Player Matchup

Freya
Freya
FFX Yunnie
Freya
Level 14
God Stats
3W - 0L
1,968 SR
Queue Stats
38W - 2L
1,927 Elo+
Party 1
Tsukuyomi
Tsukuyomi
God Laxus
Tsukuyomi
Level 160
God Stats
3W - 0L
1,551 SR
Queue Stats
223W - 116L
1,763 Elo+
Party 1
Neith
Neith
TooAmazingg4u
Neith
Level 145
God Stats
15W - 4L
1,812 SR
Queue Stats
658W - 155L
1,828 Elo+
Party 1
Team Averages
Level 106
1,777 SR
1,839 Elo+

VS

Team Averages
Level 84
1,491 SR
1,492 Elo+
Danzaburou
Danzaburou
HarmonicElf340
Danzaburou
Level 129
God Stats
9W - 13L
1,517 SR
Queue Stats
321W - 329L
1,465 Elo+
Party 2
Chronos
Chronos
SheerToast83559
Chronos
Level 119
God Stats
7W - 2L
1,690 SR
Queue Stats
89W - 77L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
alexdestroyer2
Cthulhu
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
5 / 2 / 8
7,995
800
10,379
8,615
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
God Laxus
Tsukuyomi
12
9 / 2 / 6
8,744
874
7,738
8,257
4,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 9
7,163
716
4,515
3,273
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HarmonicElf340
Danzaburou
9
1 / 3 / 1
6,296
630
4,331
7,288
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 1
6,975
698
5,451
9,027
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 8 / 2
5,622
562
3,997
12,415
5,777
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
5
2
8
4.5
W
Tsukuyomi
God Laxus
Tsukuyomi
9
2
6
6
L
Danzaburou
HarmonicElf340
Danzaburou
1
3
1
0.5
L
3
4
1
0.88
W
1
0
9
5.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
13,779
20,145
Taken
28,730
8,099
Mitigated
11,920
5,755
Healing
2,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
10,379
3,929
0
3,758
8,615
2,960
327
3,874
4,662
30,480
0
W
Tsukuyomi
God Laxus
Tsukuyomi
7,738
1,749
0
664
8,257
4,021
0
3,382
4,875
0
27,315
L
Danzaburou
HarmonicElf340
Danzaburou
4,331
1,260
0
1,769
7,288
3,040
177
2,657
4,631
0
21,238
L
5,451
1,086
0
494
9,027
3,103
0
4,239
4,788
15,210
0
W
4,515
2,436
0
1,333
3,273
1,118
505
2,165
1,108
0
24,400
L
3,997
490
0
0
12,415
5,777
47
3,491
8,924
9,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,902
Gold Earned
18,893
127
Minions Killed
75
0
Camps Cleared
0
508,297
Distance Traveled
488,704
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,995
800
36
4
0
166,567
1
W
Tsukuyomi
8,744
874
33
3
0
197,776
1
L
Danzaburou
6,296
630
30
3
0
145,985
2
L
Chronos
6,975
698
28
3
0
158,609
0
W
Neith
7,163
716
58
6
0
143,954
3
L
Cthulhu
5,622
562
17
2
0
184,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role