Player Matchup

Hachiman
Hachiman
IRONMANMATTB33
Hachiman
Level 26
God Stats
34W - 48L
1,399 SR
Queue Stats
43W - 63L
1,333 Elo+
Party 1
Bellona
Bellona
LuanChrystian
Bellona
Level 17
God Stats
3W - 7L
1,364 SR
Queue Stats
38W - 43L
1,318 Elo+
Solo
Bakasura
Bakasura
TheNoodDood
Bakasura
Level 28
God Stats
25W - 31L
1,422 SR
Queue Stats
49W - 81L
1,274 Elo+
Party 1
Cerberus
Cerberus
hiddenvenari
Cerberus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,208 Elo+
Solo
Merlin
Merlin
immfarkedd
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,327 Elo+

VS

Team Averages
Level 27
1,693 SR
1,481 Elo+
Bellona
Bellona
DrakusMaximus
Bellona
Level 21
God Stats
3W - 2L
1,690 SR
Queue Stats
10W - 6L
1,674 Elo+
Solo
Erlang Shen
Erlang Shen
ItzBrock3
Erlang Shen
Level 29
God Stats
23W - 23L
1,536 SR
Queue Stats
175W - 204L
1,358 Elo+
Solo
Ymir
Ymir
MikeHormiga
Ymir
Level 6
God Stats
1W - 0L
1,829 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
PriorByCycle951
Persephone
Level 29
God Stats
3W - 0L
1,834 SR
Queue Stats
76W - 69L
1,492 Elo+
Solo
Anhur
Anhur
bercekergamer
Anhur
Level 48
God Stats
1W - 2L
1,577 SR
Queue Stats
169W - 193L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 2 / 0
5,506
459
3,972
4,487
1,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
8
1 / 3 / 0
5,209
434
2,671
6,490
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
TheNoodDood
Bakasura
10
0 / 0 / 0
5,955
496
2,450
6,632
2,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
hiddenvenari
Cerberus
8
1 / 7 / 1
5,134
428
2,360
8,415
3,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
immfarkedd
Merlin
8
0 / 6 / 0
4,987
416
2,076
5,169
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 1 / 4
6,357
530
3,731
7,016
4,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
ItzBrock3
Erlang Shen
11
4 / 1 / 2
6,385
532
4,112
6,399
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 4
5,143
429
549
3,842
1,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
PriorByCycle951
Persephone
14
7 / 0 / 4
8,355
696
6,825
3,128
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 1
6,857
571
3,193
5,524
1,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
18
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
4
4
L
Hachiman
0
2
0
0
W
Erlang Shen
ItzBrock3
Erlang Shen
4
1
2
5
L
Bellona
1
3
0
0.33
W
1
0
4
3
W
Persephone
PriorByCycle951
Persephone
7
0
4
9
L
Bakasura
TheNoodDood
Bakasura
0
0
0
0
W
3
0
1
3.5
L
Cerberus
hiddenvenari
Cerberus
1
7
1
0.21
L
Merlin
immfarkedd
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
18,410
31,193
Taken
25,909
11,952
Mitigated
11,240
5,227
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,731
1,105
0
1,984
7,016
4,297
16
1,285
5,678
0
25,481
L
Hachiman
3,972
1,414
0
1,427
4,487
1,027
0
862
3,581
0
23,193
W
Erlang Shen
ItzBrock3
Erlang Shen
4,112
2,603
0
2,441
6,399
3,002
261
908
5,462
0
29,293
L
Bellona
2,671
362
0
108
6,490
3,687
195
1,031
5,379
0
15,080
W
549
343
0
727
3,842
1,316
380
520
3,322
3,871
0
W
Persephone
PriorByCycle951
Persephone
6,825
274
0
1,478
3,128
984
0
1,317
1,735
50,558
0
L
Bakasura
TheNoodDood
Bakasura
2,450
1,809
0
2,811
6,632
2,081
611
1,056
5,484
0
29,969
W
3,193
1,494
0
2,020
5,524
1,641
1,796
346
5,178
0
37,978
L
Cerberus
hiddenvenari
Cerberus
2,360
380
0
881
8,415
3,841
295
2,339
5,924
9,260
0
L
Merlin
immfarkedd
Merlin
2,076
76
0
0
5,169
1,316
0
1,596
3,451
23,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
33,097
225
Minions Killed
298
0
Camps Cleared
0
1,104,258
Distance Traveled
1,171,275
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,357
530
62
5
0
254,243
4
L
Hachiman
5,506
459
44
4
0
194,949
0
W
Erlang Shen
6,385
532
50
4
0
256,248
0
L
Bellona
5,209
434
26
2
0
243,622
0
W
Ymir
5,143
429
10
1
0
213,681
0
W
Persephone
8,355
696
99
8
0
251,573
5
L
Bakasura
5,955
496
92
8
0
266,526
0
W
Anhur
6,857
571
77
6
0
195,530
3
L
Cerberus
5,134
428
23
2
0
204,305
0
L
Merlin
4,987
416
40
3
0
194,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role