Player Matchup

Baron Samedi
Baron Samedi
Goombie
Baron Samedi
Level 158
God Stats
3W - 1L
1,761 SR
Queue Stats
53W - 31L
1,723 Elo+
Party 3
Pele
Pele
HellfireTyger
Pele
Level 160
God Stats
3W - 5L
1,543 SR
Queue Stats
296W - 241L
1,645 Elo+
Party 2
Nu Wa
Nu Wa
LucentStar
Nu Wa
Level 160
God Stats
10W - 8L
1,932 SR
Queue Stats
10W - 9L
1,834 Elo+
Party 3
Danzaburou
Danzaburou
SeraphxT
Danzaburou
Level 160
God Stats
7W - 5L
1,285 SR
Queue Stats
517W - 441L
1,658 Elo+
Party 2
Bacchus
Bacchus
Wyvxrn
Bacchus
Level 158
God Stats
3W - 4L
1,777 SR
Queue Stats
259W - 219L
1,673 Elo+
Party 2
Team Averages
Level 159
1,660 SR
1,706 Elo+

VS

Team Averages
Level 144
1,544 SR
1,557 Elo+
Jing Wei
Jing Wei
Baaru
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Jaketw
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,689 Elo+
Solo
Vulcan
Vulcan
Kozmo07
Vulcan
Level 118
God Stats
8W - 11L
1,526 SR
Queue Stats
37W - 45L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
Pv xZeta
Jormungandr
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 69L
1,326 Elo+
Solo
Susano
Susano
kαmi
Susano
Level 160
God Stats
20W - 14L
1,693 SR
Queue Stats
119W - 91L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Goombie
Baron Samedi
17
1 / 7 / 5
10,009
667
9,094
19,327
18,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 6 / 3
10,764
718
10,168
14,974
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
18
1 / 3 / 6
11,433
762
9,711
10,539
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SeraphxT
Danzaburou
17
2 / 4 / 0
10,117
674
5,480
13,065
4,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Wyvxrn
Bacchus
15
1 / 4 / 2
9,526
635
5,264
22,412
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Baaru
Jing Wei
18
0 / 1 / 7
10,243
683
7,471
11,759
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Jaketw
Discordia
18
1 / 3 / 9
10,777
718
12,970
8,373
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Kozmo07
Vulcan
18
4 / 2 / 7
11,329
755
9,986
5,467
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Pv xZeta
Jormungandr
17
1 / 2 / 13
11,786
786
9,284
20,132
15,536
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
kαmi
Susano
20
18 / 3 / 5
15,141
1,009
33,274
10,818
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
11
Kills
24
24
Deaths
11
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Baaru
Jing Wei
0
1
7
3.5
L
Baron Samedi
Goombie
Baron Samedi
1
7
5
0.5
L
6
6
3
1.25
W
Discordia
Jaketw
Discordia
1
3
9
1.83
W
Vulcan
Kozmo07
Vulcan
4
2
7
3.75
L
Nu Wa
1
3
6
1.33
W
Jormungandr
Pv xZeta
Jormungandr
1
2
13
3.75
L
Danzaburou
SeraphxT
Danzaburou
2
4
0
0.5
L
Bacchus
Wyvxrn
Bacchus
1
4
2
0.5
W
Susano
kαmi
Susano
18
3
5
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,717
Damage
72,985
80,317
Taken
56,549
51,232
Mitigated
30,900
17,391
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Baaru
Jing Wei
7,471
4,859
0
5,130
11,759
4,761
4,626
4,061
7,698
0
57,043
L
Baron Samedi
Goombie
Baron Samedi
9,094
941
465
4,617
19,327
18,816
0
6,243
12,855
31,441
0
L
10,168
2,249
0
1,107
14,974
5,279
0
5,670
9,198
0
37,092
W
Discordia
Jaketw
Discordia
12,970
775
190
1,576
8,373
3,463
1,596
4,588
3,785
54,825
0
W
Vulcan
Kozmo07
Vulcan
9,986
3,073
0
409
5,467
2,556
1,470
2,294
3,173
51,304
0
L
Nu Wa
9,711
4,035
0
2,115
10,539
3,566
1
3,687
6,444
41,550
0
W
Jormungandr
Pv xZeta
Jormungandr
9,284
1,220
0
0
20,132
15,536
57
8,595
11,537
38,448
0
L
Danzaburou
SeraphxT
Danzaburou
5,480
2,391
0
3,785
13,065
4,948
0
4,508
8,403
0
44,854
L
Bacchus
Wyvxrn
Bacchus
5,264
752
0
5,302
22,412
18,623
0
11,626
10,518
14,619
0
W
Susano
kαmi
Susano
33,274
14,237
0
375
10,818
4,584
0
5,141
5,677
0
51,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
59,276
323
Minions Killed
436
7
Camps Cleared
10
1,329,860
Distance Traveled
1,456,034
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,243
683
108
7
5
282,715
4
L
Baron Samedi
10,009
667
65
4
1
262,058
3
L
Pele
10,764
718
52
3
2
272,387
3
W
Discordia
10,777
718
116
8
0
277,707
1
W
Vulcan
11,329
755
107
7
1
301,986
0
L
Nu Wa
11,433
762
85
6
2
254,281
2
W
Jormungandr
11,786
786
62
4
0
299,312
3
L
Danzaburou
10,117
674
107
7
2
249,921
2
L
Bacchus
9,526
635
14
1
0
291,213
3
W
Susano
15,141
1,009
43
3
4
294,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role