Player Matchup

Cabrakan
Cabrakan
Gold I
AhhMyLeg
Cabrakan
Gold I
Level 39
God Stats
5W - 6L
1,808 SR
Queue Stats
43W - 30L
1,878 MMR
Solo
Janus
Janus
Platinum III
Albaficca MR
Janus
Platinum III
Level 160
God Stats
11W - 12L
1,626 SR
Queue Stats
158W - 148L
1,919 MMR
Solo
Arachne
Arachne
Platinum V
Funkily
Arachne
Platinum V
Level 143
God Stats
13W - 4L
2,003 SR
Queue Stats
123W - 110L
1,909 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
ItsJustTriggaaa
Cu Chulainn
Platinum II
Level 138
God Stats
12W - 10L
1,596 SR
Queue Stats
365W - 351L
1,921 MMR
Solo
Hou Yi
Hou Yi
Gold II
NIPP x PORKY
Hou Yi
Gold II
Level 137
God Stats
6W - 3L
1,779 SR
Queue Stats
134W - 121L
1,875 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,762 SR
1,900 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,609 SR
1,816 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
MambaMental5
Fenrir
Platinum II
Level 113
God Stats
47W - 50L
1,608 SR
Queue Stats
516W - 498L
1,831 MMR
Solo
Awilix
Awilix
Platinum III
RBC Brian
Awilix
Platinum III
Level 160
God Stats
27W - 22L
1,747 SR
Queue Stats
317W - 310L
1,897 MMR
Solo
Danzaburou
Danzaburou
Diamond V
chumpisrumpis
Danzaburou
Diamond V
Level 153
God Stats
64W - 51L
1,660 SR
Queue Stats
338W - 319L
1,923 MMR
Solo
Hera
Hera
Platinum IV
iGuitxr
Hera
Platinum IV
Level 108
God Stats
13W - 11L
1,532 SR
Queue Stats
66W - 58L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AhhMyLeg
Cabrakan
13
1 / 7 / 4
9,320
466
5,290
18,156
18,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 4 / 0
10,089
504
8,657
13,295
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Funkily
Arachne
16
2 / 4 / 1
9,447
472
7,015
16,885
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ItsJustTriggaaa
Cu Chulainn
18
3 / 5 / 2
11,217
561
12,326
18,303
16,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
17
1 / 4 / 4
10,197
510
9,683
14,698
5,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaSetKing ArthurTiamatGilgamesh

VS

Bans
TsukuyomiCerberusSun WukongBakasuraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 2 / 12
10,173
509
4,566
14,685
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
17
3 / 3 / 4
10,213
511
4,976
14,567
11,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
RBC Brian
Awilix
16
3 / 3 / 11
10,475
524
14,217
12,599
5,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
chumpisrumpis
Danzaburou
19
8 / 0 / 8
12,001
600
16,419
14,768
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
iGuitxr
Hera
20
6 / 0 / 11
12,600
630
16,486
9,552
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
8
Kills
24
24
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
12
5
L
Cabrakan
AhhMyLeg
Cabrakan
1
7
4
0.43
L
1
4
0
0.25
L
Arachne
Funkily
Arachne
2
4
1
0.63
L
Cu Chulainn
ItsJustTriggaaa
Cu Chulainn
3
5
2
0.8
W
Fenrir
3
3
4
1.67
L
Hou Yi
1
4
4
0.75
W
Awilix
RBC Brian
Awilix
3
3
11
2.83
W
Danzaburou
chumpisrumpis
Danzaburou
8
0
8
12
W
Hera
iGuitxr
Hera
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,971
Damage
56,664
81,337
Taken
66,171
52,268
Mitigated
45,084
21,173
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,566
1,057
0
2,068
14,685
15,727
0
4,517
9,960
14,927
0
L
Cabrakan
AhhMyLeg
Cabrakan
5,290
778
0
930
18,156
18,627
0
4,897
13,151
23,437
0
L
8,657
450
0
3,173
13,295
4,774
0
5,411
7,686
85,275
0
L
Arachne
Funkily
Arachne
7,015
4,080
0
6,090
16,885
7,523
8
4,941
11,772
0
64,825
L
Cu Chulainn
ItsJustTriggaaa
Cu Chulainn
12,326
1,353
0
4,140
18,303
16,136
1,519
1,584
16,677
10,189
75,257
W
Fenrir
4,976
814
0
4,746
14,567
11,785
167
581
13,986
0
53,671
L
Hou Yi
9,683
4,539
0
6,840
14,698
5,208
0
3,639
10,999
0
82,581
W
Awilix
RBC Brian
Awilix
14,217
5,895
0
0
12,599
5,734
161
3,723
8,774
0
79,001
W
Danzaburou
chumpisrumpis
Danzaburou
16,419
8,884
0
9,888
14,768
7,244
967
2,574
12,154
0
94,291
W
Hera
iGuitxr
Hera
16,486
3,733
448
3,033
9,552
4,594
349
3,356
5,978
122,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,270
Gold Earned
55,462
644
Minions Killed
638
0
Camps Cleared
0
1,887,702
Distance Traveled
1,988,284
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,173
509
13
1
0
384,360
7
L
Cabrakan
9,320
466
27
1
0
370,006
2
L
Janus
10,089
504
187
9
0
412,222
1
L
Arachne
9,447
472
113
6
0
458,375
6
L
Cu Chulainn
11,217
561
158
8
0
302,221
5
W
Fenrir
10,213
511
106
5
0
379,866
3
L
Hou Yi
10,197
510
159
8
0
344,878
8
W
Awilix
10,475
524
123
6
0
424,053
4
W
Danzaburou
12,001
600
148
7
0
396,137
9
W
Hera
12,600
630
248
12
0
403,868
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role