Player Matchup

Yemoja
Yemoja
FsLucky
Yemoja
Level 20
God Stats
2W - 0L
1,804 SR
Queue Stats
26W - 8L
1,772 Elo+
Party 1
Ymir
Ymir
Lipe_Gamer17
Ymir
Level 116
God Stats
2W - 1L
1,298 SR
Queue Stats
177W - 137L
1,530 Elo+
Party 2
Persephone
Persephone
Shadisc
Persephone
Level 112
God Stats
51W - 29L
1,746 SR
Queue Stats
479W - 408L
1,634 Elo+
Party 1
Izanami
Izanami
coxinha529
Izanami
Level 77
God Stats
7W - 3L
1,510 SR
Queue Stats
37W - 26L
1,488 Elo+
Party 2
Loki
Loki
yanvictor1002
Loki
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 13L
1,673 Elo+
Party 2
Team Averages
Level 78
1,572 SR
1,619 Elo+

VS

Team Averages
Level 101
1,665 SR
1,499 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Kaua_Luciano
Freya
Level 101
God Stats
2W - 1L
1,659 SR
Queue Stats
728W - 767L
1,478 Elo+
Solo
Izanami
Izanami
juliocesaruy
Izanami
Level 109
God Stats
11W - 1L
2,014 SR
Queue Stats
683W - 686L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
lucas123505
Cthulhu
Level 88
God Stats
8W - 7L
1,468 SR
Queue Stats
379W - 353L
1,511 Elo+
Party 3
Cabrakan
Cabrakan
matheus51000
Cabrakan
Level 97
God Stats
13W - 7L
1,683 SR
Queue Stats
603W - 623L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FsLucky
Yemoja
10
1 / 1 / 12
6,932
462
4,083
10,374
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 8
8,264
551
6,578
8,857
5,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Shadisc
Persephone
15
5 / 2 / 6
9,014
601
10,072
7,192
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
coxinha529
Izanami
13
2 / 4 / 7
8,255
550
4,383
8,017
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
12 / 3 / 5
9,140
609
10,975
9,340
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 4 / 2
7,413
494
4,525
6,874
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 6 / 1
6,877
458
4,610
10,423
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
juliocesaruy
Izanami
14
6 / 5 / 1
8,738
583
8,103
11,025
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
lucas123505
Cthulhu
12
1 / 5 / 5
7,312
487
6,600
12,088
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
matheus51000
Cabrakan
9
0 / 3 / 0
6,109
407
5,137
8,473
6,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
23
Kills
10
10
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
W
Yemoja
FsLucky
Yemoja
1
1
12
7
L
2
6
1
0.42
W
3
0
8
7
W
Persephone
Shadisc
Persephone
5
2
6
4
W
Izanami
coxinha529
Izanami
2
4
7
1.38
L
Izanami
juliocesaruy
Izanami
6
5
1
1.3
L
Cthulhu
lucas123505
Cthulhu
1
5
5
0.7
L
Cabrakan
matheus51000
Cabrakan
0
3
0
0
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,091
Damage
28,975
43,780
Taken
48,883
19,819
Mitigated
24,182
10,736
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,525
384
0
1,387
6,874
2,002
0
3,394
3,480
41,850
0
W
Yemoja
FsLucky
Yemoja
4,083
820
487
1,727
10,374
6,314
175
6,031
3,727
10,675
0
L
4,610
1,586
0
3,338
10,423
3,987
0
3,194
7,229
32,254
5,321
W
6,578
2,229
0
4,736
8,857
5,551
311
4,498
4,319
40,891
0
W
Persephone
Shadisc
Persephone
10,072
235
0
1,610
7,192
2,235
0
3,840
3,136
56,689
0
W
Izanami
coxinha529
Izanami
4,383
2,633
0
1,451
8,017
2,254
825
1,132
6,795
0
51,600
L
Izanami
juliocesaruy
Izanami
8,103
4,940
0
3,569
11,025
3,739
1,088
3,935
7,090
0
62,463
L
Cthulhu
lucas123505
Cthulhu
6,600
733
333
1,061
12,088
8,337
120
5,541
6,547
19,591
0
L
Cabrakan
matheus51000
Cabrakan
5,137
540
0
2,880
8,473
6,117
0
4,669
3,804
25,441
0
W
10,975
2,299
0
725
9,340
3,465
713
3,983
5,197
0
58,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
36,449
426
Minions Killed
362
0
Camps Cleared
0
1,356,772
Distance Traveled
1,174,722
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,413
494
92
6
0
251,545
1
W
Yemoja
6,932
462
7
0
0
275,262
0
L
Freya
6,877
458
71
5
0
256,403
4
W
Ymir
8,264
551
97
6
0
255,743
2
W
Persephone
9,014
601
105
7
0
289,621
2
W
Izanami
8,255
550
113
8
0
243,726
1
L
Izanami
8,738
583
114
8
0
227,629
0
L
Cthulhu
7,312
487
29
2
0
269,600
0
L
Cabrakan
6,109
407
56
4
0
169,545
1
W
Loki
9,140
609
104
7
0
292,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role