Player Matchup

Odin
Odin
EnsomUlv1
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Honza39
Ne Zha
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 77L
1,663 Elo+
Party 2
Ra
Ra
Tormentius
Ra
Level 6
God Stats
1W - 0L
1,286 SR
Queue Stats
9W - 1L
1,791 Elo+
Party 2
Team Averages
Level 90
1,429 SR
1,651 Elo+

VS

Team Averages
Level 23
1,749 SR
1,563 Elo+
Set
Set
Eskno
Set
Level 13
God Stats
5W - 9L
1,809 SR
Queue Stats
21W - 29L
1,505 Elo+
Solo
Khepri
Khepri
FeatherMcGraw
Khepri
Level 28
God Stats
11W - 7L
1,737 SR
Queue Stats
132W - 86L
1,550 Elo+
Party 1
Persephone
Persephone
jct2403
Persephone
Level 29
God Stats
2W - 2L
1,700 SR
Queue Stats
108W - 46L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
5 / 0 / 7
7,995
800
5,925
9,533
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Honza39
Ne Zha
12
6 / 1 / 6
8,470
847
9,337
7,161
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
4 / 3 / 9
8,269
827
6,088
5,941
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Eskno
Set
9
2 / 6 / 0
6,788
679
3,770
8,501
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 2
6,581
658
2,925
8,529
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
jct2403
Persephone
10
2 / 5 / 2
7,582
758
6,992
7,150
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
4
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
5
0
7
8.5
L
Set
Eskno
Set
2
6
0
0.33
L
0
4
2
0.25
W
Ne Zha
Honza39
Ne Zha
6
1
6
9
W
4
3
9
2.83
L
Persephone
jct2403
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
13,687
22,635
Taken
24,180
13,851
Mitigated
12,129
6,734
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,925
1,064
0
3,264
9,533
9,372
0
3,569
5,805
0
13,748
L
Set
Eskno
Set
3,770
1,658
0
522
8,501
3,456
0
847
7,424
0
14,569
L
2,925
187
0
1,112
8,529
6,587
0
3,913
4,480
8,730
0
W
Ne Zha
Honza39
Ne Zha
9,337
3,103
0
1,300
7,161
2,317
807
2,141
4,878
0
41,293
W
6,088
967
1,029
1,141
5,941
2,162
74
3,822
1,941
34,420
0
L
Persephone
jct2403
Persephone
6,992
611
0
1,833
7,150
2,086
0
1,327
5,638
25,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
20,951
136
Minions Killed
69
0
Camps Cleared
0
613,810
Distance Traveled
541,621
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,995
800
16
2
0
203,718
3
L
Set
6,788
679
21
2
0
174,781
2
L
Khepri
6,581
658
11
1
0
187,416
3
W
Ne Zha
8,470
847
56
6
0
216,020
2
W
Ra
8,269
827
64
6
0
194,072
0
L
Persephone
7,582
758
37
4
0
179,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role