Player Matchup

Thor
Thor
BarleyMalt
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,624 Elo+
Solo
Chernobog
Chernobog
BuffSusanoo
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,802 Elo+
Solo
Athena
Athena
Jesseballoon
Athena
Level 29
God Stats
3W - 2L
1,705 SR
Queue Stats
63W - 41L
1,648 Elo+
Solo
Ullr
Ullr
MoonCakeッ
Ullr
Level 16
God Stats
2W - 1L
1,758 SR
Queue Stats
27W - 16L
1,648 Elo+
Solo
Hades
Hades
VibeLeigonTTV
Hades
Level 27
God Stats
2W - 1L
1,736 SR
Queue Stats
320W - 302L
1,545 Elo+
Solo
Team Averages
Level 16
1,640 SR
1,654 Elo+

VS

Team Averages
Level 24
1,542 SR
1,630 Elo+
Loki
Loki
BalanceWizard
Loki
Level 25
God Stats
1W - 5L
1,509 SR
Queue Stats
53W - 34L
1,681 Elo+
Solo
Cerberus
Cerberus
Chubbyleek
Cerberus
Level 24
God Stats
4W - 1L
1,962 SR
Queue Stats
110W - 103L
1,613 Elo+
Solo
Nemesis
Nemesis
JustTerry
Nemesis
Level 14
God Stats
5W - 1L
1,301 SR
Queue Stats
113W - 123L
1,532 Elo+
Solo
Anhur
Anhur
KyleJohnson
Anhur
Level 26
God Stats
1W - 6L
1,231 SR
Queue Stats
93W - 98L
1,655 Elo+
Solo
Vulcan
Vulcan
SanNicolas8005
Vulcan
Level 29
God Stats
2W - 2L
1,708 SR
Queue Stats
335W - 294L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,889
438
2,614
8,284
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
BuffSusanoo
Chernobog
17
6 / 3 / 6
10,724
596
10,657
10,181
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
13
2 / 2 / 10
9,195
511
6,997
12,641
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 1 / 2
11,685
649
14,063
10,250
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 1
10,310
573
10,021
11,018
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
8,444
469
6,296
12,697
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Chubbyleek
Cerberus
13
2 / 5 / 6
8,757
487
6,057
15,848
9,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
JustTerry
Nemesis
15
2 / 5 / 1
8,351
464
6,010
12,837
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 5 / 3
8,896
494
8,939
12,507
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 1
9,312
517
5,241
6,119
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
22
Kills
11
11
Deaths
22
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
0
3
2
0.33
W
Chernobog
BuffSusanoo
Chernobog
6
3
6
3
L
Cerberus
Chubbyleek
Cerberus
2
5
6
1
W
Athena
2
2
10
3.5
L
Nemesis
JustTerry
Nemesis
2
5
1
0.5
L
4
5
3
1.1
W
11
1
2
12
L
1
0
1
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
32,543
52,374
Taken
60,008
25,133
Mitigated
24,434
19,449
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,296
1,673
0
132
12,697
4,417
0
2,107
10,556
0
50,612
W
2,614
943
0
3,168
8,284
3,413
0
759
7,505
0
45,492
W
Chernobog
BuffSusanoo
Chernobog
10,657
7,368
0
4,383
10,181
3,532
642
2,119
8,052
0
75,569
L
Cerberus
Chubbyleek
Cerberus
6,057
419
0
2,473
15,848
9,098
0
3,130
12,678
26,121
0
W
Athena
6,997
2,108
0
3,280
12,641
8,110
38
3,158
9,479
33,146
0
L
Nemesis
JustTerry
Nemesis
6,010
2,899
0
1,464
12,837
4,677
0
8,245
4,144
0
39,643
L
8,939
4,994
0
3,737
12,507
3,779
261
2,589
9,918
0
46,494
W
14,063
4,771
0
1,788
10,250
4,025
1,708
4,996
5,022
0
95,224
L
5,241
907
0
1,351
6,119
2,463
0
425
5,694
76,086
0
W
10,021
976
144
6,686
11,018
6,053
2,093
0
11,018
64,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
43,760
614
Minions Killed
459
0
Camps Cleared
0
1,725,056
Distance Traveled
1,616,210
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,444
469
81
5
0
335,561
4
W
Thor
7,889
438
90
5
0
335,957
0
W
Chernobog
10,724
596
139
8
0
338,272
3
L
Cerberus
8,757
487
49
3
0
337,295
2
W
Athena
9,195
511
44
2
0
407,426
3
L
Nemesis
8,351
464
75
4
0
333,734
0
L
Anhur
8,896
494
105
6
0
295,353
3
W
Ullr
11,685
649
187
10
0
350,465
6
L
Vulcan
9,312
517
149
8
0
314,267
5
W
Hades
10,310
573
154
9
0
292,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role