Player Matchup

Yemoja
Yemoja
Fenrir831062
Yemoja
Level 27
God Stats
1W - 0L
1,219 SR
Queue Stats
50W - 47L
1,640 Elo+
Solo
Chaac
Chaac
KyleDaBagel
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,706 Elo+
Party 1
Arachne
Arachne
SrryUrBadKiddo
Arachne
Level 24
God Stats
51W - 30L
1,725 SR
Queue Stats
58W - 33L
1,718 Elo+
Party 1
Chang'e
Chang'e
UrKindaBadBro
Chang'e
Level 24
God Stats
1W - 1L
1,666 SR
Queue Stats
67W - 40L
1,712 Elo+
Party 1
Hou Yi
Hou Yi
donkeyshow1001
Hou Yi
Level 28
God Stats
3W - 1L
1,641 SR
Queue Stats
73W - 63L
1,589 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,673 Elo+

VS

Team Averages
Level 20
1,647 SR
1,607 Elo+
Medusa
Medusa
Cheborkulina
Medusa
Level 27
God Stats
42W - 43L
1,528 SR
Queue Stats
118W - 108L
1,515 Elo+
Party 2
Skadi
Skadi
Cubbitobb
Skadi
Level 9
God Stats
1W - 1L
1,758 SR
Queue Stats
12W - 7L
1,808 Elo+
Solo
King Arthur
King Arthur
DSSDEAN
King Arthur
Level 18
God Stats
2W - 2L
1,535 SR
Queue Stats
7W - 8L
1,495 Elo+
Solo
Ravana
Ravana
KickUrFace420
Ravana
Level 29
God Stats
9W - 13L
1,845 SR
Queue Stats
367W - 352L
1,652 Elo+
Solo
Zeus
Zeus
Pugakulina
Zeus
Level 17
God Stats
76W - 72L
1,567 SR
Queue Stats
91W - 83L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 3 / 14
11,478
547
7,473
20,934
17,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 10
10,036
478
14,414
23,504
27,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 7 / 6
11,167
532
13,858
19,949
8,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
17
1 / 4 / 10
10,398
495
9,541
17,720
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 5 / 10
11,973
570
19,589
18,246
6,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 9 / 4
9,797
467
10,161
17,993
6,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Cubbitobb
Skadi
17
8 / 5 / 3
11,593
552
17,012
12,799
4,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
DSSDEAN
King Arthur
15
3 / 4 / 4
9,733
463
17,464
27,901
23,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 4
10,889
519
13,006
14,768
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 7 / 3
9,432
449
12,940
12,655
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
27
Kills
23
23
Deaths
27
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
9
4
0.56
L
Skadi
Cubbitobb
Skadi
8
5
3
1.9
L
King Arthur
DSSDEAN
King Arthur
3
4
4
1.25
W
Yemoja
2
3
14
3
L
4
2
4
3
W
2
4
10
1.75
L
5
7
3
0.93
W
9
7
6
1.71
W
Chang'e
1
4
10
1.5
W
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,875
Damage
70,583
100,353
Taken
86,116
66,399
Mitigated
46,160
41,314
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,161
3,303
294
3,248
17,993
6,206
1,696
2,604
15,313
0
65,827
L
Skadi
Cubbitobb
Skadi
17,012
7,445
0
1,816
12,799
4,917
2,195
3,586
8,959
0
78,415
L
King Arthur
DSSDEAN
King Arthur
17,464
1,781
0
6,678
27,901
23,720
478
4,870
22,062
0
67,393
W
Yemoja
7,473
799
4,541
5,521
20,934
17,141
633
5,112
15,822
49,879
0
L
13,006
3,748
0
7,750
14,768
7,235
365
3,605
10,867
0
77,338
W
14,414
3,301
0
10,005
23,504
27,920
1,011
1,647
21,857
0
57,084
L
12,940
45
795
1,989
12,655
4,082
673
1,797
10,788
45,156
0
W
13,858
9,743
0
3,713
19,949
8,390
703
1,104
18,845
0
43,483
W
Chang'e
9,541
677
4,860
6,077
17,720
6,521
1,562
1,692
16,028
73,776
0
W
19,589
10,057
0
6,597
18,246
6,427
4,826
3,385
14,861
0
63,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,052
Gold Earned
51,444
455
Minions Killed
552
0
Camps Cleared
0
1,886,333
Distance Traveled
1,844,232
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,797
467
90
4
0
333,923
5
L
Skadi
11,593
552
128
6
0
391,732
3
L
King Arthur
9,733
463
115
5
0
356,214
1
W
Yemoja
11,478
547
75
4
0
358,572
1
L
Ravana
10,889
519
142
7
0
436,307
2
W
Chaac
10,036
478
84
4
0
377,822
0
L
Zeus
9,432
449
77
4
0
326,056
5
W
Arachne
11,167
532
61
3
0
412,405
0
W
Chang'e
10,398
495
133
6
0
396,972
0
W
Hou Yi
11,973
570
102
5
0
340,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role