Player Matchup

Gilgamesh
Gilgamesh
HisToeRy
Gilgamesh
Level 116
God Stats
30W - 15L
1,724 SR
Queue Stats
110W - 115L
1,447 Elo+
Party 2
Discordia
Discordia
SittBacknWatch
Discordia
Level 65
God Stats
17W - 15L
1,465 SR
Queue Stats
300W - 317L
1,450 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StepAsideScrubs
Kumbhakarna
Level 49
God Stats
34W - 32L
1,493 SR
Queue Stats
355W - 387L
1,438 Elo+
Party 2
Team Averages
Level 77
1,560 SR
1,445 Elo+

VS

Team Averages
Level 77
1,599 SR
1,557 Elo+
Tiamat
Tiamat
Darth_Devastare
Tiamat
Level 69
God Stats
41W - 40L
1,518 SR
Queue Stats
127W - 147L
1,470 Elo+
Solo
Zeus
Zeus
lShpookl
Zeus
Level 46
God Stats
5W - 4L
1,569 SR
Queue Stats
12W - 9L
1,616 Elo+
Party 1
Anubis
Anubis
sEo iEclipzz
Anubis
Level 117
God Stats
14W - 4L
1,710 SR
Queue Stats
52W - 51L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HisToeRy
Gilgamesh
16
7 / 6 / 5
13,722
762
18,918
21,222
21,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SittBacknWatch
Discordia
14
2 / 4 / 4
10,939
608
10,907
11,436
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
StepAsideScrubs
Kumbhakarna
16
4 / 5 / 7
13,562
753
6,330
16,963
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
11,994
666
8,929
12,258
21,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
13
2 / 7 / 7
11,013
612
6,946
10,414
3,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
12 / 5 / 2
13,569
754
18,931
19,509
11,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
13
Kills
15
15
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Gilgamesh
HisToeRy
Gilgamesh
7
6
5
1.58
L
Discordia
SittBacknWatch
Discordia
2
4
4
1
L
Kumbhakarna
StepAsideScrubs
Kumbhakarna
4
5
7
1.5
W
Zeus
2
7
7
0.79
W
Anubis
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
34,806
49,621
Taken
42,181
46,912
Mitigated
36,820
4,776
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,929
231
537
3,884
12,258
21,175
266
5,186
7,072
34,861
0
L
Gilgamesh
HisToeRy
Gilgamesh
18,918
5,779
0
825
21,222
21,558
590
13,289
7,933
0
67,057
L
Discordia
SittBacknWatch
Discordia
10,907
174
0
509
11,436
3,806
0
9,011
2,425
49,088
0
L
Kumbhakarna
StepAsideScrubs
Kumbhakarna
6,330
592
1,233
2,209
16,963
21,548
202
12,563
4,400
23,948
0
W
Zeus
6,946
328
306
623
10,414
3,748
776
4,955
5,459
36,540
0
W
Anubis
18,931
109
320
10,570
19,509
11,897
1,795
7,569
11,940
77,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
36,576
178
Minions Killed
197
0
Camps Cleared
0
891,598
Distance Traveled
875,380
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,994
666
36
2
0
340,586
2
L
Gilgamesh
13,722
762
80
4
0
316,602
3
L
Discordia
10,939
608
76
4
0
286,156
0
L
Kumbhakarna
13,562
753
22
1
0
288,840
2
W
Zeus
11,013
612
63
4
0
283,491
1
W
Anubis
13,569
754
98
5
0
251,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role