Player Matchup

Tyr
Tyr
AlecOconner98
Tyr
Level 15
God Stats
7W - 1L
1,806 SR
Queue Stats
49W - 38L
1,619 Elo+
Solo
Cthulhu
Cthulhu
CoronavirusX234
Cthulhu
Level 6
God Stats
6W - 3L
1,843 SR
Queue Stats
25W - 10L
1,750 Elo+
Solo
Thoth
Thoth
Lucasgabriel553
Thoth
Level 24
God Stats
1W - 3L
1,049 SR
Queue Stats
36W - 60L
1,297 Elo+
Solo
Heimdallr
Heimdallr
NoCising
Heimdallr
Level 22
God Stats
1W - 5L
1,308 SR
Queue Stats
181W - 227L
1,371 Elo+
Solo
Arachne
Arachne
RadBrad064
Arachne
Level 17
God Stats
13W - 14L
1,504 SR
Queue Stats
30W - 36L
1,330 Elo+
Solo
Team Averages
Level 17
1,502 SR
1,474 Elo+

VS

Team Averages
Level 13
1,427 SR
1,471 Elo+
Artemis
Artemis
AppliedDwarf369
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,418 Elo+
Solo
Ra
Ra
Ca33age
Ra
Level 17
God Stats
21W - 18L
1,496 SR
Queue Stats
63W - 52L
1,503 Elo+
Solo
Thor
Thor
Gunderson168
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
UnivalveRacer73
Loki
Level 27
God Stats
2W - 5L
1,327 SR
Queue Stats
95W - 101L
1,618 Elo+
Solo
Amaterasu
Amaterasu
Zephyr3739
Amaterasu
Level 3
God Stats
1W - 5L
1,315 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 0
5,237
655
3,070
5,149
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 0 / 2
5,451
681
2,361
4,055
2,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 5
4,645
581
1,690
4,190
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
NoCising
Heimdallr
9
4 / 1 / 1
5,491
686
4,142
4,916
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RadBrad064
Arachne
7
3 / 0 / 2
4,725
591
2,340
4,560
1,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,411
551
1,943
4,284
1,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
2 / 2 / 2
4,788
599
3,419
3,135
906
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
1 / 4 / 0
3,604
451
932
3,428
739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 1 / 2
5,145
643
3,379
4,965
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Zephyr3739
Amaterasu
5
1 / 5 / 1
4,127
516
2,908
6,993
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
0
2
0
0
L
2
2
2
1.5
W
2
0
2
3
L
1
4
0
0.25
W
0
4
5
0.63
W
Heimdallr
NoCising
Heimdallr
4
1
1
4.5
W
Arachne
RadBrad064
Arachne
3
0
2
4
L
2
1
2
3
L
Amaterasu
Zephyr3739
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
12,581
22,870
Taken
22,805
8,081
Mitigated
6,700
6,405
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,070
593
0
1,466
5,149
1,987
0
1,561
3,588
0
13,829
L
1,943
748
0
0
4,284
1,251
0
1,713
2,571
0
14,738
L
3,419
343
223
684
3,135
906
0
1,014
1,937
20,283
0
W
2,361
344
47
1,290
4,055
2,363
0
0
4,055
24,324
0
L
932
364
0
86
3,428
739
0
947
2,441
0
5,051
W
1,690
185
159
590
4,190
1,084
117
1,492
2,698
16,289
0
W
Heimdallr
NoCising
Heimdallr
4,142
2,498
0
1,632
4,916
1,544
211
0
4,916
0
25,014
W
Arachne
RadBrad064
Arachne
2,340
1,836
0
1,221
4,560
1,103
170
366
4,194
0
12,825
L
3,379
911
0
1,625
4,965
1,871
0
128
4,812
0
27,020
L
Amaterasu
Zephyr3739
Amaterasu
2,908
2,382
0
329
6,993
1,933
0
0
6,993
0
7,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
22,075
198
Minions Killed
155
0
Camps Cleared
0
778,286
Distance Traveled
767,778
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,237
655
25
3
0
170,335
3
L
Artemis
4,411
551
27
3
0
149,454
4
L
Ra
4,788
599
45
6
0
167,418
1
W
Cthulhu
5,451
681
57
7
0
175,351
2
L
Thor
3,604
451
12
2
0
117,955
0
W
Thoth
4,645
581
37
5
0
142,968
1
W
Heimdallr
5,491
686
48
6
0
122,544
0
W
Arachne
4,725
591
31
4
0
167,088
0
L
Loki
5,145
643
61
8
0
159,744
1
L
Amaterasu
4,127
516
10
1
0
173,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role