Player Matchup

Loki
Loki
Assassin0995
Loki
Level 69
God Stats
13W - 16L
1,484 SR
Queue Stats
146W - 144L
1,464 Elo+
Party 1
Sol
Sol
CallePalos
Sol
Level 148
God Stats
4W - 6L
1,584 SR
Queue Stats
624W - 610L
1,458 Elo+
Solo
Yemoja
Yemoja
aMaGoKu
Yemoja
Level 160
God Stats
3W - 5L
1,696 SR
Queue Stats
248W - 249L
1,458 Elo+
Solo
Guan Yu
Guan Yu
darkling132326
Guan Yu
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
503W - 469L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sparazite03
Ah Muzen Cab
Level 68
God Stats
8W - 8L
1,354 SR
Queue Stats
156W - 157L
1,464 Elo+
Party 1
Team Averages
Level 114
1,523 SR
1,468 Elo+

VS

Team Averages
Level 106
1,562 SR
1,495 Elo+
Izanami
Izanami
Aaron-Terremoto
Izanami
Level 88
God Stats
12W - 1L
1,805 SR
Queue Stats
410W - 382L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
FreshChupa
Gilgamesh
Level 119
God Stats
1W - 1L
1,339 SR
Queue Stats
132W - 133L
1,452 Elo+
Party 2
Bakasura
Bakasura
KnusperKimme66
Bakasura
Level 121
God Stats
2W - 5L
1,304 SR
Queue Stats
227W - 211L
1,485 Elo+
Party 2
Hel
Hel
XHawksWifeX
Hel
Level 95
God Stats
4W - 0L
1,862 SR
Queue Stats
136W - 145L
1,501 Elo+
Solo
Geb
Geb
kerytal
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,668
460
8,821
14,719
4,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 2
10,860
517
10,030
8,949
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
aMaGoKu
Yemoja
14
4 / 3 / 7
8,881
423
8,973
12,038
6,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 8 / 4
9,759
465
12,112
23,960
19,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
sparazite03
Ah Muzen Cab
18
4 / 1 / 6
10,777
513
8,001
11,533
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
10,047
478
9,222
14,724
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FreshChupa
Gilgamesh
18
8 / 2 / 5
12,072
575
16,408
18,508
12,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
19
7 / 3 / 2
11,306
538
11,440
17,289
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 6
10,738
511
10,485
10,762
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Geb
15
0 / 4 / 10
9,284
442
3,980
11,912
7,169
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
16
Kills
19
19
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
7
1
0.36
L
2
7
3
0.5
L
5
0
2
6
W
Gilgamesh
FreshChupa
Gilgamesh
8
2
5
5.25
W
Bakasura
7
3
2
2.67
W
2
0
6
5
L
Yemoja
aMaGoKu
Yemoja
4
3
7
2.5
L
1
8
4
0.38
W
Geb
0
4
10
1.25
L
Ah Muzen Cab
sparazite03
Ah Muzen Cab
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
51,535
71,199
Taken
73,195
38,019
Mitigated
36,034
27,932
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,222
7,486
0
3,387
14,724
5,034
777
4,764
9,960
0
77,708
L
8,821
3,715
378
2,386
14,719
4,702
0
2,983
11,472
0
64,735
L
10,030
2,536
0
5,396
8,949
3,114
641
3,476
5,473
81,074
0
W
Gilgamesh
FreshChupa
Gilgamesh
16,408
4,863
0
5,424
18,508
12,854
0
1,449
17,059
11,923
63,582
W
Bakasura
11,440
7,962
0
9,702
17,289
7,436
0
3,662
13,627
0
82,352
W
10,485
412
2,804
7,556
10,762
3,541
0
5,037
5,725
76,576
0
L
Yemoja
aMaGoKu
Yemoja
8,973
1,110
957
931
12,038
6,848
245
2,693
9,075
35,146
0
L
12,112
2,010
1,287
8,779
23,960
19,497
0
7,157
16,388
89
61,999
W
Geb
3,980
392
548
1,247
11,912
7,169
0
4,180
7,732
29,676
0
L
Ah Muzen Cab
sparazite03
Ah Muzen Cab
8,001
4,191
0
7,818
11,533
3,858
0
1,149
10,230
0
78,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
53,447
540
Minions Killed
648
0
Camps Cleared
0
1,827,205
Distance Traveled
2,021,600
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,047
478
169
8
0
322,051
2
L
Loki
9,668
460
102
5
0
310,233
3
L
Sol
10,860
517
152
7
0
387,140
8
W
Gilgamesh
12,072
575
120
6
0
406,484
6
W
Bakasura
11,306
538
161
8
0
437,493
2
W
Hel
10,738
511
145
7
0
420,322
7
L
Yemoja
8,881
423
48
2
0
351,166
6
L
Guan Yu
9,759
465
113
5
0
375,200
4
W
Geb
9,284
442
53
3
0
435,250
4
L
Ah Muzen Cab
10,777
513
125
6
0
403,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role