Player Matchup

Geb
Geb
CaptainYui1
Geb
Level 14
God Stats
1W - 0L
1,451 SR
Queue Stats
6W - 2L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
Demo199986
Heimdallr
Level 5
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 2L
1,279 Elo+
Solo
Bakasura
Bakasura
ThRoyz
Bakasura
Level 9
God Stats
4W - 2L
1,407 SR
Queue Stats
5W - 2L
1,286 Elo+
Party 1
Bellona
Bellona
owengat
Bellona
Level 12
God Stats
4W - 2L
1,318 SR
Queue Stats
8W - 9L
1,414 Elo+
Solo
Amaterasu
Amaterasu
ВулканЯрости
Amaterasu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,722 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,427 Elo+

VS

Team Averages
Level 21
1,623 SR
1,389 Elo+
Merlin
Merlin
Genysixx
Merlin
Level 22
God Stats
19W - 9L
1,701 SR
Queue Stats
114W - 115L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Natsounet
Danzaburou
Level 28
God Stats
3W - 3L
1,715 SR
Queue Stats
73W - 62L
1,354 Elo+
Party 3
Artemis
Artemis
jackinglis22
Artemis
Level 26
God Stats
19W - 13L
1,565 SR
Queue Stats
90W - 108L
1,367 Elo+
Party 2
Chernobog
Chernobog
weemikey05
Chernobog
Level 26
God Stats
1W - 3L
1,445 SR
Queue Stats
65W - 85L
1,261 Elo+
Party 2
Yemoja
Yemoja
xMelian562
Yemoja
Level 2
God Stats
1W - 3L
1,690 SR
Queue Stats
1W - 5L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 9
12,332
536
12,223
16,845
19,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Demo199986
Heimdallr
13
1 / 13 / 4
9,482
412
6,420
17,221
5,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
ThRoyz
Bakasura
20
11 / 1 / 3
14,697
639
12,297
16,703
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
owengat
Bellona
17
10 / 3 / 9
12,583
547
12,827
14,846
16,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 5
11,498
500
10,143
13,966
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Genysixx
Merlin
19
18 / 7 / 2
13,422
584
28,077
15,036
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Natsounet
Danzaburou
17
4 / 7 / 8
10,879
473
9,667
24,465
10,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
jackinglis22
Artemis
3
0 / 0 / 0
6,261
272
0
1,627
240
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
weemikey05
Chernobog
16
4 / 8 / 4
10,787
469
8,783
20,045
6,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
xMelian562
Yemoja
13
0 / 10 / 8
9,100
396
3,492
17,112
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
31
Kills
26
27
Deaths
32
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
6
9
1.58
W
Heimdallr
Demo199986
Heimdallr
1
13
4
0.23
L
Merlin
Genysixx
Merlin
18
7
2
2.71
L
Danzaburou
Natsounet
Danzaburou
4
7
8
1.14
W
Bakasura
ThRoyz
Bakasura
11
1
3
12.5
L
Artemis
jackinglis22
Artemis
0
0
0
0
W
Bellona
owengat
Bellona
10
3
9
4.83
L
Chernobog
weemikey05
Chernobog
4
8
4
0.75
L
Yemoja
xMelian562
Yemoja
0
10
8
0.4
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
50,019
79,581
Taken
78,285
60,801
Mitigated
38,216
14,159
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,223
1,499
0
649
16,845
19,143
374
5,857
10,768
35,398
0
W
Heimdallr
Demo199986
Heimdallr
6,420
2,191
0
649
17,221
5,127
3,101
10,417
6,268
0
35,567
L
Merlin
Genysixx
Merlin
28,077
2,108
0
1,552
15,036
5,970
869
3,934
10,810
85,480
0
L
Danzaburou
Natsounet
Danzaburou
9,667
3,449
474
7,007
24,465
10,455
1,227
8,347
15,677
0
57,133
W
Bakasura
ThRoyz
Bakasura
12,297
9,091
0
8,018
16,703
10,390
806
2,724
13,813
0
124,831
L
Artemis
jackinglis22
Artemis
0
0
0
242
1,627
240
0
0
1,627
0
1,442
W
Bellona
owengat
Bellona
12,827
5,652
0
3,102
14,846
16,724
933
7,554
7,039
0
52,617
L
Chernobog
weemikey05
Chernobog
8,783
5,657
0
3,915
20,045
6,972
819
2,447
17,258
0
61,953
L
Yemoja
xMelian562
Yemoja
3,492
1,477
1,353
235
17,112
14,579
492
3,175
13,882
24,189
0
W
10,143
4,368
0
1,741
13,966
9,417
3,306
3,694
10,124
0
59,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,592
Gold Earned
50,449
500
Minions Killed
344
0
Camps Cleared
0
2,137,700
Distance Traveled
1,581,632
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,332
536
48
2
0
437,776
0
W
Heimdallr
9,482
412
55
2
0
324,014
2
L
Merlin
13,422
584
107
5
0
394,625
4
L
Danzaburou
10,879
473
96
4
0
375,765
1
W
Bakasura
14,697
639
186
8
0
516,005
1
L
Artemis
6,261
272
1
0
0
64,874
0
W
Bellona
12,583
547
96
4
0
417,707
4
L
Chernobog
10,787
469
109
5
0
356,944
0
L
Yemoja
9,100
396
31
1
0
389,424
0
W
Amaterasu
11,498
500
115
5
0
442,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role