Player Matchup

Nemesis
Nemesis
Ghost1814
Nemesis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Julie2506
Tiamat
Level 29
God Stats
3W - 1L
1,826 SR
Queue Stats
27W - 45L
1,357 Elo+
Solo
Guan Yu
Guan Yu
MEDUZA1LOVE
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ijk73
Hel
Level 24
God Stats
1W - 4L
1,216 SR
Queue Stats
30W - 31L
1,298 Elo+
Solo
Medusa
Medusa
zizen
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,431 Elo+

VS

Team Averages
Level 17
1,448 SR
1,363 Elo+
Susano
Susano
 
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Buzz0Lightyear
Chaac
Level 27
God Stats
2W - 1L
1,264 SR
Queue Stats
122W - 158L
1,253 Elo+
Solo
Ra
Ra
ReysonYT
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TumerKlaker
Kukulkan
Level 9
God Stats
1W - 1L
1,176 SR
Queue Stats
1W - 1L
1,212 Elo+
Solo
Heimdallr
Heimdallr
franchu2503
Heimdallr
Level 17
God Stats
10W - 2L
1,801 SR
Queue Stats
26W - 21L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ghost1814
Nemesis
11
1 / 7 / 0
6,799
453
4,285
13,165
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Julie2506
Tiamat
9
0 / 5 / 1
5,578
372
1,798
8,494
2,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
MEDUZA1LOVE
Guan Yu
5
0 / 4 / 1
5,032
335
554
4,306
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
ijk73
Hel
10
2 / 4 / 1
6,745
450
4,488
10,619
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
zizen
Medusa
12
3 / 5 / 1
7,056
470
6,837
10,531
3,264
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 2 / 4
8,257
550
3,121
12,323
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 0
8,224
548
5,077
7,565
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 5
7,586
506
5,725
5,030
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TumerKlaker
Kukulkan
12
2 / 1 / 8
7,534
502
6,790
5,760
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
franchu2503
Heimdallr
16
14 / 0 / 1
9,802
653
13,279
10,348
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
23
25
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
2
4
1.5
W
4
2
0
2
L
Nemesis
Ghost1814
Nemesis
1
7
0
0.14
L
Tiamat
Julie2506
Tiamat
0
5
1
0.1
L
Guan Yu
MEDUZA1LOVE
Guan Yu
0
4
1
0.13
W
2
3
5
1.5
W
Kukulkan
TumerKlaker
Kukulkan
2
1
8
6
W
Heimdallr
franchu2503
Heimdallr
14
0
1
14.5
L
Hel
ijk73
Hel
2
4
1
0.63
L
Medusa
zizen
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
33,992
47,115
Taken
41,026
15,299
Mitigated
17,666
12,377
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,121
0
0
2,917
12,323
4,823
0
148
12,175
0
55,280
W
5,077
1,369
0
2,159
7,565
4,835
1,176
202
7,243
0
35,017
L
Nemesis
Ghost1814
Nemesis
4,285
740
0
2,392
13,165
3,506
0
1,897
11,165
0
32,246
L
Tiamat
Julie2506
Tiamat
1,798
361
119
1,080
8,494
2,704
165
3,987
4,344
21,763
0
L
Guan Yu
MEDUZA1LOVE
Guan Yu
554
90
50
384
4,306
2,125
236
188
4,118
0
6,377
W
5,725
292
465
130
5,030
1,600
1,840
1,868
3,162
33,466
0
W
Kukulkan
TumerKlaker
Kukulkan
6,790
424
0
0
5,760
2,154
1,282
2,278
3,452
31,299
0
W
Heimdallr
franchu2503
Heimdallr
13,279
5,569
0
5,023
10,348
4,254
884
1,790
8,558
0
52,314
L
Hel
ijk73
Hel
4,488
1,383
3,231
4,371
10,619
3,700
270
3,023
7,352
22,263
0
L
Medusa
zizen
Medusa
6,837
3,445
0
750
10,531
3,264
145
2,828
7,617
0
28,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
41,403
189
Minions Killed
376
0
Camps Cleared
0
1,276,000
Distance Traveled
1,470,900
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,257
550
102
7
0
312,248
0
W
Chaac
8,224
548
55
4
0
305,466
4
L
Nemesis
6,799
453
61
4
0
350,195
0
L
Tiamat
5,578
372
26
2
0
214,319
0
L
Guan Yu
5,032
335
13
1
0
135,611
0
W
Ra
7,586
506
61
4
0
293,940
0
W
Kukulkan
7,534
502
66
4
0
275,046
1
W
Heimdallr
9,802
653
92
6
0
284,200
0
L
Hel
6,745
450
37
2
0
285,320
0
L
Medusa
7,056
470
52
3
0
290,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role