Player Matchup

Fenrir
Fenrir
Platinum IV
E-C-G99
Fenrir
Platinum IV
Level 139
God Stats
18W - 14L
1,712 SR
Queue Stats
627W - 638L
1,682 MMR
Solo
Sobek
Sobek
Platinum III
HuNtEr_SiMoC
Sobek
Platinum III
Level 157
God Stats
1W - 0L
1,506 SR
Queue Stats
40W - 36L
1,721 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TheDayMan1504
Cu Chulainn
Gold III
Level 130
God Stats
2W - 3L
1,823 SR
Queue Stats
57W - 49L
1,738 MMR
Solo
Scylla
Scylla
Platinum III
defrog93
Scylla
Platinum III
Level 158
God Stats
13W - 10L
1,605 SR
Queue Stats
207W - 205L
1,728 MMR
Solo
Neith
Neith
Platinum II
siren735
Neith
Platinum II
Level 154
God Stats
20W - 16L
1,622 SR
Queue Stats
193W - 189L
1,715 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,654 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,627 SR
1,717 MMR
Bacchus
Bacchus
Gold II
AwfulSpy8944
Bacchus
Gold II
Level 108
God Stats
21W - 21L
1,584 SR
Queue Stats
181W - 197L
1,639 MMR
Party 1
King Arthur
King Arthur
Gold II
Bubudios
King Arthur
Gold II
Level 122
God Stats
1W - 4L
1,414 SR
Queue Stats
212W - 189L
1,806 MMR
Solo
Chang'e
Chang'e
Platinum IV
IExoriuxI
Chang'e
Platinum IV
Level 122
God Stats
18W - 12L
1,643 SR
Queue Stats
43W - 40L
1,650 MMR
Solo
Loki
Loki
Platinum V
IceTea453
Loki
Platinum V
Level 88
God Stats
1W - 1L
1,835 SR
Queue Stats
103W - 104L
1,766 MMR
Party 1
Chernobog
Chernobog
Gold I
Trinidy407
Chernobog
Gold I
Level 74
God Stats
21W - 15L
1,657 SR
Queue Stats
362W - 362L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E-C-G99
Fenrir
17
6 / 1 / 5
10,370
648
6,274
12,089
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 0 / 11
8,826
552
5,780
15,023
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
TheDayMan1504
Cu Chulainn
17
3 / 0 / 2
10,699
669
12,422
11,631
8,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
defrog93
Scylla
15
3 / 2 / 6
9,128
571
6,151
4,354
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
siren735
Neith
16
6 / 2 / 3
10,242
640
11,740
9,001
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaGilgameshTsukuyomiGuan YuTyr

VS

Bans
TiamatDanzaburouAnhurNemesisAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AwfulSpy8944
Bacchus
11
1 / 5 / 1
6,977
436
3,145
12,426
8,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Bubudios
King Arthur
13
0 / 3 / 0
7,429
464
4,965
17,195
9,898
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
IExoriuxI
Chang'e
12
2 / 4 / 0
7,120
445
8,784
9,032
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
13
2 / 4 / 2
7,891
493
4,202
10,895
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Trinidy407
Chernobog
12
0 / 5 / 1
7,476
467
4,220
8,718
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
5
5
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AwfulSpy8944
Bacchus
1
5
1
0.3
L
King Arthur
Bubudios
King Arthur
0
3
0
0
W
Fenrir
E-C-G99
Fenrir
6
1
5
8.5
W
3
0
11
8.5
L
Chang'e
IExoriuxI
Chang'e
2
4
0
0.5
L
Loki
2
4
2
0.75
W
Cu Chulainn
TheDayMan1504
Cu Chulainn
3
0
2
4
L
Chernobog
Trinidy407
Chernobog
0
5
1
0.1
W
Scylla
defrog93
Scylla
3
2
6
3
W
Neith
siren735
Neith
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,367
Damage
25,316
52,098
Taken
58,266
28,119
Mitigated
27,165
18,847
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AwfulSpy8944
Bacchus
3,145
538
0
2,655
12,426
8,447
0
4,855
7,571
17,002
0
L
King Arthur
Bubudios
King Arthur
4,965
490
0
4,495
17,195
9,898
0
1,206
15,989
0
49,405
W
Fenrir
E-C-G99
Fenrir
6,274
1,721
0
3,680
12,089
5,369
0
3,201
8,786
0
88,251
W
5,780
648
0
6,634
15,023
10,072
0
6,706
8,105
23,921
0
L
Chang'e
IExoriuxI
Chang'e
8,784
300
699
3,024
9,032
2,736
170
2,597
6,435
47,400
0
L
Loki
4,202
1,054
0
3,865
10,895
3,295
0
3,319
7,576
0
47,345
W
Cu Chulainn
TheDayMan1504
Cu Chulainn
12,422
2,858
0
3,340
11,631
8,369
90
907
10,684
8,005
70,018
L
Chernobog
Trinidy407
Chernobog
4,220
2,514
0
1,516
8,718
2,789
0
1,272
7,446
0
46,623
W
Scylla
defrog93
Scylla
6,151
1,132
0
1,066
4,354
1,336
0
2,219
1,941
57,378
0
W
Neith
siren735
Neith
11,740
4,015
0
4,127
9,001
2,973
1,631
1,706
7,251
0
71,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
36,893
547
Minions Killed
397
0
Camps Cleared
0
1,622,500
Distance Traveled
1,535,195
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,977
436
22
1
0
327,504
5
L
King Arthur
7,429
464
106
7
0
316,841
4
W
Fenrir
10,370
648
128
8
0
367,711
8
W
Sobek
8,826
552
37
2
0
336,314
8
L
Chang'e
7,120
445
86
5
0
298,494
2
L
Loki
7,891
493
82
5
0
338,917
4
W
Cu Chulainn
10,699
669
162
10
0
326,369
5
L
Chernobog
7,476
467
101
6
0
253,439
1
W
Scylla
9,128
571
109
7
0
324,821
5
W
Neith
10,242
640
111
7
0
267,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role