Player Matchup

Neith
Neith
ERJASAN
Neith
Level 69
God Stats
1W - 1L
1,278 SR
Queue Stats
21W - 15L
1,520 Elo+
Party 1
King Arthur
King Arthur
Monking218
King Arthur
Level 68
God Stats
6W - 8L
1,522 SR
Queue Stats
74W - 54L
1,525 Elo+
Party 1
Merlin
Merlin
SkyAgent13
Merlin
Level 101
God Stats
6W - 7L
1,638 SR
Queue Stats
622W - 609L
1,427 Elo+
Solo
Achilles
Achilles
UtterableSiren3
Achilles
Level 79
God Stats
1W - 0L
1,285 SR
Queue Stats
62W - 31L
1,584 Elo+
Solo
Sylvanus
Sylvanus
skyland1618
Sylvanus
Level 119
God Stats
2W - 1L
1,725 SR
Queue Stats
31W - 18L
1,549 Elo+
Solo
Team Averages
Level 87
1,490 SR
1,521 Elo+

VS

Team Averages
Level 108
1,532 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
ChaosDeaIer
Tsukuyomi
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
FearTheEpidemic
Hou Yi
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Anubis
Anubis
Venus777x
Anubis
Level 81
God Stats
25W - 13L
1,660 SR
Queue Stats
178W - 150L
1,532 Elo+
Solo
Chaac
Chaac
evilzone420
Chaac
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
makemefeelg0od
Sylvanus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ERJASAN
Neith
5
0 / 0 / 0
3,310
552
980
1,550
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Monking218
King Arthur
7
1 / 1 / 0
4,134
689
1,391
2,714
806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
SkyAgent13
Merlin
7
0 / 0 / 1
4,040
673
221
1,535
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
7
3 / 2 / 0
4,093
682
1,905
4,070
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
skyland1618
Sylvanus
5
0 / 1 / 0
3,489
582
848
2,718
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChaosDeaIer
Tsukuyomi
6
1 / 3 / 1
3,658
610
1,735
4,484
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 1 / 1
3,645
608
768
2,435
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Venus777x
Anubis
1
0 / 0 / 0
1,101
184
0
0
0
6
1 / 0 / 0
3,639
607
1,012
1,357
686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
5
1 / 0 / 1
3,708
618
1,088
2,745
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChaosDeaIer
Tsukuyomi
1
3
1
0.5
W
Neith
ERJASAN
Neith
0
0
0
0
L
1
1
1
1.5
W
King Arthur
Monking218
King Arthur
1
1
0
1
W
Merlin
SkyAgent13
Merlin
0
0
1
0.5
W
Achilles
3
2
0
1.5
L
Anubis
Venus777x
Anubis
0
0
0
0
L
1
0
0
1
L
Sylvanus
1
0
1
1.5
W
Sylvanus
skyland1618
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,345
Damage
4,603
12,587
Taken
11,021
3,890
Mitigated
3,475
4,665
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChaosDeaIer
Tsukuyomi
1,735
646
0
1,534
4,484
1,044
0
318
4,166
0
9,411
W
Neith
ERJASAN
Neith
980
374
0
893
1,550
413
0
249
1,301
0
11,424
L
768
253
0
0
2,435
688
0
315
2,120
0
11,371
W
King Arthur
Monking218
King Arthur
1,391
169
0
625
2,714
806
0
0
2,507
0
12,637
W
Merlin
SkyAgent13
Merlin
221
0
0
500
1,535
331
0
0
1,535
18,499
0
W
Achilles
1,905
494
0
1,397
4,070
1,322
0
132
3,938
0
15,612
L
Anubis
Venus777x
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,012
53
0
797
1,357
686
0
0
1,357
0
5,642
L
Sylvanus
1,088
992
1,139
1,520
2,745
1,057
0
436
2,309
7,997
0
W
Sylvanus
skyland1618
Sylvanus
848
458
169
1,081
2,718
1,018
0
707
2,011
10,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,066
Gold Earned
15,751
161
Minions Killed
94
0
Camps Cleared
0
500,001
Distance Traveled
397,197
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,658
610
31
5
0
107,776
1
W
Neith
3,310
552
20
3
0
98,399
2
L
Hou Yi
3,645
608
32
5
0
92,566
1
W
King Arthur
4,134
689
40
7
0
104,189
1
W
Merlin
4,040
673
36
6
0
94,932
0
W
Achilles
4,093
682
37
6
0
123,108
2
L
Anubis
1,101
184
0
0
0
0
0
L
Chaac
3,639
607
14
2
0
105,036
0
L
Sylvanus
3,708
618
17
3
0
91,819
0
W
Sylvanus
3,489
582
28
5
0
79,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role