Player Matchup

Gilgamesh
Gilgamesh
Assassin0995
Gilgamesh
Level 69
God Stats
35W - 22L
1,628 SR
Queue Stats
146W - 144L
1,452 Elo+
Party 1
Bakasura
Bakasura
ScottyT 1808
Bakasura
Level 102
God Stats
7W - 7L
1,470 SR
Queue Stats
471W - 532L
1,436 Elo+
Solo
Chronos
Chronos
j_sanc14
Chronos
Level 64
God Stats
1W - 2L
1,238 SR
Queue Stats
229W - 251L
1,378 Elo+
Party 2
Neith
Neith
karliko94
Neith
Level 88
God Stats
5W - 4L
1,679 SR
Queue Stats
194W - 181L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
sparazite03
Cthulhu
Level 68
God Stats
18W - 22L
1,567 SR
Queue Stats
156W - 157L
1,452 Elo+
Party 1
Team Averages
Level 78
1,516 SR
1,445 Elo+

VS

Team Averages
Level 99
1,545 SR
1,462 Elo+
Jing Wei
Jing Wei
FreshChupa
Jing Wei
Level 119
God Stats
1W - 4L
1,408 SR
Queue Stats
132W - 133L
1,463 Elo+
Party 3
Khepri
Khepri
KeepUsSoHigh6
Khepri
Level 127
God Stats
26W - 29L
1,648 SR
Queue Stats
1,005W - 1,048L
1,476 Elo+
Solo
Thor
Thor
KnusperKimme66
Thor
Level 121
God Stats
2W - 2L
1,495 SR
Queue Stats
227W - 211L
1,497 Elo+
Party 3
Achilles
Achilles
Nimbfull7
Achilles
Level 65
God Stats
30W - 28L
1,526 SR
Queue Stats
788W - 745L
1,419 Elo+
Solo
Merlin
Merlin
Raphtalia xx
Merlin
Level 65
God Stats
7W - 7L
1,650 SR
Queue Stats
295W - 308L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Assassin0995
Gilgamesh
13
3 / 1 / 0
7,458
574
5,673
7,747
3,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
ScottyT 1808
Bakasura
11
2 / 1 / 2
6,613
509
4,376
10,181
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
j_sanc14
Chronos
9
0 / 2 / 1
5,163
397
2,525
5,758
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
karliko94
Neith
14
3 / 0 / 1
7,788
599
5,538
6,348
2,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
sparazite03
Cthulhu
9
0 / 0 / 1
5,844
450
3,511
6,786
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FreshChupa
Jing Wei
10
1 / 1 / 2
6,059
466
5,885
5,879
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 2
6,100
469
4,222
6,108
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 0
6,477
498
3,449
5,749
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Nimbfull7
Achilles
12
1 / 3 / 0
6,847
527
4,805
8,932
4,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
12
0 / 3 / 0
6,758
520
4,224
6,979
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
4
4
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Assassin0995
Gilgamesh
3
1
0
3
L
Jing Wei
FreshChupa
Jing Wei
1
1
2
2
L
0
0
2
1
L
2
1
0
2
L
Achilles
Nimbfull7
Achilles
1
3
0
0.33
L
Merlin
0
3
0
0
W
Bakasura
ScottyT 1808
Bakasura
2
1
2
3
W
Chronos
j_sanc14
Chronos
0
2
1
0.25
W
Neith
karliko94
Neith
3
0
1
3.5
W
Cthulhu
sparazite03
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
22,585
36,820
Taken
33,647
13,865
Mitigated
13,883
15,743
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Assassin0995
Gilgamesh
5,673
1,569
0
3,345
7,747
3,175
185
0
7,747
0
37,328
L
Jing Wei
FreshChupa
Jing Wei
5,885
4,563
0
3,494
5,879
1,834
308
2,136
3,718
0
37,036
L
4,222
646
0
2,287
6,108
3,516
26
3,423
2,578
25,582
0
L
3,449
630
0
2,634
5,749
1,903
0
477
5,056
0
37,990
L
Achilles
Nimbfull7
Achilles
4,805
427
0
2,650
8,932
4,188
0
0
8,932
0
35,022
L
Merlin
4,224
203
111
3,270
6,979
2,442
0
0
6,929
45,765
0
W
Bakasura
ScottyT 1808
Bakasura
4,376
3,470
0
5,797
10,181
3,685
5
862
9,271
0
27,467
W
Chronos
j_sanc14
Chronos
2,525
1,213
0
1,734
5,758
1,451
0
2,200
3,558
23,718
0
W
Neith
karliko94
Neith
5,538
2,371
0
2,318
6,348
2,232
0
3,291
2,671
0
57,938
W
Cthulhu
sparazite03
Cthulhu
3,511
237
211
2,338
6,786
3,322
0
1,659
5,127
21,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
32,241
372
Minions Killed
363
0
Camps Cleared
0
1,277,200
Distance Traveled
1,155,430
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,458
574
91
7
0
272,138
2
L
Jing Wei
6,059
466
78
6
0
228,872
5
L
Khepri
6,100
469
27
2
0
231,051
0
L
Thor
6,477
498
79
6
0
260,563
2
L
Achilles
6,847
527
82
6
0
226,416
3
L
Merlin
6,758
520
97
7
0
208,528
3
W
Bakasura
6,613
509
77
6
0
287,022
3
W
Chronos
5,163
397
54
4
0
241,136
1
W
Neith
7,788
599
118
9
0
231,940
4
W
Cthulhu
5,844
450
32
2
0
244,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role