Player Matchup

Gilgamesh
Gilgamesh
ItGoesRed
Gilgamesh
Level 27
God Stats
1W - 2L
1,671 SR
Queue Stats
26W - 29L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
Leylejuge
Cthulhu
Level 25
God Stats
3W - 6L
1,569 SR
Queue Stats
12W - 16L
1,436 Elo+
Party 3
Fenrir
Fenrir
Lockite
Fenrir
Level 16
God Stats
8W - 7L
1,449 SR
Queue Stats
79W - 78L
1,386 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PS4Frog
Ah Muzen Cab
Level 28
God Stats
5W - 8L
1,470 SR
Queue Stats
159W - 157L
1,549 Elo+
Solo
Nox
Nox
xSoybean
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,573 Elo+
Party 1
Team Averages
Level 25
1,532 SR
1,503 Elo+

VS

Team Averages
Level 17
1,437 SR
1,441 Elo+
Agni
Agni
DOGBLUE
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,471 Elo+
Solo
Pele
Pele
Pedrolonn
Pele
Level 26
God Stats
16W - 16L
1,473 SR
Queue Stats
148W - 145L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Sarrocky
Aphrodite
Level 18
God Stats
2W - 7L
1,314 SR
Queue Stats
6W - 26L
1,259 Elo+
Solo
Hun Batz
Hun Batz
TrusKuLusInDaHud
Hun Batz
Level 29
God Stats
21W - 22L
1,698 SR
Queue Stats
175W - 190L
1,536 Elo+
Party 2
Rama
Rama
sayonaraboi
Rama
Level 6
God Stats
1W - 2L
1,198 SR
Queue Stats
34W - 28L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItGoesRed
Gilgamesh
12
1 / 7 / 3
7,240
426
8,721
13,906
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Leylejuge
Cthulhu
13
4 / 3 / 2
8,810
518
6,866
11,478
5,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Lockite
Fenrir
15
6 / 2 / 4
9,475
557
8,550
14,069
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
PS4Frog
Ah Muzen Cab
12
0 / 5 / 6
7,296
429
10,029
12,019
4,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 5
7,572
445
4,311
11,056
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DOGBLUE
Agni
14
4 / 5 / 0
9,431
555
4,654
7,969
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
16
10 / 2 / 4
10,370
610
17,524
11,414
4,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Sarrocky
Aphrodite
15
0 / 2 / 6
9,007
530
4,348
7,869
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 2 / 7
9,550
562
8,085
11,025
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 4
8,683
511
8,575
14,858
4,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
13
Kills
23
23
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
DOGBLUE
Agni
4
5
0
0.8
L
Gilgamesh
ItGoesRed
Gilgamesh
1
7
3
0.36
L
Cthulhu
Leylejuge
Cthulhu
4
3
2
1.67
L
Fenrir
Lockite
Fenrir
6
2
4
4
L
Ah Muzen Cab
PS4Frog
Ah Muzen Cab
0
5
6
0.6
W
Pele
10
2
4
6
W
Aphrodite
Sarrocky
Aphrodite
0
2
6
1.5
W
5
2
7
4.25
W
4
2
4
3
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
43,186
62,528
Taken
53,135
28,230
Mitigated
19,752
14,346
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
DOGBLUE
Agni
4,654
125
0
690
7,969
2,752
804
1,714
6,255
45,401
0
L
Gilgamesh
ItGoesRed
Gilgamesh
8,721
2,397
0
1,538
13,906
8,366
293
1,159
12,707
0
29,530
L
Cthulhu
Leylejuge
Cthulhu
6,866
267
812
3,608
11,478
5,962
0
1,700
9,746
20,764
0
L
Fenrir
Lockite
Fenrir
8,550
2,484
0
4,724
14,069
5,773
0
2,288
11,621
0
51,206
L
Ah Muzen Cab
PS4Frog
Ah Muzen Cab
10,029
2,443
0
2,330
12,019
4,015
401
1,439
10,553
0
55,800
W
Pele
17,524
4,634
0
4,856
11,414
4,254
2,099
959
10,095
0
57,143
W
Aphrodite
Sarrocky
Aphrodite
4,348
722
5,228
3,764
7,869
3,510
620
2,873
4,906
17,762
0
W
8,085
2,880
0
4,300
11,025
4,288
0
1,577
9,298
0
60,777
W
8,575
6,557
0
5,879
14,858
4,948
2,174
4,054
10,774
0
67,183
L
4,311
413
0
1,334
11,056
4,114
0
1,903
8,899
24,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,393
Gold Earned
47,041
346
Minions Killed
487
0
Camps Cleared
0
1,663,560
Distance Traveled
1,639,486
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,431
555
104
6
0
310,122
1
L
Gilgamesh
7,240
426
49
3
0
337,045
3
L
Cthulhu
8,810
518
29
2
0
348,394
2
L
Fenrir
9,475
557
102
6
0
359,412
4
L
Ah Muzen Cab
7,296
429
118
7
0
317,294
4
W
Pele
10,370
610
87
5
0
317,340
1
W
Aphrodite
9,007
530
44
3
0
332,979
0
W
Hun Batz
9,550
562
108
6
0
368,430
2
W
Rama
8,683
511
144
8
0
310,615
7
L
Nox
7,572
445
48
3
0
301,415
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role