465
14,161
87,816
0
W
15,829
2,352
1,447
5,663
18,623
13,760
480
14,043
4,580
0
47,234
L
3,846
1,303
0
0
18,120
8,737
162
4,731
13,131
0
15,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
38,472
209
Minions Killed
194
0
Camps Cleared
0
1,117,197
Distance Traveled
1,078,764
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,729
579
39
2
0
430,353
0
W
Heimdallr
15,261
694
84
4
0
364,987
3
W
Cthulhu
13,812
628
72
3
0
377,004
5
L
Baron Samedi
14,187
645
125
6
0
337,004
3
W
Chaac
13,115
596
53
2
0
375,206
3
L
Thor
11,556
525
30
1
0
311,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role