Player Matchup

Artemis
Artemis
Alyx944
Artemis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Conorone
Tyr
Level 48
God Stats
19W - 24L
1,475 SR
Queue Stats
358W - 359L
1,487 Elo+
Solo
Ares
Ares
Eci6161
Ares
Level 31
God Stats
42W - 40L
1,620 SR
Queue Stats
256W - 231L
1,573 Elo+
Party 2
Sol
Sol
Necrosiakm
Sol
Level 27
God Stats
12W - 7L
1,658 SR
Queue Stats
72W - 60L
1,585 Elo+
Party 3
Thanatos
Thanatos
xZ_dFuZe-RezXiiZ
Thanatos
Level 84
God Stats
3W - 6L
1,673 SR
Queue Stats
288W - 255L
1,575 Elo+
Party 2
Team Averages
Level 45
1,585 SR
1,544 Elo+

VS

Team Averages
Level 100
1,658 SR
1,763 Elo+
Merlin
Merlin
AngrуBeaver
Merlin
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,850 Elo+
Party 1
Ao Kuang
Ao Kuang
GooodHunterr
Ao Kuang
Level 127
God Stats
3W - 0L
1,895 SR
Queue Stats
36W - 9L
1,809 Elo+
Party 1
King Arthur
King Arthur
J1mn3y
King Arthur
Level 157
God Stats
4W - 2L
1,397 SR
Queue Stats
94W - 101L
1,501 Elo+
Solo
Sol
Sol
brodwean
Sol
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
182W - 75L
1,821 Elo+
Party 1
Horus
Horus
tezyatwitch
Horus
Level 65
God Stats
9W - 0L
1,999 SR
Queue Stats
354W - 171L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alyx944
Artemis
13
2 / 4 / 0
7,325
523
3,809
7,026
2,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 2
7,356
525
7,648
12,270
6,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
Eci6161
Ares
11
1 / 5 / 2
6,591
471
3,629
10,575
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 1
7,480
534
7,876
7,135
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,945
496
5,094
10,277
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 2
8,280
591
7,422
5,316
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
GooodHunterr
Ao Kuang
13
5 / 2 / 3
8,320
594
6,553
10,520
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
J1mn3y
King Arthur
14
1 / 2 / 1
8,262
590
6,998
11,445
5,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 3
9,545
682
8,177
7,835
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 7
7,557
540
4,228
12,835
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
18
18
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alyx944
Artemis
2
4
0
0.5
W
Merlin
3
1
2
4
L
1
3
2
0.67
L
Ares
Eci6161
Ares
1
5
2
0.4
W
Ao Kuang
GooodHunterr
Ao Kuang
5
2
3
3.25
W
King Arthur
J1mn3y
King Arthur
1
2
1
0.75
L
3
2
1
1.75
W
7
0
3
8.5
W
2
4
7
1.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
33,378
47,283
Taken
47,951
20,143
Mitigated
21,600
20,469
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alyx944
Artemis
3,809
2,166
0
2,697
7,026
2,176
1,226
4,347
2,679
0
39,502
W
Merlin
7,422
410
0
969
5,316
1,869
1,310
1,684
3,632
54,015
0
L
7,648
2,119
0
5,411
12,270
6,751
0
2,489
9,753
0
43,743
L
Ares
Eci6161
Ares
3,629
122
0
2,526
10,575
5,012
0
5,932
4,485
14,777
0
W
Ao Kuang
GooodHunterr
Ao Kuang
6,553
1,368
0
3,533
10,520
3,334
0
2,195
8,325
47,658
0
W
King Arthur
J1mn3y
King Arthur
6,998
921
0
4,747
11,445
5,263
0
1,489
9,956
0
45,122
L
7,876
2,162
0
3,394
7,135
2,394
1,488
3,817
3,050
55,921
0
W
8,177
2,973
0
5,404
7,835
3,115
7,491
1,164
6,671
58,909
5,882
W
4,228
1,775
949
4,894
12,835
8,019
199
4,973
7,862
0
14,051
L
5,094
825
0
6,441
10,277
3,810
0
4,547
5,534
0
30,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
41,964
366
Minions Killed
429
0
Camps Cleared
0
1,307,428
Distance Traveled
1,368,331
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,325
523
73
5
0
233,437
4
W
Merlin
8,280
591
109
8
0
263,552
1
L
Tyr
7,356
525
93
7
0
259,432
1
L
Ares
6,591
471
20
1
0
276,527
1
W
Ao Kuang
8,320
594
82
6
0
282,820
3
W
King Arthur
8,262
590
106
8
0
273,202
3
L
Sol
7,480
534
110
8
0
243,540
3
W
Sol
9,545
682
122
9
0
272,681
1
W
Horus
7,557
540
10
1
0
276,076
0
L
Thanatos
6,945
496
70
5
0
294,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role