Player Matchup

Mercury
Mercury
BasPlaySK
Mercury
Level 106
God Stats
4W - 3L
1,399 SR
Queue Stats
454W - 387L
1,578 Elo+
Party 1
Thoth
Thoth
Bbeerrnnaarrdd
Thoth
Level 94
God Stats
9W - 6L
1,379 SR
Queue Stats
405W - 342L
1,550 Elo+
Party 1
Mulan
Mulan
DarkSorra
Mulan
Level 92
God Stats
4W - 1L
1,656 SR
Queue Stats
388W - 328L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
gfdgs
Cthulhu
Level 109
God Stats
4W - 2L
1,674 SR
Queue Stats
451W - 391L
1,565 Elo+
Party 1
Freya
Freya
navarrico91540
Freya
Level 84
God Stats
6W - 10L
1,383 SR
Queue Stats
171W - 164L
1,415 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,534 Elo+

VS

Team Averages
Level 62
1,412 SR
1,379 Elo+
Nu Wa
Nu Wa
BlaCkInvisible
Nu Wa
Level 57
God Stats
32W - 38L
1,504 SR
Queue Stats
164W - 213L
1,335 Elo+
Party 3
Izanami
Izanami
BlaCkSouL125
Izanami
Level 63
God Stats
9W - 11L
1,512 SR
Queue Stats
136W - 173L
1,406 Elo+
Party 3
Loki
Loki
Eliasolof
Loki
Level 67
God Stats
2W - 9L
1,007 SR
Queue Stats
227W - 288L
1,443 Elo+
Solo
Scylla
Scylla
Magifica
Scylla
Level 62
God Stats
23W - 19L
1,531 SR
Queue Stats
354W - 431L
1,357 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SilverSK08
Cu Chulainn
Level 63
God Stats
21W - 27L
1,504 SR
Queue Stats
425W - 488L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BasPlaySK
Mercury
14
4 / 3 / 4
8,497
566
3,587
9,414
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 0 / 5
9,855
657
9,686
4,948
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DarkSorra
Mulan
16
3 / 2 / 3
9,422
628
9,580
11,552
8,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
gfdgs
Cthulhu
12
2 / 1 / 5
7,783
519
5,349
10,373
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 1 / 3
8,278
552
4,856
9,091
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,279
485
7,507
8,378
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BlaCkSouL125
Izanami
13
2 / 4 / 2
7,790
519
4,891
8,513
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
4 / 3 / 0
8,325
555
4,491
12,148
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Magifica
Scylla
12
0 / 2 / 0
6,935
462
3,130
6,342
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SilverSK08
Cu Chulainn
14
1 / 3 / 2
7,210
481
4,899
10,817
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
7
7
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
BasPlaySK
Mercury
4
3
4
2
W
7
0
5
9.5
L
0
4
4
0.5
L
Izanami
BlaCkSouL125
Izanami
2
4
2
0.75
W
Mulan
DarkSorra
Mulan
3
2
3
2.25
L
Loki
4
3
0
1.33
L
Scylla
Magifica
Scylla
0
2
0
0
L
Cu Chulainn
SilverSK08
Cu Chulainn
1
3
2
0.67
W
Cthulhu
gfdgs
Cthulhu
2
1
5
4.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
24,918
45,378
Taken
46,198
21,478
Mitigated
17,901
14,062
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BasPlaySK
Mercury
3,587
1,012
0
788
9,414
3,052
0
1,267
8,077
0
53,247
W
9,686
546
0
1,841
4,948
1,740
174
1,795
2,939
64,897
0
L
7,507
1,919
637
1,264
8,378
2,583
926
5,298
3,080
22,791
0
L
Izanami
BlaCkSouL125
Izanami
4,891
3,928
0
1,810
8,513
2,566
1,232
5,660
2,853
0
48,165
W
Mulan
DarkSorra
Mulan
9,580
2,251
0
3,373
11,552
8,198
0
426
10,736
0
61,338
L
Loki
4,491
1,157
0
4,606
12,148
4,273
0
4,117
8,031
0
53,440
L
Scylla
Magifica
Scylla
3,130
63
0
1,231
6,342
1,787
608
4,211
2,131
39,572
0
L
Cu Chulainn
SilverSK08
Cu Chulainn
4,899
1,630
0
3,866
10,817
6,692
0
605
10,212
0
36,482
W
Cthulhu
gfdgs
Cthulhu
5,349
330
343
3,166
10,373
5,591
106
4,123
6,184
25,918
0
W
4,856
1,421
0
4,551
9,091
2,897
670
2,714
6,355
64,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
37,539
510
Minions Killed
398
0
Camps Cleared
0
1,491,595
Distance Traveled
1,367,860
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,497
566
91
6
0
351,099
6
W
Thoth
9,855
657
125
8
0
303,402
8
L
Nu Wa
7,279
485
38
3
0
240,117
3
L
Izanami
7,790
519
100
7
0
275,001
4
W
Mulan
9,422
628
137
9
0
280,589
4
L
Loki
8,325
555
102
7
0
301,460
4
L
Scylla
6,935
462
87
6
0
288,849
4
L
Cu Chulainn
7,210
481
71
5
0
262,433
2
W
Cthulhu
7,783
519
41
3
0
304,045
6
W
Freya
8,278
552
116
8
0
252,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role