Player Matchup

Cupid
Cupid
DaiLes
Cupid
Level 31
God Stats
16W - 29L
1,499 SR
Queue Stats
143W - 132L
1,579 Elo+
Party 1
Thoth
Thoth
LadyMaravilha
Thoth
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PopsWonderChild
Da Ji
Level 108
God Stats
8W - 14L
1,205 SR
Queue Stats
446W - 508L
1,467 Elo+
Party 1
Team Averages
Level 92
1,401 SR
1,515 Elo+

VS

Team Averages
Level 82
1,423 SR
1,374 Elo+
Ra
Ra
ApexH20
Ra
Level 62
God Stats
4W - 11L
1,175 SR
Queue Stats
172W - 216L
1,396 Elo+
Solo
Ne Zha
Ne Zha
Bezzle
Ne Zha
Level 141
God Stats
9W - 13L
1,540 SR
Queue Stats
27W - 41L
1,377 Elo+
Solo
Khepri
Khepri
ShepardFTW
Khepri
Level 42
God Stats
5W - 3L
1,554 SR
Queue Stats
29W - 47L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaiLes
Cupid
14
3 / 4 / 1
10,219
639
9,881
11,239
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 3
9,112
570
5,916
10,566
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 11 / 3
10,991
687
6,733
15,207
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
11,539
721
8,012
9,682
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Bezzle
Ne Zha
15
9 / 3 / 7
11,729
733
16,059
11,273
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
ShepardFTW
Khepri
14
2 / 1 / 14
10,405
650
5,191
12,236
14,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
18
18
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
W
Ne Zha
Bezzle
Ne Zha
9
3
7
4.17
L
Cupid
DaiLes
Cupid
3
4
1
0.88
L
0
3
3
0.5
L
3
11
3
0.41
W
Khepri
ShepardFTW
Khepri
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
29,262
37,012
Taken
33,191
13,721
Mitigated
25,048
7,317
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,012
191
1,474
4,613
9,682
5,070
889
1,257
8,029
56,760
0
W
Ne Zha
Bezzle
Ne Zha
16,059
4,465
0
3,418
11,273
5,582
1,270
2,523
8,340
0
62,480
L
Cupid
DaiLes
Cupid
9,881
5,917
214
2,825
11,239
4,126
1,173
4,076
7,163
0
32,610
L
5,916
158
187
2,927
10,566
3,541
240
4,376
6,190
44,308
0
L
6,733
1,900
0
1,164
15,207
6,054
311
4,803
10,404
0
30,611
W
Khepri
ShepardFTW
Khepri
5,191
186
0
1,993
12,236
14,396
717
1,124
10,856
11,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
33,673
169
Minions Killed
181
0
Camps Cleared
0
803,596
Distance Traveled
869,696
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,539
721
101
6
0
304,451
3
W
Ne Zha
11,729
733
66
4
0
317,075
5
L
Cupid
10,219
639
69
4
0
253,586
2
L
Thoth
9,112
570
60
4
0
287,029
2
L
Da Ji
10,991
687
40
3
0
262,981
0
W
Khepri
10,405
650
14
1
0
248,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role