Player Matchup

Sol
Sol
DororoxZ
Sol
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 43L
1,625 Elo+
Solo
Agni
Agni
HeartOfCold
Agni
Level 18
God Stats
0W - 4L
1,193 SR
Queue Stats
38W - 26L
1,663 Elo+
Solo
Chaac
Chaac
LordDon595
Chaac
Level 29
God Stats
3W - 2L
1,741 SR
Queue Stats
190W - 185L
1,585 Elo+
Solo
Hou Yi
Hou Yi
Martin171377
Hou Yi
Level 7
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 2L
1,753 Elo+
Solo
Pele
Pele
xxCaliOsoxx
Pele
Level 27
God Stats
13W - 18L
1,508 SR
Queue Stats
188W - 178L
1,577 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,641 Elo+

VS

Team Averages
Level 18
1,637 SR
1,676 Elo+
Erlang Shen
Erlang Shen
GrimLordKi
Erlang Shen
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
129W - 113L
1,546 Elo+
Solo
Cupid
Cupid
ItsYaBoyChay
Cupid
Level 8
God Stats
5W - 1L
1,842 SR
Queue Stats
76W - 56L
1,892 Elo+
Solo
Camazotz
Camazotz
KingFraus98
Camazotz
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,506 Elo+
Solo
Apollo
Apollo
ProDeR4ncho
Apollo
Level 17
God Stats
7W - 1L
1,919 SR
Queue Stats
32W - 20L
1,773 Elo+
Solo
Sylvanus
Sylvanus
TicklerofPickles
Sylvanus
Level 28
God Stats
1W - 3L
1,426 SR
Queue Stats
112W - 86L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,697
458
3,376
9,351
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 4 / 6
8,311
437
16,520
10,268
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
14
1 / 2 / 5
8,880
467
9,774
18,715
23,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
12
3 / 9 / 1
7,897
416
6,217
13,861
4,908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 7 / 5
8,544
450
11,091
18,590
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrimLordKi
Erlang Shen
18
4 / 2 / 2
10,539
555
11,005
11,531
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 1 / 4
11,584
610
11,390
13,543
6,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
KingFraus98
Camazotz
14
7 / 5 / 6
9,727
512
11,211
17,646
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
17
5 / 1 / 9
10,835
570
14,076
11,952
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 8
10,963
577
8,012
20,033
15,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
24
24
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Erlang Shen
GrimLordKi
Erlang Shen
4
2
2
2.5
L
3
4
6
1.5
W
3
1
4
5
W
Camazotz
KingFraus98
Camazotz
7
5
6
2
L
Chaac
1
2
5
1.75
L
Hou Yi
3
9
1
0.39
W
Apollo
5
1
9
9.5
W
5
3
8
3
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
55,694
70,785
Taken
74,705
40,083
Mitigated
41,483
17,548
Healing
31,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,376
1,005
0
3,392
9,351
2,390
0
743
8,608
59,118
0
W
Erlang Shen
GrimLordKi
Erlang Shen
11,005
6,060
0
4,684
11,531
7,407
1,606
2,742
8,204
230
59,815
L
16,520
1,528
0
1,164
10,268
3,313
0
2,505
7,763
41,642
0
W
11,390
7,785
919
7,607
13,543
6,413
3,106
2,718
10,659
0
96,174
W
Camazotz
KingFraus98
Camazotz
11,211
1,937
0
8,320
17,646
6,431
0
4,435
12,805
0
40,370
L
Chaac
9,774
2,425
0
8,667
18,715
23,360
399
290
18,425
259
50,330
L
Hou Yi
6,217
2,115
0
1,269
13,861
4,908
0
1,904
11,957
0
28,917
W
Apollo
14,076
8,294
0
4,123
11,952
5,288
1,989
2,663
8,728
0
81,369
W
8,012
868
1,074
5,232
20,033
15,944
169
6,537
12,443
34,453
0
L
11,091
3,452
0
3,056
18,590
6,112
0
2,730
15,860
0
51,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
53,648
423
Minions Killed
532
0
Camps Cleared
0
1,678,481
Distance Traveled
1,762,860
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,697
458
108
6
0
328,873
2
W
Erlang Shen
10,539
555
106
6
0
394,937
3
L
Agni
8,311
437
59
3
0
364,060
4
W
Cupid
11,584
610
176
9
0
322,564
8
W
Camazotz
9,727
512
69
4
0
367,640
5
L
Chaac
8,880
467
118
6
0
348,185
2
L
Hou Yi
7,897
416
55
3
0
300,081
0
W
Apollo
10,835
570
139
7
0
373,598
2
W
Sylvanus
10,963
577
42
2
0
304,121
4
L
Pele
8,544
450
83
4
0
337,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role