Player Matchup

Izanami
Izanami
Diablah
Izanami
Level 29
God Stats
0W - 2L
1,641 SR
Queue Stats
21W - 21L
1,710 Elo+
Party 2
Cabrakan
Cabrakan
Fortyseven
Cabrakan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 215L
1,539 Elo+
Party 2
Baba Yaga
Baba Yaga
LeoBaby
Baba Yaga
Level 121
God Stats
5W - 3L
1,423 SR
Queue Stats
557W - 432L
1,635 Elo+
Party 1
Fenrir
Fenrir
Logan942
Fenrir
Level 68
God Stats
2W - 5L
1,841 SR
Queue Stats
430W - 327L
1,567 Elo+
Party 1
Thoth
Thoth
MellegasAlPincho
Thoth
Level 7
God Stats
1W - 1L
1,769 SR
Queue Stats
151W - 66L
2,092 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,709 Elo+

VS

Team Averages
Level 71
1,647 SR
1,626 Elo+
Kukulkan
Kukulkan
MoonManTonight
Kukulkan
Level 110
God Stats
4W - 1L
1,862 SR
Queue Stats
91W - 67L
1,672 Elo+
Party 3
Awilix
Awilix
OohSpagett
Awilix
Level 37
God Stats
68W - 46L
1,612 SR
Queue Stats
150W - 160L
1,523 Elo+
Solo
Chang'e
Chang'e
ZMPunk
Chang'e
Level 26
God Stats
3W - 0L
1,759 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
darkshdows32
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 126L
1,594 Elo+
Party 3
Anhur
Anhur
midman5
Anhur
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
224W - 153L
1,838 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diablah
Izanami
10
0 / 4 / 1
5,952
496
2,560
6,342
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Fortyseven
Cabrakan
9
1 / 4 / 0
6,010
501
3,303
9,724
5,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
LeoBaby
Baba Yaga
11
0 / 3 / 1
6,325
527
2,567
5,916
2,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Logan942
Fenrir
10
1 / 4 / 1
6,210
518
2,673
8,467
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 0
6,927
577
3,305
2,556
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 0 / 2
7,173
598
2,156
2,769
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
OohSpagett
Awilix
13
9 / 1 / 1
7,595
633
9,016
6,415
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ZMPunk
Chang'e
13
2 / 1 / 1
7,294
608
2,244
5,325
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
darkshdows32
Bacchus
10
0 / 0 / 5
6,409
534
3,130
4,545
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
midman5
Anhur
12
2 / 1 / 4
7,019
585
5,168
6,149
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Diablah
Izanami
0
4
1
0.13
L
Cabrakan
Fortyseven
Cabrakan
1
4
0
0.25
L
Baba Yaga
LeoBaby
Baba Yaga
0
3
1
0.17
L
Fenrir
Logan942
Fenrir
1
4
1
0.38
L
1
1
0
1
W
Kukulkan
3
0
2
4
W
Awilix
OohSpagett
Awilix
9
1
1
9.5
W
Chang'e
ZMPunk
Chang'e
2
1
1
2.5
W
Bacchus
darkshdows32
Bacchus
0
0
5
2.5
W
Anhur
midman5
Anhur
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
21,714
33,005
Taken
25,203
12,548
Mitigated
9,903
5,037
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Diablah
Izanami
2,560
1,685
0
928
6,342
1,222
0
255
6,087
0
36,246
L
Cabrakan
Fortyseven
Cabrakan
3,303
583
0
720
9,724
5,524
0
631
9,063
14,229
0
L
Baba Yaga
LeoBaby
Baba Yaga
2,567
340
0
1,302
5,916
2,119
0
2,311
3,479
43,858
0
L
Fenrir
Logan942
Fenrir
2,673
374
0
1,412
8,467
2,980
0
2,930
5,427
0
32,081
L
3,305
134
0
675
2,556
703
740
1,035
1,419
40,826
0
W
Kukulkan
2,156
86
0
626
2,769
991
766
1,135
1,634
39,438
0
W
Awilix
OohSpagett
Awilix
9,016
4,365
0
20
6,415
2,350
0
1,811
4,604
0
41,857
W
Chang'e
ZMPunk
Chang'e
2,244
267
196
2,739
5,325
1,556
843
2,316
2,765
40,481
0
W
Bacchus
darkshdows32
Bacchus
3,130
274
0
1,912
4,545
3,262
311
1,294
3,172
19,364
0
W
Anhur
midman5
Anhur
5,168
2,359
0
2,046
6,149
1,744
0
2,296
3,853
0
38,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,424
Gold Earned
35,490
367
Minions Killed
403
0
Camps Cleared
0
1,089,686
Distance Traveled
1,175,690
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,952
496
83
7
0
198,736
0
L
Cabrakan
6,010
501
14
1
0
213,876
2
L
Baba Yaga
6,325
527
95
8
0
223,410
5
L
Fenrir
6,210
518
65
5
0
231,790
0
L
Thoth
6,927
577
110
9
0
221,874
3
W
Kukulkan
7,173
598
120
10
0
235,672
1
W
Awilix
7,595
633
80
7
0
267,537
3
W
Chang'e
7,294
608
105
9
0
211,447
4
W
Bacchus
6,409
534
18
2
0
245,480
7
W
Anhur
7,019
585
80
7
0
215,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role