Player Matchup

Heimdallr
Heimdallr
Amzinoji
Heimdallr
Level 58
God Stats
14W - 17L
1,337 SR
Queue Stats
120W - 146L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
XxNednerbxX
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
optailz
Sol
Level 142
God Stats
3W - 0L
1,715 SR
Queue Stats
55W - 42L
1,557 Elo+
Party 2
Team Averages
Level 112
1,517 SR
1,491 Elo+

VS

Team Averages
Level 71
1,440 SR
1,514 Elo+
Artio
Artio
EatsBamboo
Artio
Level 124
God Stats
1W - 2L
1,426 SR
Queue Stats
86W - 97L
1,649 Elo+
Solo
Merlin
Merlin
Gunnerabc
Merlin
Level 49
God Stats
1W - 5L
1,396 SR
Queue Stats
13W - 35L
1,365 Elo+
Party 1
Jing Wei
Jing Wei
VanillaTheAngel
Jing Wei
Level 41
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 18L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amzinoji
Heimdallr
11
4 / 2 / 7
7,676
768
4,850
5,340
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
XxNednerbxX
Gilgamesh
11
2 / 0 / 9
7,914
791
6,796
7,004
2,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
12
6 / 0 / 5
8,320
832
10,680
5,417
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
2 / 4 / 0
6,274
627
2,218
10,530
6,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Gunnerabc
Merlin
8
0 / 3 / 1
5,721
572
4,057
5,706
1,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
8
0 / 5 / 1
5,711
571
4,256
9,536
2,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Amzinoji
Heimdallr
4
2
7
3.75
L
Artio
2
4
0
0.5
L
Merlin
Gunnerabc
Merlin
0
3
1
0.17
L
Jing Wei
0
5
1
0.1
W
Gilgamesh
XxNednerbxX
Gilgamesh
2
0
9
6.5
W
Sol
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
10,531
17,761
Taken
25,772
6,472
Mitigated
11,079
5,184
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Amzinoji
Heimdallr
4,850
1,897
0
1,808
5,340
1,799
808
2,603
2,737
0
24,620
L
Artio
2,218
220
640
1,591
10,530
6,532
0
3,728
6,802
9,939
0
L
Merlin
Gunnerabc
Merlin
4,057
88
502
415
5,706
1,733
0
2,389
3,317
17,387
0
L
Jing Wei
4,256
3,594
516
1,246
9,536
2,814
0
4,579
4,957
0
13,580
W
Gilgamesh
XxNednerbxX
Gilgamesh
6,796
967
0
287
7,004
2,947
416
2,281
4,723
0
18,474
W
Sol
10,680
4,273
0
3,089
5,417
1,726
1,355
1,463
3,954
48,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
17,706
140
Minions Killed
59
0
Camps Cleared
0
578,817
Distance Traveled
606,034
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,676
768
37
4
0
175,227
4
L
Artio
6,274
627
13
1
0
208,362
1
L
Merlin
5,721
572
23
2
0
182,240
3
L
Jing Wei
5,711
571
23
2
0
215,432
2
W
Gilgamesh
7,914
791
21
2
0
221,857
3
W
Sol
8,320
832
82
8
0
181,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role