Player Matchup

Chaac
Chaac
Alex_toimil15
Chaac
Level 18
God Stats
1W - 2L
1,187 SR
Queue Stats
47W - 54L
1,231 Elo+
Party 3
Ymir
Ymir
ElBichoPRO
Ymir
Level 45
God Stats
11W - 16L
1,452 SR
Queue Stats
106W - 140L
1,293 Elo+
Party 3
Thanatos
Thanatos
SrLevisplay
Thanatos
Level 97
God Stats
19W - 17L
1,495 SR
Queue Stats
208W - 220L
1,369 Elo+
Party 3
Hel
Hel
SrMeigo
Hel
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
13W - 11L
1,400 Elo+
Party 3
Izanami
Izanami
kamil965
Izanami
Level 38
God Stats
6W - 10L
1,356 SR
Queue Stats
57W - 73L
1,349 Elo+
Solo
Team Averages
Level 43
1,346 SR
1,329 Elo+

VS

Team Averages
Level 48
1,384 SR
1,383 Elo+
Anubis
Anubis
Lunnqx
Anubis
Level 27
God Stats
12W - 7L
1,543 SR
Queue Stats
100W - 121L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
REX_TLOU
Cthulhu
Level 28
God Stats
26W - 34L
1,250 SR
Queue Stats
149W - 183L
1,302 Elo+
Party 1
Heimdallr
Heimdallr
franchu2003
Heimdallr
Level 77
God Stats
1W - 3L
1,122 SR
Queue Stats
232W - 264L
1,381 Elo+
Party 1
Serqet
Serqet
galeonpirata
Serqet
Level 42
God Stats
4W - 2L
1,510 SR
Queue Stats
221W - 226L
1,496 Elo+
Solo
Merlin
Merlin
yalho1101381
Merlin
Level 67
God Stats
2W - 2L
1,495 SR
Queue Stats
130W - 149L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,226
348
968
6,575
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 3 / 2
7,717
514
2,604
11,255
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
SrLevisplay
Thanatos
12
4 / 2 / 3
7,786
519
8,269
9,986
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
13
2 / 6 / 2
7,684
512
6,119
11,270
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
kamil965
Izanami
12
1 / 2 / 2
7,115
474
5,781
9,447
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lunnqx
Anubis
14
9 / 1 / 4
9,057
604
13,324
7,262
4,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
REX_TLOU
Cthulhu
12
2 / 0 / 0
6,579
439
4,703
5,284
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
franchu2003
Heimdallr
12
0 / 2 / 1
7,315
488
4,308
8,399
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
15
5 / 3 / 1
8,396
560
6,624
11,325
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
11
2 / 4 / 4
6,983
466
6,906
6,994
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
10
Kills
18
18
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
3
3
2
1.33
W
Anubis
Lunnqx
Anubis
9
1
4
11
W
Cthulhu
REX_TLOU
Cthulhu
2
0
0
2
L
Thanatos
SrLevisplay
Thanatos
4
2
3
2.75
L
Hel
2
6
2
0.5
W
Heimdallr
franchu2003
Heimdallr
0
2
1
0.25
W
Serqet
5
3
1
1.83
L
Izanami
kamil965
Izanami
1
2
2
1
W
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,741
Damage
35,865
48,533
Taken
39,264
20,589
Mitigated
15,755
16,302
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
968
179
0
577
6,575
2,099
0
5,136
1,427
0
12,005
L
2,604
122
0
1,034
11,255
7,896
0
7,652
3,470
13,911
0
W
Anubis
Lunnqx
Anubis
13,324
945
0
4,432
7,262
4,059
1,183
1,609
5,593
51,172
0
W
Cthulhu
REX_TLOU
Cthulhu
4,703
346
0
1,765
5,284
2,203
0
0
5,284
24,931
0
L
Thanatos
SrLevisplay
Thanatos
8,269
2,620
0
6,404
9,986
3,898
0
3,769
5,204
0
48,761
L
Hel
6,119
378
365
4,060
11,270
3,375
0
3,743
6,301
45,464
0
W
Heimdallr
franchu2003
Heimdallr
4,308
2,022
0
3,209
8,399
2,874
0
841
7,558
0
52,524
W
Serqet
6,624
1,234
0
3,567
11,325
4,183
0
3,838
7,487
0
49,256
L
Izanami
kamil965
Izanami
5,781
3,549
123
3,739
9,447
3,321
0
3,902
5,545
0
51,645
W
Merlin
6,906
818
0
1,276
6,994
2,436
0
2,435
4,559
31,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
38,330
327
Minions Killed
404
0
Camps Cleared
0
1,300,099
Distance Traveled
1,302,922
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,226
348
23
2
0
147,560
0
L
Ymir
7,717
514
27
2
0
277,200
3
W
Anubis
9,057
604
105
7
0
245,259
2
W
Cthulhu
6,579
439
39
3
0
273,100
0
L
Thanatos
7,786
519
84
6
0
321,964
1
L
Hel
7,684
512
91
6
0
252,410
2
W
Heimdallr
7,315
488
109
7
0
237,897
0
W
Serqet
8,396
560
102
7
0
307,393
5
L
Izanami
7,115
474
102
7
0
300,965
5
W
Merlin
6,983
466
49
3
0
239,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role