Player Matchup

Chang'e
Chang'e
Platinum V
AlphaCzar
Chang'e
Platinum V
Level 43
God Stats
2W - 4L
1,782 SR
Queue Stats
53W - 36L
1,858 MMR
Party 1
Anhur
Anhur
Gold IV
IceCold3000
Anhur
Gold IV
Level 67
God Stats
6W - 3L
1,227 SR
Queue Stats
64W - 46L
1,597 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Метамфетамин
Gilgamesh
Gold II
Level 116
God Stats
0W - 1L
1,638 SR
Queue Stats
62W - 41L
1,682 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 75
1,549 SR
1,712 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,473 SR
1,502 MMR
Ares
Ares
Gold IV
Dylanok7
Ares
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold V
Lkun
Tyr
Gold V
Level 129
God Stats
1W - 1L
1,477 SR
Queue Stats
26W - 26L
1,483 MMR
Party 2
Discordia
Discordia
Gold IV
aldacho
Discordia
Gold IV
Level 82
God Stats
1W - 1L
1,441 SR
Queue Stats
26W - 25L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlphaCzar
Chang'e
14
1 / 5 / 3
10,431
580
13,867
18,768
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 1
10,810
601
7,741
16,924
5,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 9 / 4
10,469
582
14,138
25,172
14,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
TiamatAphroditeThothSobekAthena

VS

Bans
ScyllaGuan YuSetDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
8 / 0 / 12
14,607
812
13,777
16,951
26,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Lkun
Tyr
16
6 / 3 / 12
12,455
692
13,414
20,452
25,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
aldacho
Discordia
18
8 / 2 / 12
13,565
754
25,029
9,209
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
22
22
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlphaCzar
Chang'e
1
5
3
0.5
W
Ares
8
0
12
14
L
3
8
1
0.44
W
Tyr
Lkun
Tyr
6
3
12
4
W
Discordia
aldacho
Discordia
8
2
12
7
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,746
Damage
52,220
60,864
Taken
46,612
26,737
Mitigated
56,883
11,809
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlphaCzar
Chang'e
13,867
1,710
4,133
6,128
18,768
6,362
0
12,026
6,742
44,914
0
W
Ares
13,777
555
0
3,742
16,951
26,048
1,155
4,225
12,726
30,539
0
L
7,741
4,734
0
1,175
16,924
5,751
0
13,371
3,553
0
53,462
W
Tyr
Lkun
Tyr
13,414
1,150
0
4,741
20,452
25,765
445
6,357
14,095
0
44,530
W
Discordia
aldacho
Discordia
25,029
1,947
289
2,748
9,209
5,070
755
3,554
5,655
127,331
0
L
14,138
4,158
0
373
25,172
14,624
0
13,490
11,682
0
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
40,627
205
Minions Killed
229
0
Camps Cleared
0
905,336
Distance Traveled
1,081,795
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,431
580
70
4
0
327,458
5
W
Ares
14,607
812
15
1
0
335,310
3
L
Anhur
10,810
601
99
6
0
262,799
5
W
Tyr
12,455
692
42
2
0
417,204
4
W
Discordia
13,565
754
172
10
0
329,281
4
L
Gilgamesh
10,469
582
36
2
0
315,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role